Shaogin.2679 Posted March 12, 2020 Share Posted March 12, 2020 What do you mean to early to influence their decisions. Most likely, they literally just started working on this expansion and it is a couple of years away. As for the weapon I want for Engineer, I really want a staff. As for the role, either a support spec worthy of being meta in raids and fractals, or some sort of AoE damage spec that makes us wanted in WvW meta zergs. Or also, a good PvP condi spec. Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted March 12, 2020 Share Posted March 12, 2020 let see ...polearmswhip/chain/rope type weaponsactual throwing weaponscrossbow(actual crossbows not the silly 1 handed ones)"unarmed"/brass knuckle/punch daggers, there are already punching animations done for existing skills anywayAs for existing weapons, probably pistol/pistol elementalist for a https://tvtropes.org/pmwiki/pmwiki.php/Main/MageMarksman Link to comment Share on other sites More sharing options...
Eekasqueak.7850 Posted March 12, 2020 Share Posted March 12, 2020 Pistol, warhorn or dagger for guardian.Scepter or focus thief.Hammer mesmer.Rifle or pistol eleScepter or dagger revHammer or rifle rangerShield or pistol necroPistol warrior Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted March 12, 2020 Share Posted March 12, 2020 @aspirine.6852 said:Just give the current weapons more skill options. Yes! It would be swell to finally be able to pick weapon skills rather than having them locked to the weapon. I miss GW1's skill system. Link to comment Share on other sites More sharing options...
Paradoxoglanis.1904 Posted March 13, 2020 Share Posted March 13, 2020 I would like to see some more of the under-represented weapons: Shortbow, longbow, pistol, rifle, mace, hammer. Link to comment Share on other sites More sharing options...
Shaogin.2679 Posted March 13, 2020 Share Posted March 13, 2020 @Ashantara.8731 said:@aspirine.6852 said:Just give the current weapons more skill options. Yes! It would be swell to finally be able to pick weapon skills rather than having them locked to the weapon. I miss GW1's skill system.That might make balancing even more complicated, but I would love to see an elite spec that uses an old weapon in a new way. Like a new Necromancer elite spec that changed that staff 1-5 skills. Link to comment Share on other sites More sharing options...
Eloc Freidon.5692 Posted March 13, 2020 Share Posted March 13, 2020 I'm going for a control and pull theme for all the classes that keeps opponents from moving or escaping._Dragoon Warrior - Staff - Throw your staff spear and/or leap to your target to knock them up.Sentry Guardian - Warhorn - Inspire you and your allies to make CC effects stronger and last longer.Tyrant Revenant - Greatsword - Smash and corral your opponents so they cannot escape.Untamed Ranger - Focus - Use your whip to make your ravaging pet pin and annihilate your opponents.Spelunker Thief - Focus - Unleash your traps to follow enemies and use your whip to bind or pull them to you. Link to comment Share on other sites More sharing options...
Blocki.4931 Posted March 13, 2020 Share Posted March 13, 2020 Personally I don't think completely new weapons are off the table for a new expansion, the unidentified gear change probably made it very easy to retroactively add more and new items to their loot table, which was completely impossible before without going through every single one individually and one of the main arguments against it. In that case I'd love to see two-handed Axes or Spear/Halberd type weapons.I want to see a dual wielding Scepter for the Warrior. That is all. Link to comment Share on other sites More sharing options...
ChronoPinoyX.7923 Posted March 13, 2020 Share Posted March 13, 2020 Still waiting on my Rifle Ranger here Link to comment Share on other sites More sharing options...
crepuscular.9047 Posted March 13, 2020 Share Posted March 13, 2020 the only thing i wanted, for years, and Anet burnt it with a stupid torch... Dual Wield Greatsword Berserker Warrior Link to comment Share on other sites More sharing options...
Adul.1520 Posted March 13, 2020 Share Posted March 13, 2020 Been wanting hammer for ranger for a while. My choya hammer skin is woefully underutilized at the moment. Link to comment Share on other sites More sharing options...
Shade.8971 Posted March 13, 2020 Share Posted March 13, 2020 More useful hammer builds. No 2 hand for thief. That's all I ask. Link to comment Share on other sites More sharing options...
LightningWolfTigerBear.672 Posted March 13, 2020 Share Posted March 13, 2020 I'd really like to see them explore new design space with the one-handed weapons by making some specs that use one-handed weapons that were typically relegated to one hand to the opposite hand. Stuff like main-hand shield for Guardian or Warrior, or off-hand scepter for Ele. Would love to see main-hand focus for Mesmer, dual-wielding The Binding of Ipos or the Chak Focus would be cool as hell. Link to comment Share on other sites More sharing options...
Kodama.6453 Posted March 13, 2020 Share Posted March 13, 2020 I hope engineer get maces as their next elite spec weapon. Right now, just heavy armor classes are able to use maces. I think we should add this weapon to the pool of some medium and light armor classes. Link to comment Share on other sites More sharing options...
Head Kracker.4790 Posted March 13, 2020 Share Posted March 13, 2020 @Zalani.9827 said:Ele with longbows.what they said Link to comment Share on other sites More sharing options...
Malavian.4695 Posted March 13, 2020 Share Posted March 13, 2020 Personally, I don't see why they couldn't just give us a skin showing a spear for our staff skills. I'd like something as simple as that for updating the inclusion of a basic weapon type to all characters that can wield staff. Adding, additional skins for oriental weapons to existing weapons would be satisfactory to me as well. We already have katanas, sai, kama, chain sword. We're lacking Halberds (though some staff resemble this), whips, ropes, chain weapons, chakram, blowguns, tonfa, jian, butterfly sword, hook sword, just to name a few options for skins. In general, I think there should be no weapons added to the classes. I would prefer it if they made racial weapon types and give each race a specialty weapon or trait line.Asura - Golems, not just the lumbering ones, let's go drone style....Charr - Beast like abilities for the race. They can run on all 4s for pities sake. They have fangs and claws. Use them!Human - Get in touch with the Gods again. Maybe even one god who hasn't fully abandoned humanity such as Kormir.Norn - Get in touch with new spirit abilities. Channel the spirits of the recovered spirits of Wolverine, Ox and Eagle.Sylvari - Plant based abilities obviously whether it's planting individual shoots, vine walls, entanglement, whatever.Tengu - They are called masters of weapons. Chose one weapon type and gain bonus abilities with it. Link to comment Share on other sites More sharing options...
Lambent.6375 Posted March 13, 2020 Share Posted March 13, 2020 Thief - Greatsword Link to comment Share on other sites More sharing options...
Gnomeo.1493 Posted March 13, 2020 Share Posted March 13, 2020 Rev Greatsword Guard Rifle or pistol (steampunk style) or dual sword :) Link to comment Share on other sites More sharing options...
Thornwolf.9721 Posted March 13, 2020 Share Posted March 13, 2020 Duel dagger revenant, svanir legend. Focus on becoming the norn-bear and becoming a monster on the battlefield with consuming maddness being its new toy to play with.. You can only choose ONE legend but you get two variants of each legend. Madness consumes the legend and you basically get a super-charged and over-powered variant in which you transform based on legend and you can only be killed after your health is depleted and your CC bar has been broken while in that form..Shrio becomes a shrio-kinJalis becomes an evil avatar, much like a stone summit in appearence..Mallyx you become the avatar of MallyxVentari you become an anti-healer, with life leech and thorns.Svanir(new legend) you become the norn bear.. Link to comment Share on other sites More sharing options...
Bast.7253 Posted March 13, 2020 Share Posted March 13, 2020 Mesmer - shortbow - bard themed with a harp unlockable skin!Ele - Greatsword/Longbow. I can't really decide. I was really bummed at the theme of Weaver and initial impression but mechanically it's one of the most fun things to play in the game so I'm sure they'll do a good job with the next one.Necro - longbow and somekind of stealth mechanic maybe. Or a transform spec.Honestly I'd love to see a bunch of transform specs for everything. I really miss druid in WoW and we have quite a few professions that I think could be really interesting with somekind of transform mechanic. I.e. Necro - with a shroud that's an actual transform. Maybe demon themed.We have eles - who could become actual elementals or djinn - but that ship kind of sailed with the weaver spec.Revs - can invoke legends and could theoretically become anything - might also be difficult to balance with legend swaps.Rangers - probably not going to happen either after the soulbeast merge spec and the fact that you have Norn racial abilities.Engineers - Golemn/Construct suits.Either way - I'm just excited for something new. Link to comment Share on other sites More sharing options...
Bast.7253 Posted March 13, 2020 Share Posted March 13, 2020 @"Gnomeo.1493" said:Rev GreatswordGuard Rifle or pistol (steampunk style) or dual sword :)For some reason I feel like Guard is going to get a pet/summoning oriented spec next. It feels like a play style they're missing right now and the current conjured weapons have always been kind of lame. Imagining they'll get a warhorn offhand and the pets will be similar to necro pets that serve different purposes - like one that heals, one that damages, and one that supports/buffs etc.While I'd love an actual real power-oriented mesmer spec, I feel like that's kind of similar to how a bard spec for mesmer would play out. Link to comment Share on other sites More sharing options...
DietPepsi.4371 Posted March 13, 2020 Share Posted March 13, 2020 Warrior Pistol! Then I can be Charr SF bro. Would be cool if it was a multi-target weapon, where each unique target you shoot gives you a quickness boost, so the more people you hit, the faster you hit them. For each target killed you loose one stack of quickness, so it's really good a melting one target when you're severely outnumbered, but not that effective when there's even odds. Link to comment Share on other sites More sharing options...
Bruticus Fatalfury.3486 Posted March 13, 2020 Share Posted March 13, 2020 Warrior-2h battle axe Link to comment Share on other sites More sharing options...
hugo.4705 Posted March 13, 2020 Share Posted March 13, 2020 I still really want to see:EngineerShortbow with modified arrows, shooting flasks or Scepter for a minions based specs, golem, watchworks.....NecroSelf inflicting condis to have boosts.ElementalistLongbow: charging elemental bullets casting magical rings and creating big explosions. Link to comment Share on other sites More sharing options...
LucianTheAngelic.7054 Posted March 13, 2020 Share Posted March 13, 2020 Revenant: Scepter + Focus, ritualist based, master Togo or Razah legend Link to comment Share on other sites More sharing options...
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