tim.4596 Posted August 31, 2021 Share Posted August 31, 2021 It's okay to have MAJOR changes to precast in the game if new content is being released, but if you are not gonna release any new dungeons, fractals or raids until EoD. What's the point to start changing those now. Those "tricks" were mostly used to speedclear dungeons, raids or fractals. Content which only a very small percentage of the game partake into, yet you removed that. Like... I don't understand. Could there please be some honest and actual information as to why make changes literally destroying how speedruns content were achieved. 9 1 11 22 Link to comment Share on other sites More sharing options...
Nighthelm.6427 Posted August 31, 2021 Share Posted August 31, 2021 Anet please, remove traps/buffs those sorts of things but let us keep boons if we prestack them. You effectively killed swiftness and might prestacking in fractals and dungeons. 1 11 7 1 Link to comment Share on other sites More sharing options...
The Fear.3865 Posted August 31, 2021 Share Posted August 31, 2021 Quote Some of these states caused duplication of performance-intensive skills such as traps, which degraded server performance for everyone. 🤔 7 4 Link to comment Share on other sites More sharing options...
LuRkEr.9462 Posted August 31, 2021 Share Posted August 31, 2021 (edited) Its not that big of a deal they removed it to 99% of the players, though I'm sure those few that used it aren't happen. ANet did vaguely explain why in the patch notes, but we really don't know exactly how bad it was. Edited August 31, 2021 by LuRkEr.9462 Link to comment Share on other sites More sharing options...
xfrozzenx.7528 Posted August 31, 2021 Share Posted August 31, 2021 Theres more of an fps drop using the god awful gemstore capes than there is from swapping your templates rapidly 13 2 8 Link to comment Share on other sites More sharing options...
Skara.7912 Posted August 31, 2021 Share Posted August 31, 2021 Exactly the same situation as before with consumables. Are you having fun in the game and using some QOL stuff for smooth gaming? You want to play some Dungeons or Fractals with your friend? Want some low-man instance content? Not anymore, my dude. Now you will suffer cause you both cannot prestack even a single boon. So, looks like it's a final blow to that part of the game Big thanks, Anet RIP 7 1 3 16 Link to comment Share on other sites More sharing options...
Tyncale.1629 Posted August 31, 2021 Share Posted August 31, 2021 Did not know pre-stacking Boons and such was even a thing. I always find the timer so short on Buffs anyway, do you guys clear a Fractal in 2 minutes or some? Color me impressed, I'm still a noob. 😛 10 5 Link to comment Share on other sites More sharing options...
Infusion.7149 Posted August 31, 2021 Share Posted August 31, 2021 (edited) 7 minutes ago, Tyncale.1629 said: Did not know pre-stacking Boons and such was even a thing. I always find the timer so short on Buffs anyway, do you guys clear a Fractal in 2 minutes or some? Color me impressed, I'm still a noob. 😛 It's a nerf to prestack in fractals. It's clear they don't want prestack boons or Sunqua Peak would not have the boon rip at the start. The major place build swapping was used in raids is MO, where people swapped Leader of the Pack, precast One Wolf Pack and then swapped to Oppressive Superiority. Example: https://www.youtube.com/watch?v=vA1UymW7Sf4 (reference https://www.speedrun.com/gw2/run/y8reg85m) Edited August 31, 2021 by Infusion.7149 3 1 Link to comment Share on other sites More sharing options...
Jilora.9524 Posted August 31, 2021 Share Posted August 31, 2021 I read it as you can't buff or use skills then swap specs/skills and keep the buffs which sounds logical to me. Just like bringing rocks and sticks to break cc in content wasn't intended. I mean you can call them tricks or exploits or just things that weren't meant to be used the way. The smart min/maxers find every loophole, shortcut, skip or advantage to beat stuff that wasn't intended to be beat in that way. Be thankful they dont someday force us to do all mechanics of every boss you can skip by massive dps 9 1 Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted August 31, 2021 Share Posted August 31, 2021 I guess that's one way to fix the issues with fast legendary weapon swapping through armory 😛 3 2 3 Link to comment Share on other sites More sharing options...
Telgum.6071 Posted August 31, 2021 Share Posted August 31, 2021 Exploiter tears all over the place. 32 3 3 1 Link to comment Share on other sites More sharing options...
Dante.1763 Posted August 31, 2021 Share Posted August 31, 2021 19 minutes ago, Astralporing.1957 said: I guess that's one way to fix the issues with fast legendary weapon swapping through armory 😛 Baha, kitten, i even questioned if allowing prestacking was intended gameplay, lololol, guess it wasnt. Link to comment Share on other sites More sharing options...
Laosduude.1690 Posted August 31, 2021 Share Posted August 31, 2021 Imagine being disappointed at a system with no actual intent of balancing in the first place, just a simple design flaw of fair gameplay, which is subjective, but with the nature of Arenanet balancing over the last 9 years, you can kind of guess their reasonings. 4 1 Link to comment Share on other sites More sharing options...
ArchonWing.9480 Posted August 31, 2021 Share Posted August 31, 2021 (edited) Why did they make it so complicated? It's not like we don't have the solution-- raids removed boons at the start of the fight. That being said I tryhard boonstacking was pretty tedious anyways. Spend more time prebuffing than the actual fight lmao. It does kinda suck in that I didn't want to use staff on Seraphbrand but I think we can probably keep up the might anyways with more boon duration. Edited August 31, 2021 by ArchonWing.9480 1 Link to comment Share on other sites More sharing options...
Raknar.4735 Posted August 31, 2021 Share Posted August 31, 2021 Good change. 15 1 1 Link to comment Share on other sites More sharing options...
Quench.7091 Posted August 31, 2021 Share Posted August 31, 2021 It's a nice change. One thing I had to acknowledge was that build/equipment templates had many pay for advantage situations. Now templates are mostly just QoL and people should now have some more freed slots that were previously dedicated to prep work. 12 Link to comment Share on other sites More sharing options...
Bear.9568 Posted August 31, 2021 Share Posted August 31, 2021 LF HB I LNHB I Pots + Food Link to comment Share on other sites More sharing options...
tim.4596 Posted August 31, 2021 Author Share Posted August 31, 2021 Actually there is a "NEW" precast you can still do. Windows ---> Apps and Features ---> GW2 ---> UNINSTALL. 2 2 7 8 3 Link to comment Share on other sites More sharing options...
Sobx.1758 Posted August 31, 2021 Share Posted August 31, 2021 (edited) Armory waponswap complaints largely solved I guess 😛 I don't see how "speedruns" are suddenly destroyed btw, it's just moving the line back. It's not like speedrunners were getting edge over each other due to prestacking, they all had to do it anyways. Now they'll just all not do it 🙃 Edited August 31, 2021 by Sobx.1758 6 1 Link to comment Share on other sites More sharing options...
Arnox.5128 Posted August 31, 2021 Share Posted August 31, 2021 2 hours ago, xfrozzenx.7528 said: Theres more of an fps drop using the god awful gemstore capes than there is from swapping your templates rapidly They're not talking about graphical performance. They're talking about serverside performance i.e. latency. 5 1 Link to comment Share on other sites More sharing options...
Math.5123 Posted August 31, 2021 Share Posted August 31, 2021 This is such a stupid change that removes skilled play in areas like dungeons. No more prestacking might before a boss, or symbol stacking before a boss turns hostile. Way to dumb down the game. 4 5 18 1 Link to comment Share on other sites More sharing options...
Rod.6581 Posted August 31, 2021 Share Posted August 31, 2021 (edited) https://www.guildwars2.com/en/news/guild-wars-2-live-fall-and-winter-2021/ "On August 31, we’ll be rolling out some substantial updates to our server infrastructure—specifically, the servers that make World vs. World possible. This new server code is going to run silently in the background for a few weeks, allowing us to stress test the system with live player data. Ideally, you shouldn’t notice anything different in your WvW gameplay during this time." Edit: added quotes Edited August 31, 2021 by Rod.6581 Link to comment Share on other sites More sharing options...
Jokuc.3478 Posted August 31, 2021 Share Posted August 31, 2021 (edited) This is the single worst change to the game I have seen in years. What the hell are they doing? Completely ruins dungeon speedruns with well timed weapon and gear set swapping while running between areas and makes fractal no-heal bursts a joke. I don't even know what to say, this dumbs down the game a lot and removes a lot of interesting complexity. If they're gonna pull kitten like this I'm losing a lot of enjoyment from this game. Edit: I think removing traps and specialization trait buffs is good. I think removing boons is BAD. Edited August 31, 2021 by Jokuc.3478 1 5 16 1 Link to comment Share on other sites More sharing options...
shrew.3059 Posted August 31, 2021 Share Posted August 31, 2021 59 minutes ago, Math.5123 said: This is such a stupid change that removes skilled play in areas like dungeons. No more prestacking might before a boss, or symbol stacking before a boss turns hostile. Way to dumb down the game. I’m curious how pre-stacking boons constitutes skilled gameplay. It seems to be an established way to circumvent encounter mechanics in a way that does not promote more active, skilled play. N.B.: This is not to say those who pre-stacked were not skilled, only that they will continue to be skilled without pre-stacking, whereas those dependent on it were probably not as skilled as pre-stacking allowed them to appear. 25 4 1 Link to comment Share on other sites More sharing options...
Thundabolt.8541 Posted August 31, 2021 Share Posted August 31, 2021 are you complaining about them removing an unintended side-effect of build templates? you lost the ability to do something you couldn't do before build templates were a thing, if you've bought into BTs because of an oversight then that's on you. it's not the end of the world, it's just back to the old speedrun strats. 14 Link to comment Share on other sites More sharing options...
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