Justine.6351 Posted March 31, 2020 Share Posted March 31, 2020 @"Linnar.6032" said:Yeah I know it doesn't match the indicator, but the indicator itself is 1200 range. Also here's the moving while casting bug they re-added. This was first added in the skill change in 2019 and was eventually fixed, but I guess they accidentally added it againhttps://i.imgur.com/5ON1JV2.gifvi didnt think they fixed that one, but yeah I am surprised this being here still. I didn't notice it during testing today.It seems like they merged the old cor with the newer one its janky af. Link to comment Share on other sites More sharing options...
LucianTheAngelic.7054 Posted March 31, 2020 Share Posted March 31, 2020 Honestly the skill is a joke and I can’t believe this “fix” made it into live. Hammer was my favorite weapon and now my Sharur just sits untouched since October. Definitely would rather a complete overhaul on CoR than the poor attempts to fix it and change it Link to comment Share on other sites More sharing options...
DonArkanio.6419 Posted March 31, 2020 Share Posted March 31, 2020 Coalescence of Ruin is awful to use. It feels awful and works even worse.I think the skill needs a complete rework as currently it serves no purpose in the Hammer skillset. It's just a 1200 range (not really 1200) attack. (not really attack). Either rework CoR instead putting bandages all over it, or rework the entire weapon.Shortbow just started to feel more useful than the Hammer. Though they're on the same level of buggines and use-experience. Link to comment Share on other sites More sharing options...
Arkaile.5604 Posted April 1, 2020 Share Posted April 1, 2020 This just keeps getting funnier with every update. Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted April 1, 2020 Share Posted April 1, 2020 You know, CoR got Smiters booned clearly.For those whom doesnt remember, in gw1 the skill of the name existed, and they gave up on balanceing it. So they nerfed it into oblivion to discourage people from using it at all. Link to comment Share on other sites More sharing options...
Jobber.6348 Posted April 1, 2020 Share Posted April 1, 2020 Just rework hammer. Link to comment Share on other sites More sharing options...
Elric.4713 Posted April 1, 2020 Share Posted April 1, 2020 @Yasai.3549 said:Just rework hammer.Honestly if they don't even know what to do with CoR, I don't trust them with full rework either. Link to comment Share on other sites More sharing options...
Jobber.6348 Posted April 1, 2020 Share Posted April 1, 2020 @Elric.4713 said:Honestly if they don't even know what to do with CoR, I don't trust them with full rework either.I don't trust them to rework anything, after what they have done with Chrono. Link to comment Share on other sites More sharing options...
Turkeyspit.3965 Posted April 1, 2020 Share Posted April 1, 2020 As I said on Reddit, this is disappointing, but then it's likely only going to irritate the dozen or so people who still use hammer in WvW. Meanwhile my Rev wears PvE gear now plays a Renegade in T4 fractals - at least there his abilities make sense and are fun to play (minus Sword 4 and Staff 5 ofc). Link to comment Share on other sites More sharing options...
Fueki.4753 Posted April 1, 2020 Share Posted April 1, 2020 I don't see why Arenanet feels to necessity to make sure the soldier professions have terrible ranged weapons across the board.Warrior Rifle is bad and the ammo system didn't help much. Longbow is only ok in Condition builds.Guardian Longbow and Scepter both are terrible.Revenant Shortbow is bad and Hammer keeps getting worse. Link to comment Share on other sites More sharing options...
Justine.6351 Posted April 1, 2020 Share Posted April 1, 2020 @LucianDK.8615 said:You know, CoR got Smiters booned clearly.For those whom doesnt remember, in gw1 the skill of the name existed, and they gave up on balanceing it. So they nerfed it into oblivion to discourage people from using it at all.Nah it's way different.If CoR got smiters booned it would be the same skill with 25 energy cost and 25 sec recharge. But they actually thought they were doing good things with CoR last fall and now this spring. That's just scary but also not limited to CoR or even Rev. Link to comment Share on other sites More sharing options...
Virdo.1540 Posted April 1, 2020 Share Posted April 1, 2020 @"Linnar.6032" said:Yeah I know it doesn't match the indicator, but the indicator itself is 1200 range. Also here's the moving while casting bug they re-added. This was first added in the skill change in 2019 and was eventually fixed, but I guess they accidentally added it againhttps://i.imgur.com/5ON1JV2.gifvi could watch that all day xD Link to comment Share on other sites More sharing options...
Mirespite.7326 Posted April 2, 2020 Share Posted April 2, 2020 It has gotten ridiculous at this point. Bang up job ANet! Thanks! I have a bunch of other games in the queue. Link to comment Share on other sites More sharing options...
draxynnic.3719 Posted April 2, 2020 Share Posted April 2, 2020 @Justine.6351 said:@LucianDK.8615 said:You know, CoR got Smiters booned clearly.For those whom doesnt remember, in gw1 the skill of the name existed, and they gave up on balanceing it. So they nerfed it into oblivion to discourage people from using it at all.Nah it's way different.If CoR got smiters booned it would be the same skill with 25 energy cost and 25 sec recharge. But they actually thought they were doing good things with CoR last fall and now this spring. That's just scary but also not limited to CoR or even Rev.Plus, Smiter's Boon was only nerfed out of existence in competitive, it still worked in PvE thanks to skill splits. A closer fit would be all those passive traits which were given 5-minute recharges in competitive modes. Link to comment Share on other sites More sharing options...
Buran.3796 Posted April 2, 2020 Share Posted April 2, 2020 @Fueki.4753 said:I don't see why Arenanet feels to necessity to make sure the soldier professions have terrible ranged weapons across the board.Warrior Rifle is bad and the ammo system didn't help much. Longbow is only ok in Condition builds.Guardian Longbow and Scepter both are terrible.Revenant Shortbow is bad and Hammer keeps getting worse.To be fair, most of ranged weapons in this game are garbage:You have longbow Ranger variants which works in some game modes and are solid, but the condition-oriented short bow, which isn't bad at all, is totally eclipsed by the longbow, so almost no Ranger uses it. I would love the Renegade's crap bow to be replaced by the one which the ranger doesn't use.The rifle from the deadeye is only strong in a couple of niche task. You can gank with it, or use in single target oriented raids, but outside that is subpar. The shortbow is used as mainly as a mobility tool; the damage is too low and energy cost too high to turn it a dps weapon.Both scepter and longbow from Guardian are painfully slow; scepter is mostly used as a mele weapon which occasionally can switch to long range at dangerous fights in raids and fractals.Warrior´s rifle now that uses ammo is worse than ever; the long bow works well but as you said only in condition builds, which usually aren't meta, so you hardly see one.I feel that only Engineer (and LB ranger) and the cloth classes have a decently designed ranged weapons. And if you look at WvW, only Necros are meta at that role (now that hammer Rev is disabled). But let's be real: Rev currently has so much problems just in terms of bugs that makes it unplayable that the fact that the hammer is now a wasted slot is just a minor inconvenience. Didn't touch the hammer builds in a year. Link to comment Share on other sites More sharing options...
Justine.6351 Posted April 2, 2020 Share Posted April 2, 2020 Rofl they were happy to fix Cor damage pretty fast!But yeah I noticed it was actually doing something the few times it actually landed. Link to comment Share on other sites More sharing options...
Turkeyspit.3965 Posted April 2, 2020 Share Posted April 2, 2020 @Justine.6351 said:Rofl they were happy to fix Cor damage pretty fast!But yeah I noticed it was actually doing something the few times it actually landed.Well yeah, obviously if a Rev inflicts damage with a hammer, it's a bug, and must be fixed. No worries ANET, I got the message a months ago. Link to comment Share on other sites More sharing options...
ArthurDent.9538 Posted April 2, 2020 Share Posted April 2, 2020 Bug Fix:Revenant:Coalescence of Ruin: Fixed a bug that caused this skill to inflict more damage than intended.hahahahahahhahahahahahahahah such a meme Link to comment Share on other sites More sharing options...
Tammuz.7361 Posted April 3, 2020 Share Posted April 3, 2020 yeah, after mangling staff 5, hammer 5, and now this... rev really isnt in a great spot in wvw at the moment :(TBH just rework hammer 2 and 5 completely at this point imo... or delete the weapon all together and just straight up tell us you want us playing burn scepter core guardians for ranged play Link to comment Share on other sites More sharing options...
Draygorn.7012 Posted April 3, 2020 Share Posted April 3, 2020 You'd think they'd at least fix the audio issue... Link to comment Share on other sites More sharing options...
Scoobaniec.9561 Posted April 3, 2020 Share Posted April 3, 2020 Ive mentioned it many times. Bugs that benefit nerfnat are hot fixed. Anything else they simply dont care. Out of all things they fixed damage. Literally a meme Link to comment Share on other sites More sharing options...
Outstanding Quality.4215 Posted April 3, 2020 Share Posted April 3, 2020 My only suggestion is to rename the skill toCoalescence of Potatoes Link to comment Share on other sites More sharing options...
Outstanding Quality.4215 Posted April 3, 2020 Share Posted April 3, 2020 I think rev hammer and staff are the most overnerfed weapons in this game’s history Link to comment Share on other sites More sharing options...
Elric.4713 Posted April 3, 2020 Share Posted April 3, 2020 @Outstanding Quality.4215 said:My only suggestion is to rename the skill toCoalescence of PotatoesMore like Coalescence Ruined. Link to comment Share on other sites More sharing options...
Mini Crinny.6190 Posted April 3, 2020 Share Posted April 3, 2020 Hasn't it been bugged since 1st october 2019? Link to comment Share on other sites More sharing options...
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