Wild.1705 Posted October 29, 2021 Share Posted October 29, 2021 On 10/27/2021 at 4:10 AM, Draeyon.4392 said: Jacaranda is not casting Photosynthesize as untamed. I may be wrong about this, but, I believe that it only can be used when the pet is missing sufficient health for the full amount of healing to be taken in. (Still a bug) Link to comment Share on other sites More sharing options...
Ausar.9542 Posted October 30, 2021 Share Posted October 30, 2021 (edited) Jacaranda f3 non unleased skill dont work. Its called Photosynthesize Edited October 30, 2021 by Ausar.9542 Link to comment Share on other sites More sharing options...
Padra.1678 Posted October 31, 2021 Share Posted October 31, 2021 I have a bug for venomous outburst. Sometimes when the pet ports for a not so far distance from the target rather then just stop it seems to cover the remaining distance of the teleport by going backwards towards its original starting point. Link to comment Share on other sites More sharing options...
Rejosc.8742 Posted October 31, 2021 Share Posted October 31, 2021 Beastmastery trait Natural Healing doesn't trigger at all, I did test to see it worked with the Untamed spec unequipped, it did. The pet abilities UI doesn't display the bound key underneath the first and third skills (it displays nothing, not even a black cycle with 3 dots). My bound keys for those skill where on the default F1 and F3. If you repeatedly press the first skill (default bind F1), the pet will reset its animation or "stutter step" even when the skill is on cooldown. I didn't test if the other pet skills had the same interaction. The pet doesn't do this with the ranger base pet skill attack my target. The second strike from Overbearing Smash and Unleashed OS retargets to the closest enemy hit by the first impact, not the current targeted enemy. I couldn't confirm this, but believe Rending Vines was corrupting boons on enemies that were not CC'd in WvW (Trait Corrupting Vines). Link to comment Share on other sites More sharing options...
MithranArkanere.8957 Posted October 31, 2021 Share Posted October 31, 2021 Hammer autoattack and unleashed skills do not appear in the list of Weapon Skills in the Hero Panel. Link to comment Share on other sites More sharing options...
Graven X.6091 Posted November 1, 2021 Share Posted November 1, 2021 F1-F3 skills: Would be very helpful if cooldown timer numbers were visible on all these. Link to comment Share on other sites More sharing options...
Soilder.3607 Posted November 30, 2021 Share Posted November 30, 2021 (edited) Edit: The greatsword ambush skill shares its cooldown with Maul. So if you enter unleashed mode with maul on cooldown, the ambush skill will also be on cooldown. Edited November 30, 2021 by Soilder.3607 Link to comment Share on other sites More sharing options...
Gomes.5643 Posted November 30, 2021 Share Posted November 30, 2021 I sometimes had the case where my pet would run back to me when I shadow-steped it with f1 to the enemy instead of actually attacking it. 1 Link to comment Share on other sites More sharing options...
Substance E.4852 Posted December 1, 2021 Share Posted December 1, 2021 The tooltip for the F5 "Unleash Ranger" still reads: "...enhancing your offensive power while becoming more susceptible to damage." Link to comment Share on other sites More sharing options...
Hellion.2360 Posted December 1, 2021 Share Posted December 1, 2021 1. If you spam AA (attack no.1) with hammer while u have the Unleashed Ambush active, you cancel the spin attack. 2. As said before me, When Maul is on CD the Unleashed Ambush with greatsword is going on CD. u just stand there doing nothing and losing the Unleashed Ambush. 3. Even when the pet is on Guard mode, it refuses to attack your target unless u actively command it to. 4. Marksmanship tier 2 trait - Moment of Clarity just refuse to work in PvE, doesn't show the Attack of Opportunity icon at least (haven't tested it in PvP). 5. There is no update for the damage tooltip if you take tier 1 Untamed trait - Blinding Outburst (Don't know if the modifier is working) 6. Don't know if it's a bug but when you have Unleashed Power (able to do Unleashed Ambush) with yourself unleashed and swap back to the pet to be unleashed, you lose it and need to wait for the next interval. 7. The Unleashed Ambush has no icon indication like thief and mirage, you can easily miss it. 8. Don't know if it's intended - when swapping pets and you have the previous pet have Enveloping Haze active, the 2nd pet don't have the buff / spore cloud. 9. The trait Nature's Shield is applying the barrier after Perilous Gift is expired. 10. Trait in Tier 3 Fervent Force has a hidden (?) bonus, it also reduce the cooldown of the Unleashed skills of your pet without any tooltip saying it. The Ai of the pet is very weird, when you are out of combat and swing your weapon (without targeting anything or even damaging) the pet will go attack something in your general direction. But in some cases it will just attack something when you are out of combat and doing nothing or just running. *Important - ALL the notes above are tested on golem ONLY* 2 Link to comment Share on other sites More sharing options...
Brynioch.1873 Posted December 1, 2021 Share Posted December 1, 2021 (edited) 1 hour ago, Hellion.2360 said: 1. If you spam AA (attack no.1) with hammer while u have the Unleashed Ambush active, you cancel the spin attack. 2. As said before me, When Maul is on CD the Unleashed Ambush with greatsword is going on CD. u just stand there doing nothing and losing the Unleashed Ambush. 3. Even when the pet is on Guard mode, it refuses to attack your target unless u actively command it to. 4. Marksmanship tier 2 trait - Moment of Clarity just refuse to work in PvE, doesn't show the Attack of Opportunity icon at least (haven't tested it in PvP). 5. There is no update for the damage tooltip if you take tier 1 Untamed trait - Blinding Outburst (Don't know if the modifier is working) 6. Don't know if it's a bug but when you have Unleashed Power (able to do Unleashed Ambush) with yourself unleashed and swap back to the pet to be unleashed, you lose it and need to wait for the next interval. 7. The Unleashed Ambush has no icon indication like thief and mirage, you can easily miss it. 8. Don't know if it's intended - when swapping pets and you have the previous pet have Enveloping Haze active, the 2nd pet don't have the buff / spore cloud. 9. The trait Nature's Shield is applying the barrier after Perilous Gift is expired. 10. Trait in Tier 3 Fervent Force has a hidden (?) bonus, it also reduce the cooldown of the Unleashed skills of your pet without any tooltip saying it. The Ai of the pet is very weird, when you are out of combat and swing your weapon (without targeting anything or even damaging) the pet will go attack something in your general direction. But in some cases it will just attack something when you are out of combat and doing nothing or just running. *Important - ALL the notes above are tested on golem ONLY* 3. This one is incredibly good and should be the standard pets work. E.g. lets you control the pet bubble better. 8. Every buff is lost when you swap. Nothing new to Untamed. 9. Most likely intended behavior. Getting the barrier after casting the skill instead of after healing is working against the skill. Lower health = more healing and earlier barrier prevents that. You can't die anyway. Edited December 1, 2021 by Miellyn.6847 Link to comment Share on other sites More sharing options...
Hellion.2360 Posted December 1, 2021 Share Posted December 1, 2021 58 minutes ago, Miellyn.6847 said: 3. This one is incredibly good and should be the standard pets work. E.g. lets you control the pet bubble better. 8. Every buff is lost when you swap. Nothing new to Untamed. 9. Most likely intended behavior. Getting the barrier after casting the skill instead of after healing is working against the skill. Lower health = more healing and earlier barrier prevents that. You can't die anyway. I disagree on 3. i don't want to micro my pet THAT much in at least in PvE (in PvP i don't have a lot of exp), if i attack a target i assume my pet will follow me. I don't want to find out after the boss is killed that my pet was just standing and staring at the boss. If i need to make the pet TP and use the spore bubble on a different target i will swap to the other target anyway to make the pet attack it instead. commanding your pet especially on Untamed were the attack my target is on F6 by default which is a hassle. the Ai in general seems even more wonky than the usual pet Ai (which ain't a star to begin with). On 8 it just feels bad that that u 'wasted' the bubble, nothing more. 1 Link to comment Share on other sites More sharing options...
OGDeadHead.8326 Posted December 1, 2021 Share Posted December 1, 2021 (edited) 19 hours ago, Gomes.5643 said: I sometimes had the case where my pet would run back to me when I shadow-steped it with f1 to the enemy instead of actually attacking it. Yes, seen that too. And F1 shouldn't even be possible to use unless the pet is in range. They sure got a lot of things to fix still... Edited December 1, 2021 by OGDeadHead.8326 1 Link to comment Share on other sites More sharing options...
Soilder.3607 Posted December 2, 2021 Share Posted December 2, 2021 (edited) Harmonic Cry isn't healing for its full amount (6520 per the tooltip) when you use it in Unleashed Mode and its recharge, which should be 32 when traited, is actually 36. https://imgur.com/gallery/egx6MrH Blinding Outburst doesn't show its damage increase in the tooltip of ambush nor Venomous Outburst. Edited December 3, 2021 by Soilder.3607 Link to comment Share on other sites More sharing options...
BlueTurtle.9263 Posted December 3, 2021 Share Posted December 3, 2021 Not totally sure if this is a bug or not but the unleash ambush skills on the core weapons feel kinda wonky, or at least on the greatsword it does. For starters, it felt like it only swapped over to the ambush skill if I was in combat. Then I after starting combat, I could reliably get the ambush skill and activate it but only if I hadn’t really done any weapon skills (or maybe just the 1, need to test that more) but if I tried unleashing mid rotation, it would change to the ambush skill but it’d be put on cooldown. Then at some point it’d swap back to the regular version of the skill before it came off cooldown. It’s possible this also could have been a weird interaction with the 5 resetting cooldowns. On a minor note: please change the art of the ambush skill, possibly to the purple the hammer skills have to make it easier to tell when it changes versions. This was giving me a lot of trouble when I was testing the above bug. I know this part should technically go into the feedback thread but as the bug and this was really all I had to say, I felt it wasn’t worth making a separate post for it. Link to comment Share on other sites More sharing options...
OGDeadHead.8326 Posted December 3, 2021 Share Posted December 3, 2021 (edited) On 12/2/2021 at 4:14 AM, Soilder.3607 said: Harmonic Cry isn't healing for its full amount (6520 per the tooltip) when you use it in Unleashed Mode and its recharge, which should be 32 when traited, is actually 36. https://imgur.com/gallery/egx6MrH Indeed, and that sucks. I think it heals for 1340x3. I'm also wondering if the skill really has a 1500 range? Edit: Misread. The radius of the heal is 240. Edited December 3, 2021 by OGDeadHead.8326 Link to comment Share on other sites More sharing options...
Recardo.4286 Posted December 3, 2021 Share Posted December 3, 2021 (edited) Not sure if it's something that was overlooked, however in the beast mastery trait line, for the minor [Pack Alpha]. It applies correctly for the f1-f3 skills on the base pet skills but not for the untamed pet skills. Assuming it is an oversight it probably is also an issue for the engi version for golem skills Pack Alpha trait notes Your pet's attributes are improved and pet skills gain recharge reduction.Improved attributes are power, condition damage, precision, toughness, and vitality. Attribute Increase: 150 Pet Skill Recharge: 20% Secondly, it's been mentioned a few times, but the hammer, and sword ambush skills seem to be overridden by its auto attack chain's. It works for me for all the others, assuming I'm able to get it off in the 2 seconds before the ambush timer expires. Edited December 3, 2021 by Recardo.4286 Link to comment Share on other sites More sharing options...
Dhonti.5162 Posted December 3, 2021 Share Posted December 3, 2021 Just made a untamed but longbow has no ambush skills it seems, only skill 1 changes for 1 action and then changes back to normal skills but unleashed is still on me, not pet. 2 Link to comment Share on other sites More sharing options...
AnariiUK.7409 Posted December 3, 2021 Share Posted December 3, 2021 (edited) I noticed a bug with the Fervent Force trait: If you're using hammer and use a CC ability which causes one of your abilities to come off cooldown, the same cooldown reduction is not applied to the accompanying unleashed/regular version of the skill, causing them to desynchronize slightly. I show it in video form here if that's easier to see what's happening. Edited December 3, 2021 by AnariiUK.7409 Link to comment Share on other sites More sharing options...
Infusion.7149 Posted December 3, 2021 Share Posted December 3, 2021 (edited) I'm not sure if it classifies as a bug but the Unleash Ambush on Hammer (Relentless Whirl) seems to cancel too easily.Natural Healing trait in Beast Mastery might not be working properly as well. While in Unleash Pet with build template panel open it repeats F2 skill 3 times in the build template and every F skill is labeled F2. while in Unleash Ranger the F skills are correct but all F skills read F2. Either the pet healthbar is wrong (probably) in WVW while Beast Mastery is traited or the health displayed in the pet management UI is bugged. On the non-beta soulbeast I have a beast mastery traited and jacaranda has 41K HP in full zerk ; smokescale is about 40K as well but ~24K in WvW so I'm inclined to think health is displayed incorrectly in competitive modes in pet management UI. Edited December 3, 2021 by Infusion.7149 Link to comment Share on other sites More sharing options...
Eddy.7051 Posted December 3, 2021 Share Posted December 3, 2021 Most of the time the ambush skills don't execute if I "Unleash Ranger" in the middle of an auto attack chain. It's as if the auto attack interrupts and overrides the ambush skill. 1 Link to comment Share on other sites More sharing options...
Eddy.7051 Posted December 3, 2021 Share Posted December 3, 2021 The F3 skill for all of my pets while in Unleash Pet mode is always Enveloping Haze, while the pet dialog shows that there are a variety of F3 unleash skills for pets. Link to comment Share on other sites More sharing options...
enkeny.6937 Posted December 6, 2021 Share Posted December 6, 2021 Savage Slash (greatsword) goes cd with Maul. (maul, hilt bash, unleash. Savage slash on cd, maul not) Sometimes the auto attack chain overwrite the ambush skills. Link to comment Share on other sites More sharing options...
OGDeadHead.8326 Posted December 16, 2021 Share Posted December 16, 2021 (edited) Mukluk did a pretty good video on some of the bugs and issues that the spec suffers from: Edited December 16, 2021 by OGDeadHead.8326 1 Link to comment Share on other sites More sharing options...
anduriell.6280 Posted December 31, 2021 Share Posted December 31, 2021 (edited) On 12/3/2021 at 8:31 PM, Infusion.7149 said: Either the pet healthbar is wrong (probably) in WVW while Beast Mastery is traited or the health displayed in the pet management UI is bugged. On the non-beta soulbeast I have a beast mastery traited and jacaranda has 41K HP in full zerk ; smokescale is about 40K as well but ~24K in WvW so I'm inclined to think health is displayed incorrectly in competitive modes in pet management UI. The pets have much less health in WvW / PvP, the pet panel is showing the wrong info. This is like that from very long time. The actual health is the one you see in the skill bar. (20K-24k smokescale, 14K-16K canines, etc...) Edited December 31, 2021 by anduriell.6280 Link to comment Share on other sites More sharing options...
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