Doomfrost.5728 Posted August 20, 2019 Share Posted August 20, 2019 Anet did a good job on mixing flight time vs land roaming in regards to flying mounts. These creatures can't fly forever, their wings would tire eventually, especially with the added weight of carrying someone. If one thing I would want is that "Bond of Vigor" replenish the Skyscale's endurance to 100% rather than 50% and that endurance depletion is lessened when flying in a straight line or when making slow climbs. Link to comment Share on other sites More sharing options...
Frie.2073 Posted November 7, 2019 Share Posted November 7, 2019 I just have to chime in and say that the skyscale was a tremendous lot of work to obtain; more so than the griffon. I was really quite content with the griffon but since I worked so hard to get the skyscale and it does have an ability to rise from ground, I use it more than the other mounts. I find it annoying that it must land or cling to something to regain altitude. It feels very un-natural. I know that if you dive you do regain power or whatever it's called but it would be more acceptable to be able to glide for a period and be able to regain altitude. Link to comment Share on other sites More sharing options...
coso.9173 Posted November 10, 2019 Share Posted November 10, 2019 If you ask me they should have never added semi flying mounts IMO. Already makes so much content orerry skippable.but I guess that shipnalreasy sailed. Link to comment Share on other sites More sharing options...
SoftFootpaws.9134 Posted November 10, 2019 Share Posted November 10, 2019 All I'll add to this topic is that the Skyscale was an amasing mount for people with disabilities, being able to hover and move precisely. Link to comment Share on other sites More sharing options...
miraude.2107 Posted November 10, 2019 Share Posted November 10, 2019 Said this once and will say it again. Full flight only makes sense if ALL THE MAPS ARE SEAMLESSLY CONNECTED. Full flight makes sense in WoW because there are no portals, you go through a tunnel/bridge/ravine/cave and you are in the new zone. So it made sense to have full flight so you could go from Winterspring to Uldum in one continuous flight. Which is why it works there, they had already designed that function in game from the very beginning with their taxi systems.It makes no sense to waste the time on something like full flight if you have to go through a portal into the next zone. It would just be a waste of resources. Why fly all the way from Desert Highlands to Desolation and sit through 3 loading screens when I could just waypoint and deal with one? At this point in time, the only way I'd see full flight being added would be as a zone specific mastery (Siren of Orr, Oakheart's Reach, Koda's Flame, Thermal Propulsion) that would warrant it like a zone entirely in the air or one that is the size of 3 zones combined and only have 2 waypoints on each end of the map. Link to comment Share on other sites More sharing options...
SoftFootpaws.9134 Posted November 10, 2019 Share Posted November 10, 2019 @miraude.2107 said:Said this once and will say it again. Full flight only makes sense if ALL THE MAPS ARE SEAMLESSLY CONNECTED. Full flight makes sense in WoW because there are no portals, you go through a tunnel/bridge/ravine/cave and you are in the new zone. So it made sense to have full flight so you could go from Winterspring to Uldum in one continuous flight. Which is why it works there, they had already designed that function in game from the very beginning with their taxi systems.It makes no sense to waste the time on something like full flight if you have to go through a portal into the next zone. It would just be a waste of resources. Why fly all the way from Desert Highlands to Desolation and sit through 3 loading screens when I could just waypoint and deal with one? At this point in time, the only way I'd see full flight being added would be as a zone specific mastery (Siren of Orr, Oakheart's Reach, Koda's Flame, Thermal Propulsion) that would warrant it like a zone entirely in the air or one that is the size of 3 zones combined and only have 2 waypoints on each end of the map.I agree with this somewhat, but I think the larger problem in GW2 is that movement speed is completely out of hand, which is why flying across a whole zone on the Griffon or riding across on Roller Beetle feels so rediculous. Alot of people try to frame this as a compact game world and non-seamless maps, but, most of it just seems to be that movement speed in this game, even on foot, is 2-3x what other games have.Mounts just kind of blow that out of the water to crossing entire lands in an extremely short amount of time, that's why non-seamless maps are a problem, because the time between map borders in which you have to land is on the order of seconds. Link to comment Share on other sites More sharing options...
Tyncale.1629 Posted November 10, 2019 Share Posted November 10, 2019 For me the Skyscale is fine. I actually enjoy plotting my way with it, maximizing efficiency of the green bar, with some careful wall-clinging thrown in. I also think the Griffonis fine: I think they should keep the Dive for Speed but it should kick in faster. I am starting to use this mount more again, due to its speed and cool diving abilities (Skyscale descent is bland compared to Griffon, even with the roll).Roller Beetle: this mount badly needs ONE single QoL upgrade: when you pop it, it should start with a full endurance bar right away so you can immediately kick up to speed. The mount has so many other drawbacks that this should not be OP. Like the sheer difficulty in steering, the huge slowdown when going up hill and the constant bumping into stuff that gives a full stop(I did master skidding but still). I do not like the Jackalat all. It seems completely incapable of negotiating even the slightest height-bumps and I do not feel its aggro-avoiding abilities are that much better then just jumping or flying over stuff with the other mounts. The ability to go at 90 degree angles during its evasion jump is a gimmick that I never had use for. I also wonder how Adroit Evasion actually works with the other Mounts: when I jump with my Raptor over a bunch of Branded I still get severely damaged while in full jump, same with my Springer or other mounts. I have a feeling Adroit Evasion does not work at all tbh. Who cares about the Sand-portals, they are one of those gimmicks that we will only see in PoF and then never again. Skimmeris fine, agree there. I use this quit a lot, I hope we will see more areas in the future like lava, water, and such where we need it. It feels good, and I am glad they fixed the " slow down with each tiny piece of land you hit" thing. Raptor is still da bomb, love it. Raptor and Skyscale I use the most, Jackal pretty much never. Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted November 10, 2019 Share Posted November 10, 2019 Never could get into the raptor, it just doesnt have enough juice unlike the jackal. And the raptor struggles on uphill terrain. Link to comment Share on other sites More sharing options...
kharmin.7683 Posted November 10, 2019 Share Posted November 10, 2019 @LucianDK.8615 said:Never could get into the raptor, it just doesnt have enough juice unlike the jackal. And the raptor struggles on uphill terrain.Agreed. Jackal is my go-to mount for land based movement. Link to comment Share on other sites More sharing options...
Zoltar MacRoth.7146 Posted November 11, 2019 Share Posted November 11, 2019 You know what makes Superman relatable? Kryptonite. Without it, he'd be perfect and unlikable. The creators of Superman soon realised that he need a flaw or weakness in order to be a good character. And here we are. Superman is over 50 and still going strong!In the same vein, the mounts must have their weaknesses. A quintessential part of flying the skyscale is that tension of where to touch down briefly next to regain endurance? I was crossing a body of water recently on the skyscale and hopping from rock to rock, some distance apart, to stay above water. If the skyscale had simply flow across all that, it would have been boring, like a perfect Superman with no kryptonite. (Yes, I have a skimmer - but it wouldn't have been a challenge then, would it?)In response to your mount suggestions: Griffin: The diving is what makes griffon awesome. Have you never seen a dog-fight movie where the protagonist hurtles towards the ground only to pull up at the last moment?Springer: The springer has one thing the skyscale doesn't - FAST vertical ascension. In "The Charge" chapter of the "Bug in the System" episode, there's a cheevo where you have to rescue a test subject from a poisonous corridor. Having tried this many times on skyscale and bunny, I can tell you that the skyscale cannot climb fast enough to get out of the pit. The bunny can. It's situational, yes, but when you need to go up fast, there's only one choice. Link to comment Share on other sites More sharing options...
Rauderi.8706 Posted November 11, 2019 Share Posted November 11, 2019 @echolynfan.2049 said:@zealex.9410 said:How do you see them adding unlimited flight without making every non flying mount useless?How often do you use the other mounts now? Tell me you don't use the Skyscale all the time.I don't. The land-bound mounts are still faster. Skyscale is more maneuverable, but that just makes is superior to the springer. The other mounts still have purpose. Link to comment Share on other sites More sharing options...
VooDoo.4891 Posted November 12, 2019 Share Posted November 12, 2019 The Gryphon and Skyscale are not birds. That's the first mistake. Both are creatures that put the bulk of their energy into momentum, either forward or lift: not both. It's been said that the Gryphon is a jet, while the Skyscale is a helo. I think it's great that neither can do both well, and requires actual user input to fly efficiently. With all the inbalance of other aspects of this game, I think the Dev's balanced out the mounts quite well. 1 Link to comment Share on other sites More sharing options...
TheGrimm.5624 Posted November 12, 2019 Share Posted November 12, 2019 @echolynfan.2049 said:@zealex.9410 said:How do you see them adding unlimited flight without making every non flying mount useless?How often do you use the other mounts now? Tell me you don't use the Skyscale all the time.I rarely use Skyscale, as in I can't remember last time I did. Which in some ways means its balanced since we do have varying opinions. Warclaw mostly, due to daily visits to WvW and if in PvE, Springer since its the workhorse of the group when you need to get around. Again since we are looking at this differently that leans toward they got it right. Link to comment Share on other sites More sharing options...
Xaxxus.6719 Posted October 25, 2021 Share Posted October 25, 2021 Unlimited flying would break the game. I think that the problem with the sky scale is that the flight endurance bar runs out way too quickly during vertical flight. there’s two solutions I can think of that would be fairly balanced and not break the game. 1. Add one more mastery to skyscale that reduces the endurance burn by 25-50% 2. Make the wall grabbing regenerate the flight bar. That way you pretty much have to be near by a wall for the sky scale to get lots of height. also while we’re at it, add another beetle mastery that gives us an extra charge of the boost. The tricks are almost useless because there isn’t enough ramps to get air. 5 4 Link to comment Share on other sites More sharing options...
genjonah.1253 Posted October 26, 2021 Share Posted October 26, 2021 The only mount that might need any work is Warclaw. Looks so majestic but honestly is such a useless mount in PvE- outclassed in everything. That being said, I don’t know what niche it could fill without taking away from other mounts 2 3 Link to comment Share on other sites More sharing options...
kharmin.7683 Posted October 26, 2021 Share Posted October 26, 2021 12 minutes ago, genjonah.1253 said: The only mount that might need any work is Warclaw. Looks so majestic but honestly is such a useless mount in PvE- outclassed in everything. That being said, I don’t know what niche it could fill without taking away from other mounts Well, it isn't really a PvE mount. It was originally for WvW but was offered for PvE to keep the complainers quiet. 1 Link to comment Share on other sites More sharing options...
Gibson.4036 Posted October 26, 2021 Share Posted October 26, 2021 1 hour ago, genjonah.1253 said: The only mount that might need any work is Warclaw. Looks so majestic but honestly is such a useless mount in PvE- outclassed in everything. That being said, I don’t know what niche it could fill without taking away from other mounts What if, PVE only, it essentially became a reskinned Raptor? Identical use, but you get the great look, and indicate to the PvE world that you do at least a little WvW. I don't see how this would be a problem, since Raptor is handed to you the moment you step into PoF. It takes more time to earn a Warclaw. ANet seems to want to direct people toward WvW with various signposts in the game. This would be another chance for a new player to say, "hey, where'd you get that mount?" and have WvW explained to them. 1 Link to comment Share on other sites More sharing options...
Xaxxus.6719 Posted April 6, 2022 Share Posted April 6, 2022 On 10/26/2021 at 11:05 AM, Gibson.4036 said: What if, PVE only, it essentially became a reskinned Raptor? Identical use, but you get the great look, and indicate to the PvE world that you do at least a little WvW. I don't see how this would be a problem, since Raptor is handed to you the moment you step into PoF. It takes more time to earn a Warclaw. ANet seems to want to direct people toward WvW with various signposts in the game. This would be another chance for a new player to say, "hey, where'd you get that mount?" and have WvW explained to them. I think with the addition of the siege turtle, we have seen that combat mounts are viable and useful in pve. Maybe we should add some PVE specific effects to the war claw abilities so that it is useful from a combat perspective rather than a transportation perspective. 1 4 Link to comment Share on other sites More sharing options...
Veprovina.4876 Posted April 6, 2022 Share Posted April 6, 2022 (edited) On 10/26/2021 at 3:34 PM, kharmin.7683 said: Well, it isn't really a PvE mount. It was originally for WvW but was offered for PvE to keep the complainers quiet. I once had an idea to give Warclaw some kind of commander specific commands, to make it a commander mount or something, but i have no idea what commander specific things a mount needs to do in PvE. But it would at least fill a niche that other mounts don't. But yeah, it's a WvW mount, it has its uses in WvW, in PvE it's more just for show. And yes, i realize how old this thread is. I just didn't feel like making a new one for this one half-idea. 😄 Edited April 6, 2022 by Veprovina.4876 2 Link to comment Share on other sites More sharing options...
mythical.6315 Posted April 6, 2022 Share Posted April 6, 2022 3 hours ago, Xaxxus.6719 said: I think with the addition of the siege turtle, we have seen that combat mounts are viable and useful in pve. We have? 3 Link to comment Share on other sites More sharing options...
Doggie.3184 Posted April 6, 2022 Share Posted April 6, 2022 The new fat robust bird skins should have been their own mount rather than bunny skin. They're just begging to be made into hot air balloons that offer unlimited flight. 😛 5 minutes ago, mythical.6315 said: We have? Sarcasm I assume. 1 Link to comment Share on other sites More sharing options...
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