Stand The Wall.6987 Posted May 10, 2022 Share Posted May 10, 2022 (edited) Competitive Balance Revenant Tree Song: Reduced the number of conditions removed from 5 to 3 in PvP only. Increased cooldown from 3 seconds to 8 seconds in PvP only. Battle Dance: Increased cooldown from 3 seconds to 10 seconds in PvP only. Saint's Shield: Reduced healing and barrier attribute scaling from 1.0 to 0.7 in PvP only. Phantom's Onslaught: Increased power coefficient from 1.18 to 1.33 in PvP and WvW. Scavenger Burst: Increased power coefficient from 1.25 to 1.55 in PvP only. Nomad's Advance: Increased power coefficient from 2.0 to 2.3 in PvP and WvW. Spear of Archemorus: Increased power coefficient from 2.33 to 2.67 in PvP and WvW. Reduced energy cost from 20 to 15 in PvP and WvW. Engineer Rectifier Signet: Reduced pulse heal from 230 to 142 in PvP only. Mech Frame: Channeling Conduits: Increased internal cooldown from 3 seconds to 4 seconds in PvP only. Magnetic Shield: Increased cooldown from 25 seconds to 30 seconds in PvP only. Static Shield: Increased cooldown from 30 seconds to 40 seconds in PvP only. Ranger Tail Swipe (Drake Family): Reduced power coefficient from 0.9 to 0.72 in PvP only. Thief Specter: Reduced shadow force gained per initiative from 1% to 0.75% in PvP only. Structured Player vs. Player Rune of the Trapper (PvP): Reduced stealth duration from 3 seconds to 1 second. Edited May 10, 2022 by Stand The Wall.6987 2 3 1 Link to comment Share on other sites More sharing options...
Reikou.7068 Posted May 10, 2022 Share Posted May 10, 2022 (edited) amazing balance. amazing game. all is vain. Edited May 10, 2022 by Reikou.7068 4 4 1 Link to comment Share on other sites More sharing options...
Guirssane.7082 Posted May 10, 2022 Share Posted May 10, 2022 DH finally dead 😁 Rune of the Trapper (PvP): Reduced stealth duration from 3 seconds to 1 second. 12 1 2 1 Link to comment Share on other sites More sharing options...
Ziegrif.5964 Posted May 10, 2022 Share Posted May 10, 2022 1 minute ago, Guirssane.7082 said: DH finally dead 😁 Rune of the Trapper (PvP): Reduced stealth duration from 3 seconds to 1 second. CEEEEEEELEBRATE GOOD TIMES COME ON! 13 2 Link to comment Share on other sites More sharing options...
ArthurDent.9538 Posted May 10, 2022 Share Posted May 10, 2022 Harbinger is going to be insane without tree song keeping it in check. Calling it now. 1 5 1 Link to comment Share on other sites More sharing options...
myun.6395 Posted May 10, 2022 Share Posted May 10, 2022 (edited) Necro and guard confirmed special children. Stupid patch as usual addressing the wrong problems, except trapper rune which was good and bunker vindi nerfs. Edited May 11, 2022 by myun.6395 10 1 4 Link to comment Share on other sites More sharing options...
Bale.3851 Posted May 10, 2022 Share Posted May 10, 2022 2 minutes ago, ArthurDent.9538 said: Harbinger is going to be insane without tree song keeping it in check. Calling it now. Nah willbender will keep them in check. Link to comment Share on other sites More sharing options...
Hotride.2187 Posted May 10, 2022 Share Posted May 10, 2022 Woah they fixed everything! I don't even know why I read the patch notes, nothing even changes. 1 2 Link to comment Share on other sites More sharing options...
Zekent.3652 Posted May 10, 2022 Share Posted May 10, 2022 The same 2 ignored classes, as always. 12 Link to comment Share on other sites More sharing options...
BobbyT.7192 Posted May 10, 2022 Share Posted May 10, 2022 1 minute ago, Bale.3851 said: Nah willbender will keep them in check. Nercos, Guardians and Reverants, where have I seen this comp before? 4 2 1 Link to comment Share on other sites More sharing options...
Bale.3851 Posted May 10, 2022 Share Posted May 10, 2022 1 minute ago, BobbyT.7192 said: Nercos, Guardians and Reverants, where have I seen this comp before? Yeah finally a new meta... you can pick one of the 3 classes the game offers. 1 6 1 Link to comment Share on other sites More sharing options...
Luthan.5236 Posted May 10, 2022 Share Posted May 10, 2022 Weird that they forgot to nerf some classes. But the thing with the trapper rune is nice. 😄 1 1 Link to comment Share on other sites More sharing options...
Shao.7236 Posted May 10, 2022 Share Posted May 10, 2022 (edited) 11 minutes ago, ArthurDent.9538 said: Harbinger is going to be insane without tree song keeping it in check. Calling it now. Nobody believes it. Double Harb easily countered Treesong and every good team I faced including Naru runs double Harb, having a counter in the game is not allowed. Could have just nerfed the healing on condi's to punish spam still without giving ridiculous heals but nah, let's go 1 step forward with 3 steps back by re-nerfing saint shield on top nerfing numbers of condis with the CD. Don't always have to nerf CD's but that's a running joke with Anet now, if something is too good you have to gut it twice rather see if the problem doesn't have to do with either. Edited May 10, 2022 by Shao.7236 Link to comment Share on other sites More sharing options...
Exalted Quality.8534 Posted May 10, 2022 Share Posted May 10, 2022 It is so obvious that the devs don't play PvP, but then again, who does LOL 4 2 7 Link to comment Share on other sites More sharing options...
Kuma.1503 Posted May 10, 2022 Share Posted May 10, 2022 RIP my meme heal scrapper build. You deserve a good rest my child. Link to comment Share on other sites More sharing options...
Paradoxoglanis.1904 Posted May 10, 2022 Share Posted May 10, 2022 Trapper and tailswipe nerfs are like 2 years late. No addressing how harb and willy are god tier in both ranked and ATs. No general sustain or rezzing nerfs. Meanwhile in wvw... meteor shower op, pls nerf! 4 4 1 2 Link to comment Share on other sites More sharing options...
Kuma.1503 Posted May 10, 2022 Share Posted May 10, 2022 Can it be included in the next patch that Toss Elixir X works on self? Moa transformation would legit be a buff at this point. 1 2 1 Link to comment Share on other sites More sharing options...
Asur.9178 Posted May 10, 2022 Share Posted May 10, 2022 (edited) Oh, X & X classes are overperforming? Better nerf Y class to fix that! Dedicated balance team post EoD launch at work btw. Imagine working on balance when you don't understand, nor play, the very classes you're balancing. Edited May 10, 2022 by Asur.9178 5 3 Link to comment Share on other sites More sharing options...
xXxNikiGoesWildxXx.3678 Posted May 10, 2022 Share Posted May 10, 2022 Sad that they didn't do anything about boons for willbender and harbinger, classes get all boons all the time....very bad they didn't shave those durations of boons at least if not shaving their damage. 10 Link to comment Share on other sites More sharing options...
felix.2386 Posted May 10, 2022 Share Posted May 10, 2022 (edited) 1 hour ago, Zizekent.2398 said: The same 2 ignored classes, as always. I mean they also ignored warrior like it doesn't exist like always Edited May 10, 2022 by felix.2386 6 3 1 Link to comment Share on other sites More sharing options...
TrollingDemigod.3041 Posted May 10, 2022 Share Posted May 10, 2022 25 minutes ago, Paradoxoglanis.1904 said: Trapper and tailswipe nerfs are like 2 years late. No addressing how harb and willy are god tier in both ranked and ATs. No general sustain or rezzing nerfs. Meanwhile in wvw... meteor shower op, pls nerf! I'm pretty confident to say that A-net releases balance changes based on test outcomes from Internet Explorer game version. 5 3 Link to comment Share on other sites More sharing options...
Downstate.4697 Posted May 10, 2022 Share Posted May 10, 2022 Seems the overall goal was to reduce some sustain on builds that also do damage and specifically side noders. 1 Link to comment Share on other sites More sharing options...
Exalted Quality.8534 Posted May 10, 2022 Share Posted May 10, 2022 i've played 3 matches on the new patch and there have been no less than 2 harbingers per team in each match. balance on point. A+ for this patch 3 Link to comment Share on other sites More sharing options...
JTGuevara.9018 Posted May 10, 2022 Share Posted May 10, 2022 So...the "big 4" classes (necro, guardian, engi, rev) get the good stuff and everyone else...diddly squat. Warrior also gets completely ignored...cool ...cool 2 5 Link to comment Share on other sites More sharing options...
shion.2084 Posted May 10, 2022 Share Posted May 10, 2022 1 minute ago, JTGuevara.9018 said: So...the "big 4" classes (necro, guardian, engi, rev) get the good stuff and everyone else...diddly squat. Warrior also gets completely ignored...cool ...cool Wait ... by get good stuff... you mean get a nerf to the one defensive weapon we have... impacting holo and core builds....????? 1 1 2 Link to comment Share on other sites More sharing options...
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