foxof.8752 Posted January 15, 2022 Share Posted January 15, 2022 The main reason alliance is created to balanced the wvw numbers, but people already found a simple way to stack the wvw player in one huge guild, it will be more deadly than current server based WVW. 17 4 Link to comment Share on other sites More sharing options...
Meridian.9103 Posted January 15, 2022 Share Posted January 15, 2022 You obviously didnt understand the system. Worlds are created by the matchnaker based on wvw participation. If one large guild/alliance stacks many many active players, they will in turn get very few allies. Not too mention that there will be limits on how many active players can be in one Alliance (as their selected WvW alliance). In turn other worlds may consist of smaller alliances, but way more of them, hence balancing things out. 6 3 2 Link to comment Share on other sites More sharing options...
guan.1829 Posted January 15, 2022 Share Posted January 15, 2022 Yes. Stacked giant guilds. Turned the server into a private server. This giant guild will crush everything when it shows up!! After leaving WvW. WvW is empty! (Defending the castle now makes no sense) 9 3 1 1 Link to comment Share on other sites More sharing options...
aiinseinn.5914 Posted January 15, 2022 Share Posted January 15, 2022 as mentionend: Big guilds will ruin the WvW mode - why nobody from Anet recocnize this 15 5 Link to comment Share on other sites More sharing options...
Junkpile.7439 Posted January 15, 2022 Share Posted January 15, 2022 (edited) 47 minutes ago, aiinseinn.5914 said: as mentionend: Big guilds will ruin the WvW mode - why nobody from Anet recocnize this To be fair guilds ruined wvw allready. Before it was guild vs pug blob. Nowadays it 3 guilds + pugs vs pugs. Edited January 15, 2022 by Junkpile.7439 8 Link to comment Share on other sites More sharing options...
Telgum.6071 Posted January 15, 2022 Share Posted January 15, 2022 Arenanet must be so tired of this community. Years of crying about every little addition they make to WvW. People have been asking for Alliances for years and now that the system is on its way people won't stop making threads against Alliances. Of course they focus on PvE when WvW community is a kitten show. 16 5 4 3 Link to comment Share on other sites More sharing options...
SweetPotato.7456 Posted January 15, 2022 Share Posted January 15, 2022 Dead maps sea time, again. Alliance did not fix the time zone problem. its worse than before. 1 1 2 Link to comment Share on other sites More sharing options...
foxof.8752 Posted January 15, 2022 Author Share Posted January 15, 2022 (edited) 2 hours ago, Meridian.9103 said: You obviously didnt understand the system. Worlds are created by the matchnaker based on wvw participation. If one large guild/alliance stacks many many active players, they will in turn get very few allies. Not too mention that there will be limits on how many active players can be in one Alliance (as their selected WvW alliance). In turn other worlds may consist of smaller alliances, but way more of them, hence balancing things out. And obviously you are out of the loop of wvw news, there are wvw big guilds all joined in a massive new guild, that created to let other servers and guilds to join it, and they select that massive wvw guild for alliance. All members in that guild is for wvw alliance. A full guild is 500 as limit. This exploit alone already broke the core premises of wvw alliance to fix the number balance, if not now and more in the future. imagine a clever stack organizer, invite 125 wvwer each for all the timezones NA OCX SEA EU, it will be more broken than current BG. Edited January 15, 2022 by foxof.8752 1 Link to comment Share on other sites More sharing options...
Zyreva.1078 Posted January 15, 2022 Share Posted January 15, 2022 1 hour ago, SweetPotato.7456 said: Dead maps sea time, again. Alliance did not fix the time zone problem. its worse than before. There are no alliances yet (not that i think those will fix all imbalances, but still, it is too early to tell) 45 minutes ago, foxof.8752 said: And obviously you are out of the loop of wvw news, there are wvw big guilds all joined in a massive new guild, that created to let other servers and guilds to join it, and they select that massive wvw guild for alliance. All members in that guild is for wvw alliance. A full guild is 500 as limit. This exploit alone already broke the core premises of wvw alliance to fix the number balance, if not now and more in the future. imagine a clever stack organizer, invite 125 wvwer each for all the timezones NA OCX SEA EU, it will be more broken than current BG. Alliances will have a limit (likely the same as guild limit - 500 players). So if players create a "mega" guild with the intend to allow others to join an alliance with said guild - it won't be possible. Right now there are less limitations to stacking, so it is unlikely to become worse. 1 1 1 Link to comment Share on other sites More sharing options...
Cuks.8241 Posted January 15, 2022 Share Posted January 15, 2022 Yes, all guild will stack under 1 alliance so they have noone to fight against so they can finaly do nothing in t1. That is surely the goal of the guilds 🙄 5 1 Link to comment Share on other sites More sharing options...
Crusty Bombsalot.5814 Posted January 15, 2022 Share Posted January 15, 2022 (edited) nope Edited January 15, 2022 by Busty Bombsalot.4570 1 1 Link to comment Share on other sites More sharing options...
Crusty Bombsalot.5814 Posted January 15, 2022 Share Posted January 15, 2022 (edited) 5 hours ago, Telgum.6071 said: Arenanet must be so tired of this community. Years of crying about every little addition they make to WvW. People have been asking for Alliances for years and now that the system is on its way people won't stop making threads against Alliances. Of course they focus on PvE when WvW community is a kitten show. not Edited January 15, 2022 by Busty Bombsalot.4570 1 1 Link to comment Share on other sites More sharing options...
Telgum.6071 Posted January 15, 2022 Share Posted January 15, 2022 48 minutes ago, Busty Bombsalot.4570 said: To bad. We are the customer, NOT Anet. This new system is going to make a lot of the player base leave the game. Lost revenue for Anet. Why? 1 1 Link to comment Share on other sites More sharing options...
kamikharzeeh.8016 Posted January 15, 2022 Share Posted January 15, 2022 @Busty Bombsalot.4570instead of salting around u could check the beta thread postings. we had not a lot issue with wrongly assigned players, sth like 6/208 , of which some probs just didn't tick the wvw panel box correctly 😛 content been pretty good sofar its a beta test, the real alliances will probably have not that big guildamounts. playerbase also atm figuring out what type of players we need more. and the various guilds still figuring out who they may play with in the future. 2 Link to comment Share on other sites More sharing options...
HitmanHaydon.1053 Posted January 15, 2022 Share Posted January 15, 2022 These big guild aren't on my alliance. We have hardly any guilds and no one is playing, theres somthing seriously wrong with this. It's waaaaaaaaaaaay quiter than a normal weekend. I hope they're getting usfull data from the beta as its currently ruining the game. 2 1 Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted January 15, 2022 Share Posted January 15, 2022 do huge guilds ruin current wvw system? 1 Link to comment Share on other sites More sharing options...
Crusty Bombsalot.5814 Posted January 15, 2022 Share Posted January 15, 2022 (edited) 1 hour ago, Telgum.6071 said: Why? having Edited January 15, 2022 by Busty Bombsalot.4570 Link to comment Share on other sites More sharing options...
Crusty Bombsalot.5814 Posted January 15, 2022 Share Posted January 15, 2022 (edited) 1 hour ago, kamikharzeeh.8016 said: @Busty Bombsalot.4570instead of salting around u could check the beta thread postings. we had not a lot issue with wrongly assigned players, sth like 6/208 , of which some probs just didn't tick the wvw panel box correctly 😛 content been pretty good sofar its a beta test, the real alliances will probably have not that big guildamounts. playerbase also atm figuring out what type of players we need more. and the various guilds still figuring out who they may play with in the future. it Edited January 15, 2022 by Busty Bombsalot.4570 Link to comment Share on other sites More sharing options...
gloflop.3510 Posted January 15, 2022 Share Posted January 15, 2022 One option which anet has is to reduce the number of players per alliance. I would encourage them to keep this option on the table. It should be rather easy to implement. 3 Link to comment Share on other sites More sharing options...
Jugglemonkey.8741 Posted January 15, 2022 Share Posted January 15, 2022 6 hours ago, Telgum.6071 said: Arenanet must be so tired of this community. Years of crying about every little addition they make to WvW. People have been asking for Alliances for years and now that the system is on its way people won't stop making threads against Alliances. Of course they focus on PvE when WvW community is a kitten show. You're not wrong, sadly haha Link to comment Share on other sites More sharing options...
Banto.8761 Posted January 15, 2022 Share Posted January 15, 2022 Pfff i told it already since they announced this system years ago that it won't change jackshlt. I told you all the time it will be down to premade alliances steamrolling over whatever trash is left. Ohw and here another prediction: Soon enough you guys will moan that you're facing the same enemies over and over :P Because then it will be down to either trashbag farming or facing the same alliances again and again. At least i can oil myself in your tears now and laugh about this premade fiesta. You guys were celebrating it as if it was THE SOLUTION. As if it was the Jesus of gamesystems. Now look there. Another overhyped fail like all the other stuff (Cyberpunk 2077 hype woop woop). Not thought through, badly implemented and gave players enough time to exploit it already before it was active. And again i say it would have been far better for population balance if NA and EU server were merged due to different timezones equalizing overall server coverage a bit. Peace, i'm out. Enjoy your premade matches. 2 Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted January 15, 2022 Share Posted January 15, 2022 it seems like ppl assume there will only be one big alliance per world. lol. 1 1 Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted January 15, 2022 Share Posted January 15, 2022 The dichotomy list I wrote a while back would probably grow larger for each thread on the forum if I would bother to update it. Now this game of guild driven fights that the community completely raked Anet over daring to interrupt will be destroyed by guilds. Lovely. 1 1 1 Link to comment Share on other sites More sharing options...
ugrakarma.9416 Posted January 15, 2022 Share Posted January 15, 2022 (edited) The system is perfect. Anet should lauch it official soon,, just minor bugs like old server names appearing on capture event. Theres big guilds? yes, but theres on another servers too, soo its big-guilds vs big-guilds. Even better: join them, im in the "Vip";. Edited January 15, 2022 by ugrakarma.9416 1 1 Link to comment Share on other sites More sharing options...
Zikory.6871 Posted January 15, 2022 Share Posted January 15, 2022 Yall dumb. Alliances was never going to balance your trash group of randoms vs a group of organized players. Numbers were balanced, all sides had a queue on our map. Nothing Anet can do about your 70 people being garbage and not playing together. 4 3 3 Link to comment Share on other sites More sharing options...
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