Daunte.3095 Posted June 2, 2018 Share Posted June 2, 2018 Recently I was trying to help my wife kill the legendary spawns in SW. She was hanging around amber sandfall and the legendary modrem spawned at Amber but was killed within 30 seconds. She couldn't run over fast enough and she saw the creature spawn. After 5 hours of waiting we were very angry. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted June 2, 2018 Share Posted June 2, 2018 If you get it underneath the oil, it’ll melt fairly quickly. Nowadays, classes also have a lot of access to condition damage and I think the condition revamp they did occurred after SW was released so it wasn’t balanced around that. Link to comment Share on other sites More sharing options...
Sylvari.2953 Posted June 2, 2018 Share Posted June 2, 2018 She couldn't run over fast enoughWhy not? No mounts? If she's around Amber it should only take a few seconds to run to the boss. Also, having at least 1 ranged weapon helps a lot. Link to comment Share on other sites More sharing options...
Steve The Cynic.3217 Posted June 2, 2018 Share Posted June 2, 2018 @Mea.5491 said:Also, having at least 1 ranged weapon helps a lot.I can't upvote this part enough. Link to comment Share on other sites More sharing options...
Game of Bones.8975 Posted June 2, 2018 Share Posted June 2, 2018 I've been in trains where champions and legendaries were triggered too soon and were killed before the end of the train even reach combat range.That's part poor planning, slow PCs, and PCs groups that do an amazing amount of damage.It's frustrating when you are farming for specific items and the group is too good. Link to comment Share on other sites More sharing options...
Etterwyn.5263 Posted June 2, 2018 Share Posted June 2, 2018 Silverwaste bosses haven't been adjusted for the power creep from the 2 expansions. They definitely need more health with the insane condition spam we have now. Link to comment Share on other sites More sharing options...
Zaraki.5784 Posted June 2, 2018 Share Posted June 2, 2018 "Mordrem Legendary spawns need to spawn more frequently" but they don't need more health, that could be an annoyance, delaying other events. Link to comment Share on other sites More sharing options...
Castigator.3470 Posted June 2, 2018 Share Posted June 2, 2018 The Poll is lacking. I'd go with "Mordrem Legendary health is fine, but they need to spawn more often." Link to comment Share on other sites More sharing options...
Bearbrunt.4196 Posted June 2, 2018 Share Posted June 2, 2018 EVERY silverwastes group I join kill's the legendary in ~2-4 seconds. Even in the immediate area, this is hardly enough time to get a tag. Hunting for legendaries is an absolute pain because impatient players want to get them down as fast as possible.Killing the legendaries more quickly isn't going to save anyone any time - the other events are already timegated - hit them until you get a tag then do something else and let others finish it off until you get credit. Link to comment Share on other sites More sharing options...
Felipe.1807 Posted June 2, 2018 Share Posted June 2, 2018 the Bosses are fine, the game is that sufered from massive power creep. They sure could use a buff to match the legendary status, not only on health pool but also fight machanics. Link to comment Share on other sites More sharing options...
Hesacon.8735 Posted June 2, 2018 Share Posted June 2, 2018 I wish they dropped something, anything. At the moment they're not worth killing once you complete the achievement. Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted June 2, 2018 Share Posted June 2, 2018 They are too easy with people running good builds and/or kiting them into the oil. They are too hard for other situations. It's hard to balance to that happy medium. Link to comment Share on other sites More sharing options...
Klowdy.3126 Posted June 3, 2018 Share Posted June 3, 2018 @Steve The Cynic.3217 said:@Mea.5491 said:Also, having at least 1 ranged weapon helps a lot.I can't upvote this part enough.I always follow the melee/ranged setup where I can. One example of its benefits, I've been leveling a new revenant, and when fighting level 35-40 bandit enemies, some of them have lots of explosives that detonate at proximity, so staying away from them is key. The most obvious is world events, and tagging as much as possible in order to get gold rewards. Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted June 3, 2018 Share Posted June 3, 2018 @Etterwyn.5263 said:Silverwaste bosses haven't been adjusted for the power creep from the 2 expansions. They definitely need more health with the insane condition spam we have now.That has nothing to do with it. They've always been relatively weak and squishy. I am pretty sure I've fought elites that are tougher and veterans that are on par.Compare them to the underground bosses, VW bosses or post VW champions. None of them are as squishy. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted June 3, 2018 Share Posted June 3, 2018 @Khisanth.2948 said:@Etterwyn.5263 said:Silverwaste bosses haven't been adjusted for the power creep from the 2 expansions. They definitely need more health with the insane condition spam we have now.That has nothing to do with it. They've always been relatively weak and squishy. I am pretty sure I've fought elites that are tougher and veterans that are on par.Compare them to the underground bosses, VW bosses or post VW champions. None of them are as squishy.I remember them being damage sponges which players would spend several minutes trying to kill. This was back before HoT. Link to comment Share on other sites More sharing options...
Yamazuki.6073 Posted June 3, 2018 Share Posted June 3, 2018 @Mea.5491 said:She couldn't run over fast enoughWhy not? No mounts? If she's around Amber it should only take a few seconds to run to the boss. Also, having at least 1 ranged weapon helps a lot.Depending on the map, they'll die not long after they spawn; essentially if you are not at the camp when it spawns or the map slows down dps so you can tag it you won't get the kill unless you have the ability to teleport anywhere on the map. Link to comment Share on other sites More sharing options...
Neural.1824 Posted June 3, 2018 Share Posted June 3, 2018 They need to spawn more frequently Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted June 3, 2018 Share Posted June 3, 2018 @Ayrilana.1396 said:@Khisanth.2948 said:@Etterwyn.5263 said:Silverwaste bosses haven't been adjusted for the power creep from the 2 expansions. They definitely need more health with the insane condition spam we have now.That has nothing to do with it. They've always been relatively weak and squishy. I am pretty sure I've fought elites that are tougher and veterans that are on par.Compare them to the underground bosses, VW bosses or post VW champions. None of them are as squishy.I remember them being damage sponges which players would spend several minutes trying to kill. This was back before HoT. That sounds more like the post-VW husk. Link to comment Share on other sites More sharing options...
Turkeyspit.3965 Posted June 3, 2018 Share Posted June 3, 2018 Full disclosure : I was lucky and killed all 4 over my first two days of playing the meta.When you compare these guys to the Legendary bounties in PoF or the Bloodstone beasts, they don't feel very Legendary, but more like standard Champion - type. Link to comment Share on other sites More sharing options...
Kong.3280 Posted June 3, 2018 Share Posted June 3, 2018 They could use more health. They die very quickly at times. Usually results in players having to camp the spawn locations so they don't miss them, or the map screaming for people to hold off on the dps until people can get there in time. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted June 3, 2018 Share Posted June 3, 2018 @Khisanth.2948 said:@Ayrilana.1396 said:@Khisanth.2948 said:@Etterwyn.5263 said:Silverwaste bosses haven't been adjusted for the power creep from the 2 expansions. They definitely need more health with the insane condition spam we have now.That has nothing to do with it. They've always been relatively weak and squishy. I am pretty sure I've fought elites that are tougher and veterans that are on par.Compare them to the underground bosses, VW bosses or post VW champions. None of them are as squishy.I remember them being damage sponges which players would spend several minutes trying to kill. This was back before HoT. That sounds more like the post-VW husk.This was any of them. They'd hurt the chances of successfully completing breach if they spawned right before it. Link to comment Share on other sites More sharing options...
Leablo.2651 Posted June 3, 2018 Share Posted June 3, 2018 @Ayrilana.1396 said:@Khisanth.2948 said:@Etterwyn.5263 said:Silverwaste bosses haven't been adjusted for the power creep from the 2 expansions. They definitely need more health with the insane condition spam we have now.That has nothing to do with it. They've always been relatively weak and squishy. I am pretty sure I've fought elites that are tougher and veterans that are on par.Compare them to the underground bosses, VW bosses or post VW champions. None of them are as squishy.I remember them being damage sponges which players would spend several minutes trying to kill. This was back before HoT. It's less about HoT/condi spam than it is about RIBA megablobs becoming more common than the 4-way meta rush. Things die so fast to the blob that condis may not even tick. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted June 3, 2018 Share Posted June 3, 2018 @Leablo.2651 said:@Ayrilana.1396 said:@Khisanth.2948 said:@Etterwyn.5263 said:Silverwaste bosses haven't been adjusted for the power creep from the 2 expansions. They definitely need more health with the insane condition spam we have now.That has nothing to do with it. They've always been relatively weak and squishy. I am pretty sure I've fought elites that are tougher and veterans that are on par.Compare them to the underground bosses, VW bosses or post VW champions. None of them are as squishy.I remember them being damage sponges which players would spend several minutes trying to kill. This was back before HoT. It's less about HoT/condi spam than it is about RIBA megablobs becoming more common than the 4-way meta rush. Things die so fast to the blob that condis may not even tick.Last time I fought one after HoT, it died quickly with only like 10 players. That's a far-cry from a megablob. Link to comment Share on other sites More sharing options...
Leablo.2651 Posted June 3, 2018 Share Posted June 3, 2018 @Ayrilana.1396 said:@Leablo.2651 said:@Ayrilana.1396 said:@Khisanth.2948 said:@Etterwyn.5263 said:Silverwaste bosses haven't been adjusted for the power creep from the 2 expansions. They definitely need more health with the insane condition spam we have now.That has nothing to do with it. They've always been relatively weak and squishy. I am pretty sure I've fought elites that are tougher and veterans that are on par.Compare them to the underground bosses, VW bosses or post VW champions. None of them are as squishy.I remember them being damage sponges which players would spend several minutes trying to kill. This was back before HoT. It's less about HoT/condi spam than it is about RIBA megablobs becoming more common than the 4-way meta rush. Things die so fast to the blob that condis may not even tick.Last time I fought one after HoT, it died quickly with only like 10 players. That's a far-cry from a megablob.Quick is not instantaneous. shrug Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted June 3, 2018 Share Posted June 3, 2018 @Leablo.2651 said:@Ayrilana.1396 said:@Leablo.2651 said:@Ayrilana.1396 said:@Khisanth.2948 said:@Etterwyn.5263 said:Silverwaste bosses haven't been adjusted for the power creep from the 2 expansions. They definitely need more health with the insane condition spam we have now.That has nothing to do with it. They've always been relatively weak and squishy. I am pretty sure I've fought elites that are tougher and veterans that are on par.Compare them to the underground bosses, VW bosses or post VW champions. None of them are as squishy.I remember them being damage sponges which players would spend several minutes trying to kill. This was back before HoT. It's less about HoT/condi spam than it is about RIBA megablobs becoming more common than the 4-way meta rush. Things die so fast to the blob that condis may not even tick.Last time I fought one after HoT, it died quickly with only like 10 players. That's a far-cry from a megablob.Quick is not instantaneous. shrugIs anyone complaining about them dying instantaneously though? That's kind of impossible unless they're a vet or elite. Link to comment Share on other sites More sharing options...
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