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What do you think About the Future of Guild Wars 2


Guild Wars 2 Expectations  

188 members have voted

  1. 1. After the Ending of the Saga what do you think the Expansion "End of Dragons" must be?

    • It will definitely be the Best Expansion Ever
      19
    • There's a chance for this Expansion to be Great
      83
    • This Expansion Better be Good or I Quit
      38
    • After this Ending i don't really care about the expansion
      49


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That so little care was given to the story/episode quality in that finale episode was just jarring and really disappointing to me. I waited since the end of EoTN (a decade or so) to properly battle Primordus in an epic battle and all we got was a 20-30 minute mini-fight where we don't even directly interact with an elder dragon. I really hope the expac was worth that, but honestly, even if the next expac is excellent, I doubt GW2 will keep going much longer after EoD - likely just repeatable festival-type content or a mini-LW season or something to tie up loose ends and then GW2 (and possibly the franchise) ends.

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Despite all the doom and gloom on the forums I think it has a decent chance to make the game better.

Let's look at the breakdown:
PVE (openworld/living story) - most of the resources will have been shifted from Champions to EOD already so it is highly likely to offer a large swath of content. Will it be perfect? Unlikely but content is still content. Newer DRMs showed that Arenanet is willing to listen to feedback and act on it. For example Volcanic Stormcaller weapons are now at the vendor for Tyrian Defense Seals, the weapon collections have been moved to collections, timer skips once pre-event finishes, newer DRMs are more mechanic heavy, etc.

PVE (instanced conent) - we were promised more fractals , possibly strikes/raids but obviously not dungeons as we know it. It is far more likely DRMs and Dragonstorm were a test for scalable instanced content that people can use waypoints , gliders, and mounts. There's been people asking for story-mode / easy mode raids but I doubt it is going to happen unless there are no rewards other than rare/blue unid gears (i.e. not the popup chests or unique drops).

WVW - new elite specs will shake up the meta even if no WVW changes are made . WvW often suffers due to PVE changes but that could be fixed easily with more balance patches if they deliver on the promise of more frequent (quarterly?) balance changes. They really need to offer the monetization requested by people such as siege skins or skins for captured structures to make it worthwhile to put more resources , Warclaw probably put some money into the mode but server transfer hot potato is detrimental to the mode. The investment in the mode probably will depend on the player numbers during the WVW events in May , June, and July. The Legendary armory if implemented well should allow more people to WvW effectively since WvW infusions really need legendary items if you don't want to have a separate set of gear just for WVW.

PVP - new elite specs will shake up the meta even if no PVP changes are made, plus if they deliver on 15v15 or even GvG it would make for more ways to play. The investment in the mode probably will be predicated on what happens with Tournament of Legends in July (July 5), so if you like PVP I would make sure to show up for it. In my opinion , it really needs outside support for it to be a esport : Arenanet cannot accomplish this on their own because they don't have the funding for the mode or exposure right now.

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None of the vote options reflect how I feel so I skipped on contributing one.

Best way I can say it is that I am concerned and uncertain about the potential of EoD now.. and I fear that if this expansion fails to impress then it will be the final straw for a lot of players who have stuck around all these years.

I've been part of this franchise since Prophecies so i'm very attached to Guildwars and I'd hate to see fail after all these years but as of right now I can't say my faith in it hasn't been shaken pretty good.
I hope that End of Dragons knocks it out of the park and restores that shaken faith.. but right now I can't muster up much confidence that it will.
Time will tell I guess and I will hope for the best.

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I came back after 18 months away to finish the saga and I'm just so ambivalent about it. I am certainly not staying to grind those lazy DRM missions and from what I see, there was one new fractal so what really si there to come back for? Anet either doesn't have the budget or manpower to really make this game shine and if it hasn't happened by now, I don't see it happening in the future. 

 

EoD will be the first exp I will not buy on day one. I will wait to see community feedback and reviews before I decide to perma come back. They need to offer something new in the expansion and by new I don't just mean elite specs etc, but new mechanics and event styles. How many more Escort style events will they do? How many more collect trash to build something will they do? It's the same stuff all the time.  The gameplay itself has become super stale.

Edited by Mitch.4781
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22 hours ago, Crono.4197 said:

I don't care about legendaries, about elite specs, about raids, etc.

Actually, first raids (w1–w3) has a really decent story. That story line starts at Silverwaste and ends with the killing of the human's god. Also we had a spin-off, some kind of the journey to the past of the Tyria in w4, explored even more of the past in w5 (and w5 story line also have a small part in open world). W6 gave us a lot of confusion about "where to go if you want to make your skimmer go underwater", and W7 is just a conclusion of W6 story.

So lore wise it is worth to do each wing at least once.

Edited by nopinopa.4861
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13 minutes ago, nopinopa.4861 said:

Actually, first raids (w1–w3) has a really decent story. That story line starts at Silverwaste and ends with the killing of the human's god. Also we had a spin-off, some kind of the journey to the past of the Tyria in w4, explored even more of the past in w5 (and w5 story line also have a small part in open world). W6 gave us a lot of confusion about "where to go if you want to make your skimmer go underwater", and W7 is just a conclusion of W6 story.

So yeah, lore wise it is worth to each wing at least once.

I like raids even though I don't play them, but in the first year I pointed out that they should make a version for 5 people to attract more players, of course, I was laughed at and now the only thing that has been  left is closed guild communities and lfg sellers new players do not even know that they exist, and even if they want to try it is simply impossible

It's a pity because the raids lore is better than the whole icebrood saga xD

Version for 5 people because it is easier to find 5 people and coordinate them, and 10 are already preparations for 2 hours.
The decisions made by arena net made this game for a casual player and such a player want to play right away, not wait a whole week and then sit for a few hours on discord wasting time 

Edited by Sibila.5463
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21 minutes ago, Sibila.5463 said:

I like raids even though I don't play them, but in the first year I pointed out that they should make a version for 5 people to attract more players, of course, I was laughed at and now the only thing that has been  left is closed guild communities and lfg sellers new players do not even know that they exist, and even if they want to try it is simply impossible

It's a pity because the raids lore is better than the whole icebrood saga xD

Version for 5 people because it is easier to find 5 people and coordinate them, and 10 are already preparations for 2 hours.
The decisions made by arena net made this game for a casual player and such a player want to play right away, not wait a whole week and then sit for a few hours on discord wasting time 

It would be fun to do raids in 5 ppl not as a challenge, but a... Perhaps, a story version? Like if you don't want to train a lot, to perfect your rotation, to get a proper gear, but you just want to enjoy the story.

Raids take hours only on trainings or with no li-requirements pugs, to be fair. And in some trainings in TwT raid guild we also can clear several wings in those 3 training hours. But yeah, the training requirement by itself turns people from exploring the raids story :<

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On 5/2/2021 at 8:27 AM, nopinopa.4861 said:

I won't buy an expansion as soon as it will be here for sure. Gonna wait until getting the idea is it even worth to be bought. I actually dunno if I want to buy at all... Maybe if there will be some interesting new raids...

Raids was my main investment into this game since HoT. 

Icebrood saga brought none of that so i havent played for months since my raid team got bored with the same wings.

I will only buy the expansion if there are raids or any meaningfull endgame content

Edited by Pyriin.3291
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I truly hope that EoD can change the game direction. Like I said I have been playing GW since prophecies and I went through the story. And in GW1 apart from the graphic limitations and you couldn't jump etc. I think overall it still is a better game. With GW2 Anet tried to please everyone and that backfired. Let's see. 

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As long as I'm entertained, I'll keep playing. When I'm not, I won't. I gave up trying to predict any MMO's future after what happened to games like Marvel Online. One massive and horrendous update, and Disney unplugged the servers faster than a speeding bullet.

 

Pun intended.

Edited by Ardenwolfe.8590
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I will be playing gw2 until the end regardless if Exp3 is good or bad. 🤔

 

I don't play it for the story, in fact i hate when the story is toooooo long. The finale was perfect for me.

 

Not exactly perfect, as i was palying it, I was thinking to msyelf, how many fing times do i ahve to kill this stupid charr called ryland?

Edited by Samnang.1879
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If all the players who promised to quit had actually quit this game every time a speed bump came up, and we've had far worse bumps in the past (in case your memory is foggy, WP made a nice video mentioning a few), the game would have no players left.

 

Alas it is in the nature of players to make idle threats when they are dissatisfied, which in Todays day and age seems to be all the time.

 

I'm looking forward to the expansion as I have to the past 2. I'm sure I will get the same amount of enjoyment as I did with the past 2, which alone will warrant the price of admission (and going by my past behavior I'm sure it will once again be the Ultime-Super-Extra edition or what ever the devs are going to name it). For everything beyond that I am obviously hoping for a new sort of road map but am not hyping myself up only to get disappointed (like all the players who are expecting Tengu by now, not saying it's not going to happen, but I'd not expect it). I'll worry about beyond the expansion content once I get there, which will be a ton of hours post expansion game play.

 

As far as a new game, I've seen MMORPGs get discontinued in the past. Lucky enough never while I was active in them, Warhammer Online for example. Any player who actively vetos for the end of a MMORPGs lifecycle has obviously never actually experienced that (and I am left to wonder why they do not simply move on to another game, there are enough out there). It's not pretty and it certainly does not guarantee the next game in the franchise will be a success. In fact, looking at past releases in this part of the industry, sequel games almost always fared worse then their originals with only some very few exceptions (GW2 being one of them given the first game was no MMORPG).

Edited by Cyninja.2954
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On 5/1/2021 at 10:58 PM, Blude.6812 said:

Makes perfect sense.

 

Not really, as the amount of people working on ibs got siphoned to eod. It is expected that eod is getting way more attention then ibs.

Edited by yann.1946
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9 hours ago, Cyninja.2954 said:

If all the players who promised to quit had actually quit this game every time a speed bump came up, and we've had far worse bumps in the past (in case your memory is foggy, WP made a nice video mentioning a few), the game would have no players left.

 

To be honest though, I don't think quitting is all that players are doing when they're disappointed by the (mis)management of the game. When playing through the finale with a friend of mine who joined with me close to launch, we hit a certain point in the story and I remarked that I wasn't sure if I was going to pre-order or buy the ultimate tier of the upcoming expansion based on the lackluster quality of what I was seeing (for context, I always have previously). Depending on what sort of information we get leading up to EoD, I may not pre-purchase it at all and wait until after I've seen some reviews to help me determine which tier of purchase is worth it.

 

I have personally seen people walk away from this game at its low points (and never come back), stop spending money in the gem store after mounts started getting released as blindbags, ignore outfits because armor skins were preferred, and a host of other monetary decisions made in direct response to company choices. Sorry to say, but even my own spending has dwindled over the years. To me, it's a whole spectrum of bad that can occur when the game disappoints, and 'I quit!' is only part of it. Now, I dunno how much this actually hurts ArenaNet (if at all) because it seems like money is not a concern for them so much as corporate mismanagement, but I can't assume it's the desired outcome.

 

To be perfectly honest, as of right now I expect EoD to be horrible and fall well short of everyone's expectations. Possibly, it'll even be pushed out unfinished just to quiet the rabble from dissatisfied players and then be 'patched' over time to add in the rest. To this day there are aspects of HoT and PoF that remain unfinished (explore the guild halls, for instance) and that was back before layoffs and worldwide mania were able to be used as excuses. I really do expect us to be back on the forums at the end of the year asking 'Why is EoD like this when they put so many people on it?' and 'Why was so much of the story cut from the release?' That's how low my confidence is lately, and believe you me I wish it weren't.

 

I make no ultimatums about it; if it turns out to be worth the price of admission, I'll buy it. But this time, I may wait and I very well may spend less in doing so.

 

Finally, (and hey, congratulations for reading all of those paragraphs - that's practically your hike for today) when I look to the future of GW2, I get pretty pessimistic. There are a host of things I do still enjoy quite a lot in this game (map exploration, achievements, early content, new player assistance, roleplay, fashionwars, hilarious glitches, that one part of the Sylvari stretch emote, gathering nodes, material farming, helping others on their legendary journey, dungeons, fractals, meta events, festivals, & my Ranger's 'child of earth' trait to name a few) but what I've been watching over the years is a largely downward march occasionally punctuated by a good map or bit of writing (Grothmar, Drizzlewood, Caladbolg sidestory, etc.)

 

I hope I'm wrong about what's ahead, but hope's in short supply these days.

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9 hours ago, Cyninja.2954 said:

If all the players who promised to quit had actually quit this game every time a speed bump came up, and we've had far worse bumps in the past (in case your memory is foggy, WP made a nice video mentioning a few), the game would have no players left.

yeah, i remember the cry-storm after monetized build templates(lolzzzz).

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8 hours ago, yann.1946 said:

Not really, as the amount of people working on ibs got siphoned to eod. It is expected that eod is getting way more attention then eod.

the problem is the pattern keep repeating, some ppl said the HoT was "rushed" for why? for develop LS3? side projects?

 

when everyone expected expansion after LS4, they come with IBS.

 

Anet just need stop give impression thats always "rushing" things to develop something else.

 

 

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On 5/1/2021 at 11:29 AM, Melech.4308 said:

Honestly, ever since they stopped supporting the Mac client and announced that they were no longer going to develop for the Mac in the foreseeable future, I didn't play anymore. I'm already too invested in the Apple ecosystem and it's sad to see that there will be no Mac client in the future. Here's hoping that they will reconsider upon or before the release of EoD

it's apple fault not aenet fault, by the way it's not gw2 only that drop support for mac.

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10 hours ago, yann.1946 said:

Not really, as the amount of people working on ibs got siphoned to eod. It is expected that eod is getting way more attention then eod.

yes eod will get more attention then eod


Wait what ?

(probably eod will be better than IBS? )

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