locurano.6345 Posted May 11, 2022 Share Posted May 11, 2022 Hello everyone! Would you like GW2 to have more classes? For example, would you like a priest like class that use light powers, you know... the classic priest who can be healer/support or DPS with holy light powers, a class who can use staff, mace, hammer and shield. Maybe the skills could apply Confusion or Torment, maybe even Burning.😃 3 1 8 Link to comment Share on other sites More sharing options...
Linken.6345 Posted May 11, 2022 Share Posted May 11, 2022 (edited) 4 minutes ago, locurano.6345 said: Hello everyone! Would you like GW2 to have more classes? For example, would you like a priest like class that use light powers, you know... the classic priest who can be healer/support or DPS with holy light powers, a class who can use staff, mace, hammer and shield. Maybe the skills could apply Confusion or Torment, maybe even Burning.😃 Why is this needed when firebrand healer already are in the game? It can use all those weapons and scepter aswell. Edit + it use heavy armor like the priests in d&d not the weak priests in wow. Edited May 11, 2022 by Linken.6345 14 2 Link to comment Share on other sites More sharing options...
crepuscular.9047 Posted May 11, 2022 Share Posted May 11, 2022 (edited) that's Guardian, except it's priest / monk (GW1 class) with heavy armor Firebrand is a Guardian on steroid; PS: I don't condone using performance enhancement drugs Quote Guardian is one of the newer professions in Tyria, having evolved from a mixture of older, mainly human traditions, in particular the heavily-armored, supportive paragons of Elona[2] and the deeply religious monks, who would often appeal to the human gods Dwayna and Balthazar for the magical fortitude to heal and protect their allies and smite enemies. Edited May 11, 2022 by crepuscular.9047 Link to comment Share on other sites More sharing options...
Shikigami.4013 Posted May 11, 2022 Share Posted May 11, 2022 (edited) We just got a new expansion that basically added 9 "classes". Thinking of yet more at this point of time seems like a bit early doesn't it? Also, the simple answer from me would be "no". I don't see the need for that. Also it sounds a lot like the original Guardian from 10 years ago. You know...healing, support, dps? Can use staff, mace, hammer and shield? You literally describe core Guardian... PS: Just in case the "classic" priest in your eyes is wearing cloth - in my first longterm MMO Dark Age of Camelot (which was released 20 years ago) the albion cleric wore chain armor, being surpassed in defensive capability only by the tank class plate armor. Chain was the second most protecting armor out of five (Cloth, Leather, Studded, Chain, Plate) Edited May 11, 2022 by Shikigami.4013 7 1 1 Link to comment Share on other sites More sharing options...
DeanBB.4268 Posted May 11, 2022 Share Posted May 11, 2022 26 minutes ago, locurano.6345 said: Hello everyone! Would you like GW2 to have more classes? For example, would you like a priest like class that use light powers, you know... the classic priest who can be healer/support or DPS with holy light powers, a class who can use staff, mace, hammer and shield. Maybe the skills could apply Confusion or Torment, maybe even Burning.😃 GW2 adds "classes" by making new elite specializations for the core professions. If you have ideas for new "classes" you are better off making a suggestion for how a new elite spec would fit your vision. I don't want any more professions. Elites can handle anything that is needed. 6 Link to comment Share on other sites More sharing options...
Sarius.9285 Posted May 12, 2022 Share Posted May 12, 2022 10 hours ago, locurano.6345 said: who can be healer/support or DPS with holy light powers, a class who can use staff, mace, hammer and shield. so....a Guardian Heal Firebrand? 3 2 Link to comment Share on other sites More sharing options...
vares.8457 Posted May 12, 2022 Share Posted May 12, 2022 10 hours ago, locurano.6345 said: Hello everyone! Would you like GW2 to have more classes? Not really. We already have three classes from every armor type. I prefer elite specs so I can play my existing characters and don’t have to create new ones because there are new classes. 3 1 1 1 Link to comment Share on other sites More sharing options...
Diak Atoli.2085 Posted May 12, 2022 Share Posted May 12, 2022 I would not care for new classes, as I like the ones we already have. More e-specs and/or core trait lines would be better. 1 3 1 Link to comment Share on other sites More sharing options...
Omega.6801 Posted May 12, 2022 Share Posted May 12, 2022 Game does Elite Specs, no new classes needed, many such threads in the past yaddayadda... 2 2 1 Link to comment Share on other sites More sharing options...
SinisterSlay.6973 Posted May 12, 2022 Share Posted May 12, 2022 It's already too many classes. 2 3 Link to comment Share on other sites More sharing options...
difens.1326 Posted May 12, 2022 Share Posted May 12, 2022 DEfinitely we have too many classes. ANet should delete guards and make warriors great again 😛 4 Link to comment Share on other sites More sharing options...
squeegee.4320 Posted May 12, 2022 Share Posted May 12, 2022 Why do we need more armor classes? We already have light, medium, and heavy. What's next, "extra heavy" or "ultra light"? 1 Link to comment Share on other sites More sharing options...
Shikigami.4013 Posted May 13, 2022 Share Posted May 13, 2022 7 hours ago, narwhalsbend.7059 said: Why do we need more armor classes? We already have light, medium, and heavy. What's next, "extra heavy" or "ultra light"? I don't see anyone asking for more armor classes. He was suggesting a new character class, not a new armor class. The only mention of any other armor classes than the existing ones was in a post from me, which certainly did not in any way suggest to add these additional armor classes into GW2. 1 Link to comment Share on other sites More sharing options...
Ultramex.1506 Posted May 13, 2022 Share Posted May 13, 2022 I hope people will finally accept that Elites in GW2 are NEW classes with their own skills, or atleast subclasses, giving a class the ability its core or other elites can't provide Thief can be close range dps, long range dps or healer if you want "new" class, create 3 characters for each class's 3 elites People should also accept that "remove weapon restriction" is stupid 5 Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted May 13, 2022 Share Posted May 13, 2022 Let's see. Guardian. Uses holy light powers. [X] Can heal, support and dps. [X] Uses Burning. [X] Uses staff, Mace, shield and hammer. [X] Man have I good news for you. 3 Link to comment Share on other sites More sharing options...
squeegee.4320 Posted May 13, 2022 Share Posted May 13, 2022 5 hours ago, Shikigami.4013 said: I don't see anyone asking for more armor classes. He was suggesting a new character class, not a new armor class. The only mention of any other armor classes than the existing ones was in a post from me, which certainly did not in any way suggest to add these additional armor classes into GW2. Apologies, my post was a snide comment about using proper terminology. 1 1 Link to comment Share on other sites More sharing options...
SirRocket.3516 Posted May 13, 2022 Share Posted May 13, 2022 I'm find myself thinking about this from time to time. Though it's hard to imagine where they could go. Especially as we've been exposed to the new specs. Which I find are stretching the game a little. (Though I do need to spend more time with the new specs so this may change). Personally I would like to see aggression become it's own mechanic separate from toughness. Maybe make it a boon could be interesting. I find the cap of elite specs is interesting. How many they can do without it becoming too much. Sometimes I think new weapons, which would need new legendries also (which could be good) at the same time there's nothing stopping them from doing what they did with Warrior and have the new weapon be an ability that unlocks a new set of skills. To answer your question I want engie to have more scrapper aesthetics to it's next spec. Holosmith and Mech I just wasn't into much, they're cool specs in terms of mechanics, but not into the theme of them. Plus mech loosing the tool belt was a bit of a sting for me. Maybe have traits that can give your turrets a second skill, or gain access to more kits for the next one. For necro I'd love to see one that's focused on sacrificing minions for huge buffs vitality so you become this tank, support role. Though we'll see, tbh it's quite difficult to come up with new specs as most fill most roles now, most specs I think of is just X and Y profession. So it'll be interesting to see what the future holds. 1 Link to comment Share on other sites More sharing options...
LittleSoftTail.8405 Posted May 14, 2022 Share Posted May 14, 2022 On 5/11/2022 at 6:10 PM, locurano.6345 said: Hello everyone! Would you like GW2 to have more classes? For example, would you like a priest like class that use light powers, you know... the classic priest who can be healer/support or DPS with holy light powers, a class who can use staff, mace, hammer and shield. Maybe the skills could apply Confusion or Torment, maybe even Burning.😃 Personally, I'd love to see more actual classes in this game, having only 3 mages, 3 scouts and 3 tanks feels a bit short, especially when some of them aren't great to play and ANet refuses to get them back to being good, plus, ANet seems to greatly favour Necros, Engineers and Guardians. 1 1 1 Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted May 14, 2022 Share Posted May 14, 2022 Knowing that core revenant have been in a beta state for a whole x-pack (even now I'm not sure whether the profession is fully released or not), I'd rather avoid new professions. 3 Link to comment Share on other sites More sharing options...
Dawanarth.4601 Posted May 14, 2022 Share Posted May 14, 2022 Revenant was "needed" because we missed a heavy profession But if they decided in having a new one, I'd pick something based on witches and old stories Based on hexes, and rituals but not themed round death like the Necro 1 Link to comment Share on other sites More sharing options...
Luthan.5236 Posted May 14, 2022 Share Posted May 14, 2022 (edited) No. Would be too much work I guess. They would need to bring 3 new ones (one for each armor weight) ... and each one with 3 full elite specs ... would mean like 9 elite specs again. Yeah it might work for one expansion. Then again they also would have the core specs and own class mechanics. A lot of stuff to do. (Might mean more than 1 expansion needed.) I'd rather have more customization options for the existing ones. A 4th trait slot with stuff eclusive to it - besides the elite specs. They tried a bit with the jade bot - universal customization for everyone. But it is not toooo interesting. (Still pretty useful though.) Edited May 14, 2022 by Luthan.5236 Link to comment Share on other sites More sharing options...
Diovid.9506 Posted May 14, 2022 Share Posted May 14, 2022 57 minutes ago, Luthan.5236 said: No. Would be too much work I guess. They would need to bring 3 new ones (one for each armor weight) ... and each one with 3 full elite specs ... would mean like 9 elite specs again. I've noted before that the only way I could imagine the introduction of a new profession would be if it is a Light Armor profession with 3 elite specs right of the bat. One of those elite specs would give it access to Medium Armor and one would give it access to Heavy Armor. The third spec would not give access to an additional Armor class. But do I think that's likely? No. Do I think it's necessary? No. Do I think it will be difficult to find a thematic and mechanical niche for this new profession and to make it balanced? Definitely. 1 Link to comment Share on other sites More sharing options...
draxynnic.3719 Posted May 14, 2022 Share Posted May 14, 2022 On 5/13/2022 at 3:44 PM, DanAlcedo.3281 said: Let's see. Guardian. Uses holy light powers. [X] Can heal, support and dps. [X] Uses Burning. [X] Uses staff, Mace, shield and hammer. [X] Man have I good news for you. The OP did suggest Torment and Confusion... a condi-focused guardian elite using the mind-oriented conditions could be interesting. Especially since guardian has a lot fewer "punishment" options with the removal of retaliation: bringing back that retribution theme through Confusion would bring that aspect back, without being quite so much of a gotcha as attacking into Retribution could be. But yeah, most of what the OP asked for is covered with guardian. If heal mesmer ever showed up that would also be pretty close apart from the aesthetics. 1 Link to comment Share on other sites More sharing options...
Puck.3697 Posted May 14, 2022 Share Posted May 14, 2022 would i like new classes? yes, primarily because i think their are class concepts that couldnt be expanded properly on in the Elite specc set up. however, with the actual time consumption required to not onlyh make a New class but 3 Elites + a New one, i feel like itd realistically swallow a HUGE amount of the budgetr and every other class at this point would swallow the Compromise in trade Link to comment Share on other sites More sharing options...
Infinity.2876 Posted May 14, 2022 Share Posted May 14, 2022 Ascolonian reprisentitive using unique boons mostly.(would be funny if it was char) Or a shapeshifter type(could be an elementalist elite spec though) Personally they need to add more races but that's a different thread entirely. Link to comment Share on other sites More sharing options...
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