Arheundel.6451 Posted May 13, 2018 Share Posted May 13, 2018 Out of curiosity...are people asking for a melee oriented greatsword or ranged one?... Link to comment Share on other sites More sharing options...
Blogert.7510 Posted May 14, 2018 Share Posted May 14, 2018 A longbow with an 'arcane archerer' theme would be fantastic! Especially since a high pure-crit long ranged 'elite spec' isn't a thing yet. It'd be properly different from tempest and weaver. A higher focus on mobility for blinking around and the like might be neat too, with more soft-cc focused attacks on the longbow attunements to help keep the enemy at range. (And to differentiate it from the staff which is a bit more aoe/support focused.)However, I did vote for a rifle purely because I want to see some type of Napoleonic light-armored rifle-user. I have no clue how it would work though. My original idea was to give it shouts so it could be like a rifle wielding field commander shouting orders in their brightly colored fancy coats. But tempest has shouts and that's as far as I got there. Arenanet is incredibly creative when they do set their minds to things though, and I would absolutely love to see them take 'elementalist rifle' and see what happens. Link to comment Share on other sites More sharing options...
nia.4725 Posted June 3, 2018 Share Posted June 3, 2018 We have enough high damage builds, give us a heal/support build that can do something more than just big heal sustain. Heal tempest is cool but it just heals while all other healing builds like fb, herald or druid have heal and great utility, cc even. Link to comment Share on other sites More sharing options...
reikken.4961 Posted June 4, 2018 Share Posted June 4, 2018 shield > axe (melee) > greatsword (melee)but longbow seems to be the most likely Link to comment Share on other sites More sharing options...
CETheLucid.3964 Posted June 4, 2018 Share Posted June 4, 2018 @CETheLucid.3964 said:@"Arheundel.6451" said:It makes sense : 1) no weapon replicated by conjures( hammer-axe-shield-shortbow-greatsword) and 2) no main hand again ( weaver sword ) or off hand (tempest warhorn). In both instance it's possible to use the idea of elementalists channeling elemental magic into projectiles for single target dmg with splash effect, still 1200 range...but what would the community love to see the most between the two?P.S wanted to attach a picture to each choice, guess it's not possible:https://wrathofzombie.files.wordpress.com/2014/12/gun-mage-1.jpghttp://www.zastavki.com/pictures/originals/2013/Fantasy__039346_.jpgYou say no weapon replicated by conjures, yet you put a Longbow in for choosing? Calling it a Shortbow doesn't make it better especially when the skin exists as a Longbow skin.So with that in mind, I'm throwing my hat in for Shield.Scepter/Shield caster from GW1 was neat and it had a nice niche in certain PVP scenarios. Also come on. No one really uses the shield conjure outside of juking zerg engages in WVW. It could be made into an interesting off-hand for a specialization with great traits and some cool new mechanic like the Tempest had in overloads.Shield bashing ele's spamming stuns. Yes. Very good. :trollface: Shields would be keen and it would give an excuse to develop some new grand mechanic for ele such as what we saw in overloads for the Tempest. It would be the natural progression after swords and it was a niche set for players in GW1.I think Anet could expand on it and make it really cool. But honestly we're running out of magical themed weapons and tropes. I wouldn't sleep if it wasn't shield. I'm just hoping it's cool and good. Link to comment Share on other sites More sharing options...
hugo.4705 Posted June 4, 2018 Share Posted June 4, 2018 elemental gun magics, best rifles skills ever just like the gun magic in fairy tail, too much melee weapons! we need a range one! Link to comment Share on other sites More sharing options...
Ryou.2398 Posted June 5, 2018 Share Posted June 5, 2018 @"Sodeni.6041" said:What weapon would you like to get for the next elementalist elite specialization?Clarifications:I added an option for "other" weapons, too, so you can tell us what currently non-existant weapon you would like to get as an elementalist.You are only allowed to specify 10 poll options so I scrapped sword (offhand), and mace (mainhand/offhand or both). If you would like to get those weapons for the next elementalist elite specialization, vote for "other" and tell us why!I would appreciate if you voted and told us why you'd like to see your chosen weapon for the next elementalist's elite specialization!I would love greatsword but we already have the weaver spec for melee, I just do not see much on greatsword yet, pistols seem more likely. Link to comment Share on other sites More sharing options...
Tabootrinket.2631 Posted June 6, 2018 Share Posted June 6, 2018 I would love longbow, because I love the idea of shooting the magic like focused lasers, or canon balls directly to the face of the opponents.It'd be like more focused magic with pierce property and lots of velocity.(Medoroaaa !!) Link to comment Share on other sites More sharing options...
Haco.1546 Posted June 7, 2018 Share Posted June 7, 2018 ... longbow, sure, but I'd love to see a greatsword or dual dagger elemental like this: 6:15 - Ignis Final Fanatsy XV Dance of the Flames Link to comment Share on other sites More sharing options...
Avador.8934 Posted June 7, 2018 Share Posted June 7, 2018 Either dual pistols or a longbow. Some super cool magical shooting we need. Link to comment Share on other sites More sharing options...
Castigator.3470 Posted June 7, 2018 Share Posted June 7, 2018 Well, a rifle would give elementalists a 1500 range single target dps weapon. Something that fires beams and high velocity elemental projectiles. A power weapon? A condi weapon? A versatile weapon, that does different things depending on your attunement?Fire -> condi Air -> power water -> sustain earth -> damage mitigationElemental pistols may be interesting too. Elemental pewpew flashyness? But we already have dagger for high speed stuff, so I'd cover the long range department first, then move on to the nice to have things. Link to comment Share on other sites More sharing options...
MyPuppy.8970 Posted June 7, 2018 Share Posted June 7, 2018 Pitchfork mainhand, Torch offhand. Link to comment Share on other sites More sharing options...
Reenee.9813 Posted June 15, 2018 Share Posted June 15, 2018 I really would love a ranged option, like a mesmer GS option. Link to comment Share on other sites More sharing options...
VAHNeunzehnsechundsiebzig. Posted June 17, 2018 Share Posted June 17, 2018 no weapon at all! Killing with bare hands - and be able to switch to any element combination at a whim. Range? 1600. Just to spite daredevils and rangers. Link to comment Share on other sites More sharing options...
Fenom.9457 Posted June 17, 2018 Share Posted June 17, 2018 Dual wielding Link to comment Share on other sites More sharing options...
Kriegsfalke.7562 Posted July 7, 2018 Share Posted July 7, 2018 An Elemtalist-Ranger with Longbow (yay Fire, Ice, Poisen, Acid arrows) sounds pretty awesome. :-) Link to comment Share on other sites More sharing options...
delriaan.7854 Posted July 7, 2018 Share Posted July 7, 2018 Weaponless, in the traditional sense. IMHO, traditional weapons for one that manipulates the elements seems limiting from a role-playing perspective, though I readily acknowledge it fits the specifics of the overall game mechanics.Anyway, building on the Tempest and Weaver:1 True elemental synergy across skill slots 1-5, in the spirit of dual-attack for Tempest2 Use the ammo system to charge certain skills to enhance or alter. For example, expanding radius at the cost of recharge time, or morphing a PBAoE into a directional when combined with another element while charging3 Cross-element skill chaining while switching to different elements at the cost of charge and cool-down penalty for each point in the chain (self-terminating chain based on chain progression timeout vs. coolzdown/charge cost)Cheers! Link to comment Share on other sites More sharing options...
Phyrak.7260 Posted July 7, 2018 Share Posted July 7, 2018 Anything that allows me to camp an element/empowerment of camping as a different style rather than playing the keyboard - perhaps more akin to the ele of gw1 Link to comment Share on other sites More sharing options...
Gustaff.6581 Posted July 9, 2018 Share Posted July 9, 2018 I really cant decide, but my design is the nextTo be a ranged weapon, Shortbow, longbow, pistol or rifle, creating devastating effects. Link to comment Share on other sites More sharing options...
Blood Red Arachnid.2493 Posted July 9, 2018 Share Posted July 9, 2018 I voted hammer. Largely because I actually have The Juggernaut, and I want to see my scantily clad norn woman in metal scants. But also because I think it would be interesting to have a bruiser build for Elementalists. Link to comment Share on other sites More sharing options...
foozlesprite.8051 Posted July 10, 2018 Share Posted July 10, 2018 I'd be up for just about anything, but I really love Arcane Archer archetypes (arcane gunslinger sounds fun too though). I chose shortbow because we already have an often-used 1200-range weapon, but I'd be cool with either. Shortbow seems like it'd feel like Ice Bow 2/3 skills mostly, and I like the feel of those.The idea of a shield appeals to me too. Something of a supporty/tanky role similar to a chrono, without infringing on their territory too much.Quite a few of you are picking greatsword. Can you tell me how you think it'd be flavorwise or how it would ideally 'feel' when played? I'm intrigued by the idea but it seems like it'd be heavy and slow. (I've played Reaper and Mesmer, so I don't know why I feel that way.) Link to comment Share on other sites More sharing options...
XenesisII.1540 Posted July 11, 2018 Share Posted July 11, 2018 Is this the bow you guys are looking for? Link to comment Share on other sites More sharing options...
Salt Mode.3780 Posted July 11, 2018 Share Posted July 11, 2018 from the looks of the balance patches i wouldnt hold ur breath on how the next weapon would help ele in any way possible. i mean just look at sword and how stupid it is. Link to comment Share on other sites More sharing options...
Qida.5648 Posted August 15, 2018 Share Posted August 15, 2018 Longbow.. Can swap attunements at will..All weapons will become arcane type skills.Changing attunements will apply secondary effects:Fire - add burning on hit.Water - heal on hit.Lightning - add vulnerability on hitEarth - protect on hit.Elite skill. Apply All 4 attunements for a period of time. Link to comment Share on other sites More sharing options...
maddoctor.2738 Posted August 15, 2018 Share Posted August 15, 2018 Longbow is my choice. We already have shortbow (Ice Bow), axe (Flaming Axe), shield (Earth Shield), greatsword (Fiery Greatsword) and hammer (Lightning Hammer) as conjure skills so I'd like to get a different weapon instead.Elementalist is missing Mace, Longbow, Rifle, Pistol and Torch, Mace is melee, it would compete with Sword (and Dagger) so it's not worth it. Rifle and Pistol are good choices but I think other professions will get those first, plus other than Pistol for Mesmer, those two are not very magical so far.Which all leaves us with Torch and Longbow, Torch is an offhand, and I don't like getting another offhand. mainly because Dagger and Scepter both need some rework to be good enough, while our Offhand weapons, Focus and Dagger (and Warhorn with Tempest) are in better shape.My top choice is a Longbow because it would give Elementalists a fast ranged weapon (Staff requires foes to stand still, plus most skills are slow), a mobile/fast long range weapon would be really nice.Second pick is a main hand Pistol option that could work well for a spellslinger elite spec. (unless Mesmer gets main hand pistol first and goes that route) Link to comment Share on other sites More sharing options...
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