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Why are you not play Drms (Dragon response missions)?


Why?   

102 members have voted

  1. 1. you can pick multiple options

    • Rewards are too small
      59
    • Recrywing reward is too complicated ( exchanging tyrian coins for loot)
      12
    • Pre-events takes too long
      59
    • Mobs are too easy until you got for cms
      13
    • I prefer fractals insted
      25
    • I just not like fighting mobs on way to boss
      18
    • Other
      38


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7 hours ago, Zebulous.2934 said:

it isn't a very intuitive name for the category. 

It doesn't need to be "intuitive" (and that's subjective), when you unlock champions epoisode and the drms are pretty much all that episode is. So despite claiming it's "not intuitive", it's rather clear where to find it when you unlock it.

7 hours ago, Zebulous.2934 said:

"champions" makes it sound like someone is just running around the maps fighting gold ranked monsters.

No, not really. It's the name of IBS episode and it's sitting right within the IBS category. Not only that, but it also has the icon which -from my understanding- signifies a "party" instead of a "squad" in regards of the group size.

Edited by Sobx.1758
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Long , boring , a lot of recycled mobs and bosses we already know , reward not interesting once you have unlocked unique collection from them , chest exchanged with money always giving you tier 3-4-5 mats , not like the bank is overflowing with them ...

Nothing is appealing in DRMS , it was rushed and it really feel like rushed stuff.

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Dragon response missions (drm) are just really boring. Every time I think about doing a drm my mind just blocks me from joining an instance. Kind of like the feeling when you're meant to do homework but you don't want to, so you put it off to the side to do other things.

But, I will say that the rewards are amazing, and I am surprised people think differently. Tons of raw material and T6 materials, and chance at all kinds of lodestones that can be super expensive for me or casual players.

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DRMs as extra content would have been okay. DRMs as the majority of Champions? That leaves trash taste.

Long, drawn out, UNSKIPPABLE escort parts after some boring pre-events in EACH DRM that takes longer than the actual, meaningful part of DRMs. 
Requiring all CMs to be decently rewarding and not a sleeping party is just awful design.

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I actually like them more than conventional Story missions as they remind me more of short form GW1 missions, especially as CM's, but the pre-Events are just awful, boring and repetitive. 

Their sole purpose seems to be to pad out the contents runtime, to a point where they are so tedious that I don't want to do them anymore. 

 

I wish they had kept some of the gameplay focus + Challenge Mode for Story going forward. But I never want to see those pre-events again.

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26 minutes ago, Asum.4960 said:

Their sole purpose seems to be to pad out the contents runtime, to a point where they are so tedious that I don't want to do them anymore.

The pre-events are actually meant to give people something to do while they wait for more people to show up.

But now, people generally don't show up anymore.

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7 minutes ago, Fueki.4753 said:

The pre-events are actually meant to give people something to do while they wait for more people to show up.

But now, people generally don't show up anymore.

I see, I mostly just did solo-CM's - and considering they doubled as Story missions of sorts, that seems like a pretty odd choice. 

"Public" matching, which they tried with Strikes as well, has never been popular, so I don't agree with essentially ruining the content with these repetitive events just to give players something to do while public matchmaking (which they don't).

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On 10/25/2022 at 10:44 AM, Fueki.4753 said:

I don't play them, because they are overly tedious, boring garbage.

And they suck doubly now, because EoD is the reason for DRMs replacing the second half of Season 5 and EoD is a massive let down.

Arenanet should have properly finished Season 5.

Again...covid. Cut 'em some slack here. NOBODY was doing ANYTHING back then. Everybody was stuck at home and the vaccine didn't exist yet. Remember that Icebrood Saga did not have any voice acting in it! It was like playing the RPGs of old!

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5 hours ago, JTGuevara.9018 said:

Again...covid. Cut 'em some slack here. NOBODY was doing ANYTHING back then. Everybody was stuck at home and the vaccine didn't exist yet. Remember that Icebrood Saga did not have any voice acting in it! It was like playing the RPGs of old!

As far as I am aware, Covid-19 has never been cited as the reason for DRMs. They made DRMs, because they moved resources from Season 5 to EoD. They likely just wanted to be done with Season 5 as cheaply and quickly as possible.

Edited by Fueki.4753
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1 hour ago, Fueki.4753 said:

As far as I am aware, Covid-19 has never been cited as the reason for DRMs. They made DRMs, because they moved resources from Season 5 to EoD. They likely just wanted to be done with Season 5 as cheaply and quickly as possible.

Wasn't part of the reason for rushing the end of IBS to do with covid struggles tho? Or was it just NCSoft stepping in? I guess the layoffs would have happened before covid (early half of 2019 whereas covid was late half), so things were already going south before covid started. But covid prob made it even worse.

Edit: Jeez, apparently anet had layoffs in late 2020 as well, tho not seeing any info on the numbers for that one.

Edited by Labjax.2465
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It's a combination of factors.  First, I'm well aware why they did it, but  DRMs are not a suitable standalone replacement for regular story content.  I much preferred the LS3/LS4 model of new open world maps with related story instances.  DRMs would be fine as supplemental story content if not for the other issues I have with them.

For starters, the pre-events.  This is a straight waste of time.  There's nothing fun or engaging about these events.  They seem to exist purely to drag things out.

Related to that are the rewards.  DRMs aren't worth playing for loot.  So once you're done with the achievements and skin unlocks, why would you ever go back?

Basically, DRMs are an all-around fail.  They're boring, unrewarding, copy/pasted crap that doesn't do previous story content justice at all.

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To me, I found them fun, I even solod each of their CMs.

If mobs within the DRMs had a chance to drop Amalgamated Draconic Lodestones, or if I could get one guaranteed per day per DRM CM, or as a daily reward even for doing one of them DRM CMs a day I would do them still.

But at the moment EoD is more rewarding, so that is what I spend my time on. I'm currently grinding out the mats to craft 12 gen3's on mass. Might make 2 gen 3's to sell on the TP first, then use those proceeds to make the other 12 quicker.

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I just don't find them fun in the slightest.  There isn't much of any challenge.  The mobs are basically just damage sponges. Any challenging boss mechanics are ruined by how long it takes to get to them along with the ability to graveyard rush them to completion.  

IIRC they were rushed out in that half-baked state to keep players busy while Anet worked on EOD.  It's not really a surprise that they've been left to die.

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  • 2 weeks later...
On 10/28/2022 at 10:26 AM, Labjax.2465 said:

Wasn't part of the reason for rushing the end of IBS to do with covid struggles tho? Or was it just NCSoft stepping in? I guess the layoffs would have happened before covid (early half of 2019 whereas covid was late half), so things were already going south before covid started. But covid prob made it even worse.

Covid had an impact on voice acting for IBS, because Anet at first had not the infrastructure/technology to allow voice actors to work from home.

But the biggest reason for the rushed and stretched out thin content for IBS was management decisions.

IBS was announced as a "expansion worth content" that is coming instead of an expansion. But then the game director left silently (no official announcement and no replacement for months) and then it was announced that there will be a next expansion.

And then the remaining episodes, that were not already finished, were canceled and Anet tried to stretch the remaining content and at the same time rush to the end of the story of those two elder dragons with the least work because they were putting all ressources into EoD (that is also rushed in a lot of ways).

 

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  • Too easy
  • Bad gold/hour
  • Bad unique rewards. I have legendaries, I don't need weapon skins.
  • Too repetitive

I'm the target audience for this content too.

  

On 10/24/2022 at 6:19 PM, Ashen.2907 said:

I guess my answer will have to be...

Are there any rewards for this content?

Not really, which is the issue with everything released since Drizzlewood.

 

Edited by Kozumi.5816
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  • 3 weeks later...
On 10/24/2022 at 6:42 PM, SuavePuppy.2809 said:

I just kinda wish you could buy more than one Deldrimor Stoneskin Infusion

I am a bit late, but you can acquire additional Deldrimor Stoneskin infusions by opening Deldrimor supply crates.  It is complete rng.  I have two stoneskin infusions.  They don't stack with themselves visually btw.

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I don't play them because I'm done with them. I played them when they were new, for story and then for achievements. But now I got the achievement I like to invest my time on other things GW2.

 

I did not enjoy them. Too many trash mobs. Too many repetitive achievements. And the "Top Dragon Responder: Snowden Drifts" achievement I find too hard.

 

I like strike missions far more.

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