Bach From The Brink.2715 Posted June 24, 2022 Share Posted June 24, 2022 Not really any buffs for mesmer in PvP. (been dog before EOD too lmfao).. and minimal nerfs for harbinger and willbender... LMFAO. Meta remains about the same and EOD gets sales from the noobs wanting to abuse the classes. 10 4 1 1 1 Link to comment Share on other sites More sharing options...
EternumBlade.9053 Posted June 24, 2022 Share Posted June 24, 2022 What was the point in reverting the banners to how they used to be? If a mechanic happens, how will I grab two banners? Am I going to have to pick it up, bring it to the other edge of the arena and HOPE a team mate picks up my other one too? :') 35 8 Link to comment Share on other sites More sharing options...
Sarnai.8107 Posted June 24, 2022 Share Posted June 24, 2022 Untamed is still dead and useless huh 7 8 1 2 1 Link to comment Share on other sites More sharing options...
Tulki.1458 Posted June 24, 2022 Share Posted June 24, 2022 Getting a patch note for net turret is almost worse than not having any turret notes at all. The team knows they exist, so why have they been allowed to sit in this state for nearly a decade? 5 1 1 1 Link to comment Share on other sites More sharing options...
Thunder King.2936 Posted June 24, 2022 Share Posted June 24, 2022 Imagine buffing boon meta 6 1 5 3 Link to comment Share on other sites More sharing options...
ShakingMonkey.1743 Posted June 24, 2022 Share Posted June 24, 2022 Being a ranger main, it's been a while I was waiting for this balance patch. Well I'm very disappointed by the choices made for soulbeast and the class in general. 35 2 1 Link to comment Share on other sites More sharing options...
Doomfish.8206 Posted June 24, 2022 Share Posted June 24, 2022 I've been pretty outspoken for my dislike for the current meta and these changes make things quite substantially worse, I don't think I'll be sticking around after this patch. 35 2 2 Link to comment Share on other sites More sharing options...
Zaret.1450 Posted June 24, 2022 Share Posted June 24, 2022 1 minute ago, Levetty.1279 said: You forgot to list the Untamed changes. yeah also.... pets? please? theyre pretty bad right now and none of its trait lines, not beastmastery nor untamed (wich is a pet oriented elite) help pets in any way, oh but mech does get things. It has been months anet, please at least dont bully baby classes 8 9 1 Link to comment Share on other sites More sharing options...
Zraurum.8493 Posted June 24, 2022 Share Posted June 24, 2022 Mesmer Dueling Master Fencer: Now may activate on any critical hit, granting 4 seconds of fury on up to 5 allies in a circle with a range of 360. Internal cooldown is 8 seconds.And it's all ? is this some kind of joke? 19 4 1 Link to comment Share on other sites More sharing options...
Kelvin.5390 Posted June 24, 2022 Share Posted June 24, 2022 20 minutes ago, Redfeather.6401 said: The first thing I saw was a nerf to a rune I was saving up to get. 🤣 Saved me lots of time. not really a nerf, the reason they ''nerfed'' sanctuary runes is because adding healing over time effects to the rune makes it much more powerful. if they didn't lower the scaling it would undeniably be overpowered. 2 3 1 Link to comment Share on other sites More sharing options...
Sootser.9541 Posted June 24, 2022 Share Posted June 24, 2022 Ah. Necromancies and guardians are gonna keep on dominating PvP. Thanks for nothing…. When will the balance team start playing the game and/or consult our top players for balance advice? 31 3 2 4 Link to comment Share on other sites More sharing options...
Lunia.2736 Posted June 24, 2022 Share Posted June 24, 2022 Time to take a break... 21 21 2 2 Link to comment Share on other sites More sharing options...
Blocki.4931 Posted June 24, 2022 Share Posted June 24, 2022 So uh, did you forget you gave many traits in the game 300 second cooldown under the pretense that you will be looking at them soon? Just remove them already. 29 5 2 Link to comment Share on other sites More sharing options...
alex.8395 Posted June 24, 2022 Share Posted June 24, 2022 7 minutes ago, Zraurum.8493 said: Mesmer Dueling Master Fencer: Now may activate on any critical hit, granting 4 seconds of fury on up to 5 allies in a circle with a range of 360. Internal cooldown is 8 seconds.And it's all ? is this some kind of joke? Nope - Bladesong Sorrow: Bleed on hit removed. 6 2 1 5 Link to comment Share on other sites More sharing options...
Virdo.1540 Posted June 24, 2022 Share Posted June 24, 2022 (edited) Mantra of Solace: This skill now grants aegis instead of protection and resolution in PvP and WvW. Who the hell came up with the idea giving a class completely different skills? Wtf Just delete all classes and make new ones for wvw / pvp only Edited June 24, 2022 by Virdo.1540 4 5 3 Link to comment Share on other sites More sharing options...
Takashi.7504 Posted June 24, 2022 Share Posted June 24, 2022 THief only gets more buffs ins SA traitline nice ty anet now WvW roaming is ded bcs everyone is playing deadeye now, or SA stealth thief ty anet 🙂 27 1 3 Link to comment Share on other sites More sharing options...
Shade.8971 Posted June 24, 2022 Share Posted June 24, 2022 ngl These are really bad or unassuming changes. I'm hoping the full list on Tuesday will have a lot more (and better) changes than this. 10 4 2 2 Link to comment Share on other sites More sharing options...
Downstate.4697 Posted June 24, 2022 Share Posted June 24, 2022 Is this really it? I was expecting reworks of entire traitlines and functional changes to skills and utilities. Very sad 26 1 2 3 Link to comment Share on other sites More sharing options...
Lithril Ashwalker.6230 Posted June 24, 2022 Share Posted June 24, 2022 Will cloaked in shadow change be an addition or entire rework? Please please please make it an addition for build flexibility!!!! 2 Link to comment Share on other sites More sharing options...
Voyant.1327 Posted June 24, 2022 Share Posted June 24, 2022 (edited) Will reserve til after it's released but this has me more worried then I was before... was hoping to see Virtuoso get finished, yet Chronomancer seems the focus? Hopefully they won't abandon Virt this quickly, but it needs serious love in PvP. And yeah agree with the removal of a bleed being a hard no, like that's what we needed, lol. I get Virtuoso wasn't finished for PvE and so now it's damage is off the rails there, but now it's even weaker in PvP? Edited June 24, 2022 by Voyant.1327 4 Link to comment Share on other sites More sharing options...
Nebilim.5127 Posted June 24, 2022 Share Posted June 24, 2022 Just delete ele from the game or make them PvP only. Save players time and money by investing in a class that is doomed forever 26 3 6 Link to comment Share on other sites More sharing options...
HnRkLnXqZ.1870 Posted June 24, 2022 Share Posted June 24, 2022 (edited) Highly appreciate the Superior Rune of Sanctuary change. It has been a mess from the start and quite inconsistent. Looking forward to test it.Powercreep is massive O_O. I just feel sorry for the people who tried to balance the game in the past years. I'm curious how the max. DPS will be affected and if we can reach the 50k border - not me obviously, but the professionals. I have to remake most of my builds and probably replace 80 % of the gear. But opposite to the EoD launch patch, this time it will be fun again. Thanks for the info. EDIT 2: After reading the patch-notes over and over and the feedback, I was probably a little hasty with my praise. SORRY! And with those disturbing chat-protocols my motivation is dead again. I've always feared they ignore what we do on the forums, at least for the balancing. But this is really annoying. However big thanks for helping me reach my 10+ confused reactions on a single post! I'm still collecting btw, so feel free to stack up the pile. Curious how far I can get ^^. Edited June 25, 2022 by HnRkLnXqZ.1870 hopefully the last edit 4 19 Link to comment Share on other sites More sharing options...
Kuma.1503 Posted June 24, 2022 Share Posted June 24, 2022 (edited) Exciting Changes! I'm glad Anet didn't give into the lynch mob and delete Mechanist from PvE. I wouldn't have protested a moderate nerf (provided FB also took an equally sizable hit because it dominates fractals with no competition), but given the track record with Mech nerfs in PvP... I'd rather not jinx things. I should point out though that Tools is still bugged in PvP/WvW! It is not properly lowering the cooldown of Command skills. Also Mech is still unusable underwater. That aside, I'm excited to play with the new rifle. The Rocket Punch change is HUGE QoL. I won't have to frantically mash my command skills until they go off. I'm so glad they decoupled rocket punch from mace. More weapon variety is welcome. Also Scrapper can now grant might to allies without using the clunky Blast Gyro. I would still love if this was converted to a pull or knockdown, but I will take what I can get. The medical dispersion field change is a MASSIVE heal mech/heal scrapper buff. I may have to mess around with sanctuary runes now. - - - - - - - - - - - - - - - - - For Ele: It looks like some of the dps of quickness catalyst is being toned down. I can't be too upset with this considering it comes packaged with some nice QoL. 10% less is still ~31k dps, which is 3k above quick scrapper (which doesn't give fury). And it will apply its boons much easier QFB should have also gotten its dps toned down because it has a similar bench with higher numbers in realistic fights. Interesting to see that DPS catalyst won't give quickness anymore. Elemental Empowerment should also be changed to refresh all stacks when you gain a new one. It's borderline impossible to maintain Empowered Empowerment right now. - - - - - - - - - - - - - - - As far as PvP nerfs go. Not sure why Earth Shield got smacked, but WB and Harb were let off so lightly. Should have given them both the Mechanist PvP treatment. Edited June 24, 2022 by Kuma.1503 3 4 16 Link to comment Share on other sites More sharing options...
Popular Post Marxx.5021 Posted June 24, 2022 Popular Post Share Posted June 24, 2022 Expected nothing - got even less. 53 7 6 1 Link to comment Share on other sites More sharing options...
Geoff Fey.1035 Posted June 24, 2022 Share Posted June 24, 2022 Just now, FrownyClown.8402 said: Is this really it? I was expecting reworks of entire traitlines and functional changes to skills and utilities. Very sad It's possible that the when they say "this is the profession balance section" they mean that it's a separate section from actual changes to things but like..... this is 4000+ words but not enough substantial changes to change much of anything (i.e. Profession X & Y are in S Tier but now Y is higher than X in S Tier). Heck, even weapon selections don't look like they'd change much beyond maybe 1 weapon choice inside each profession 1 Link to comment Share on other sites More sharing options...
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