Azure The Heartless.3261 Posted December 1, 2020 Share Posted December 1, 2020 merge or leave me alone.Profession SkillsElementalist[QoL, disregarded]EngineerFreeze Grenade: Reduced power coefficient per grenade from 0.375 to 0.2 in PvP only.Poison Grenade: Reduced power coefficient per grenade from 0.375 to 0.2 in PvP only. Reduced poison stacks per grenade from 3 to 1 in PvP only.Grenade Barrage: Reduced power coefficient per grenade from 0.4 to 0.3 in PvP only.Lesser Grenade Barrage: Reduced power coefficient per grenade from 0.3 to 0.2 in PvP only.Explosive Entrance: Reduced power coefficient from 1.25 to 0.9 in PvP only.Good work.Guardian[WVW only, disregarded.]NecromancerWell of Darkness: Reduced power coefficient per strike from 0.8 to 0.45 in WvW only.Well of Corruption: Reduced power coefficient per strike from 0.45 to 0.35 in WvW only.Were these needed? RevenantDraconic Echo: This trait no longer increases the maximum number of targets of passive facet skills.Inspiring Reinforcement: Reduced stability duration from 3 seconds to 1 second in PvP only. Increased cooldown from 10 seconds to 15 seconds in PvP only.All for One: Reduced protection duration from 3 seconds to 2 seconds in PvP only.Breakrazor's Bastion: Reduced base heal from 4,529 to 3,397 in PvP only.Soulcleave's Summit: Reduced healing from life stealing from 328 to 262 in PvP only.Steadfast Rejuvenation: Reduced base heal from 40 to 33 in PvP only.Not as expected or as needed as grenade nerfs but proactivity is always a plus. Didn't agree with the renegade groanings but I suppose with the shortbow rework this is acceptable.ThiefShortbow, plasma Thanos snapMmm, pain. mmm. Delicious. Hope y'all want some non shortbow thieves to spice up your ratings. WarriorVigorous Shouts: Reduced healing coefficient from 1.0 to 0.64 in PvP only."To the Limit!": Reduced base heal from 7,735 to 6,575 in PvP only. Reduced endurance granted from 100 to 50 in PvP only.Might Makes Right: Increased base heal from 64 to 85 in PvP and WvW.Fair. Might put a dent in healbreaker. We going to do anything about the damage output for Zerker though?Structured Player vs. PlayerRemoved the Celestial Amulet from the PvP Build panel.I guess? Were people running this? Is this a nerf for Ele?Overall Balance patch 7.8/10 in my very limited-scope opinion. 1 very targeted series of nerfs that was needed, 2 targeted sets of nerfs that were going to become a problem eventually, and 1 ribkick adjustment for thieves. Link to comment Share on other sites More sharing options...
Armen.1483 Posted December 1, 2020 Share Posted December 1, 2020 Great patch ! Nerfs on engi, thief and rev were totally deserved. Better late than never. Link to comment Share on other sites More sharing options...
dronte.3416 Posted December 1, 2020 Share Posted December 1, 2020 Great patch, might consider a comeback actually Link to comment Share on other sites More sharing options...
Fueki.4753 Posted December 1, 2020 Share Posted December 1, 2020 Now Warriors have to find the next underpowered, barely viable Warrior build for people to complain about until it, too, gets nerfed out of viability. Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted December 1, 2020 Author Share Posted December 1, 2020 @Fueki.4753 said:Now Warriors have to find the next underpowered, barely viable Warrior build for people to complain about until it, too, gets nerfed out of viability.I keep telling people not to kitten share builds but they never kitten listen Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted December 1, 2020 Share Posted December 1, 2020 ok now start buffing or give everyone pool noodles Link to comment Share on other sites More sharing options...
ollbirtan.2915 Posted December 1, 2020 Share Posted December 1, 2020 I would take some fettucine please. Hits a bit harder. Link to comment Share on other sites More sharing options...
Marxx.5021 Posted December 1, 2020 Share Posted December 1, 2020 Good patch. Link to comment Share on other sites More sharing options...
Sigmoid.7082 Posted December 1, 2020 Share Posted December 1, 2020 "Anet were only supposed to classes/builds I said and wanted nerfed...not my class/build. Garbage patch." Link to comment Share on other sites More sharing options...
Kuma.1503 Posted December 1, 2020 Share Posted December 1, 2020 Instead of waiting for the next outlier to pop up that we can complain about. Allow me to expedite the process by sharing the Renegade build I've been using. Legends Shiro/Jallis Kalla is slow and boring. Take shiro instead and you're much more well rounded. Thief and Holo got nerfed this patch so you've got less competition while roaming.Amulet: Sage, Zerker, Demo, Carrion...Honestly all of these work. Shortbow has tons of torment and burn damage on top of its high power damage.Traits: I persoanally ran Versed in Stone over Steadfast rejuv for better matchup vs condi. The recent patch nerfed Steadfast Rejuv, so this trait looks even better by comparison. Dwarven battle training still poops out weakness and vuln for days which doubles as cover condis to add to your burst. In Renegade I ran heartpiercer instead of All for One because I'm not running Kalla, so nerf is meaningless. Vindication instead of righteous rebel for those juicy might stacks. If you have trouble with condis, just kill the person putting the condis on you 4head. You're welcome. :) Link to comment Share on other sites More sharing options...
UNOwen.7132 Posted December 1, 2020 Share Posted December 1, 2020 I'd call the patch mostly mediocre with parts that are really bad. Killing Core Engineer for Holos sins is still a really, really stupid thing to do. Likewise nerfing the one viable build Warrior has had after the disaster that was the february patch means were likely going back to 0 viable Warrior builds. Thief changes, depends on what they do after them, so Im gonna hold off on judgment there. Link to comment Share on other sites More sharing options...
Kuma.1503 Posted December 1, 2020 Share Posted December 1, 2020 @UNOwen.7132 said:Killing Core Engineer for Holos sins is still a really, really stupid thing to do. Nah, Grenades have carried long enough. They were overperforming and needed shaves. They did too much damage with random condis tacked on. 18 stacks of poison from poison grenade-- Yeah I can't. I think my two remaining brain cells might keel over if I write any more. :lol: Link to comment Share on other sites More sharing options...
UNOwen.7132 Posted December 1, 2020 Share Posted December 1, 2020 @Kuma.1503 said:@UNOwen.7132 said:Killing Core Engineer for Holos sins is still a really, really stupid thing to do. Nah, Grenades have carried long enough. They were overperforming and needed shaves. They did too much damage with random condis tacked on. 18 stacks of poison from poison grenade-- Yeah I can't. I think my two remaining brain cells might keel over if I write any more. :lol: ... the worst part is I wasnt sure if you were memeing. Link to comment Share on other sites More sharing options...
Multicolorhipster.9751 Posted December 1, 2020 Share Posted December 1, 2020 To my fellow high IQ Warrior mains, don't worry. Healbreaker isn't that bad still tbh.-More damage and Stability nerfs makes my CC-spam bunker build more OP-The thief nerfs also make my lack of mobility less of an issue because I won't get back-capped as often.-Celestial ammy was removed, which was pretty shocking as I didn't know a single person using this, but I appreciate having less to skim through to find the same meta amulets everyone else uses.Overall I give this patch a no/maybe. My central nervous system is starting to produce dopamine regularly on its own again from the lack of stimulation, and as result; PvPing is too hard for me to sit through for anything other than dailies. I am unable to give a proper numerical score in this state. I don't even know how I got here. Link to comment Share on other sites More sharing options...
Avatar.3568 Posted December 1, 2020 Share Posted December 1, 2020 I like the patch was needed, let's see how it does buff the other classes Link to comment Share on other sites More sharing options...
Qori.9671 Posted December 1, 2020 Share Posted December 1, 2020 Yay a numbers tweak ! love it when they get a fire lit under their ass and change more than a tool tip to be more accurate..... =P Link to comment Share on other sites More sharing options...
Ronald McDonald.8165 Posted December 1, 2020 Share Posted December 1, 2020 I think this is awesome. Thank yah Anet. Link to comment Share on other sites More sharing options...
Anomaly.7612 Posted December 1, 2020 Share Posted December 1, 2020 No changes in PvP to Necros at all. No Lich auto nerfs. Nothing done for mesmers at all. No nerfs to rangers spamming immob at all.But KITTEN Thief mobility amirite?! Literally the only strength the class had left. Another joke patch. Bots are still going to be a problem. Link to comment Share on other sites More sharing options...
MrForz.1953 Posted December 1, 2020 Share Posted December 1, 2020 Great. Holo carried the grenades, grenades take another nerf. Now to drop the grenades and find something else for Holosmith to carry and people to complain about. Had complaints against Acid Bomb at some point, that might hold potential. Link to comment Share on other sites More sharing options...
Paradoxoglanis.1904 Posted December 1, 2020 Share Posted December 1, 2020 Looks alright, no cc nerfs though. Still, nerfs to nades and 10 person wvw skills are better late than never. Link to comment Share on other sites More sharing options...
aymnad.9023 Posted December 1, 2020 Share Posted December 1, 2020 I think pretty much the same for this patch. Even if it is small I am pretty excited to see how it opens room for some builds that were completely overshadowed by some of the top options. (even though they were good). Link to comment Share on other sites More sharing options...
Khalisto.5780 Posted December 2, 2020 Share Posted December 2, 2020 Patch is okI'd have nerfed EE blindness instead of dmg.And removing amulets ia always kinda meh. Link to comment Share on other sites More sharing options...
Loboling.5293 Posted December 2, 2020 Share Posted December 2, 2020 Pros:1) The right classes got targeted in the right areas.2) Some overpreforming specs are nerfedCons:1) Badly conceived changes leave nerfs that hit other specs for that class2) More stuff removed because.Personally, I'd give this patch a 7/10, mostly points because they at least did something, even if it's just nerfs. At least they hit the right specs (even if others were dragged in) Link to comment Share on other sites More sharing options...
Anomaly.7612 Posted December 2, 2020 Share Posted December 2, 2020 @Loboling.5293 said:Pros:1) The right classes got targeted in the right areas.2) Some overpreforming specs are nerfedCons:1) Badly conceived changes leave nerfs that hit other specs for that class2) More stuff removed because.Personally, I'd give this patch a 7/10, mostly points because they at least did something, even if it's just nerfs. At least they hit the right specs (even if others were dragged in)laughs in necro Link to comment Share on other sites More sharing options...
Loboling.5293 Posted December 2, 2020 Share Posted December 2, 2020 @Anomaly.7612 said:@Loboling.5293 said:Pros:1) The right classes got targeted in the right areas.2) Some overpreforming specs are nerfedCons:1) Badly conceived changes leave nerfs that hit other specs for that class2) More stuff removed because.Personally, I'd give this patch a 7/10, mostly points because they at least did something, even if it's just nerfs. At least they hit the right specs (even if others were dragged in)laughs in necroTo be honest, I don't really do much WvW. But in PvP, Necro seems fine, very strong, but not oppressive. Link to comment Share on other sites More sharing options...
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