Ultramex.1506 Posted March 13, 2020 Share Posted March 13, 2020 Rifle RangerPistol WarriorIf not at least let other classes use rifle or pistol, you have tank/airship/submarine/helicopter in your world Anet, don't forget about them and make bland medieval fantasy Link to comment Share on other sites More sharing options...
Teratus.2859 Posted March 13, 2020 Share Posted March 13, 2020 @Smoosh.2718 said:@Teratus.2859 said:Necro Sword (mainhand)Elementalist Long or ShortbowMesmer Dagger (duel)Thief Greatsword (Katana theme)Ranger ShieldEngineer StaffWarrior SceptorGuardian Pistol (mainhand)Revenant WarhornDare I ask, what is a warrior going to do with sceptor that it doesnt already do with other weapons?I honestly can only see pistol bringing something new,Staff is just another GS/Hammer which warrior doesnt need.No idea xDWarrior having such a huge list of usable weapons already kinda puts heavy limits on their new weapon choices for future specs.Pistol is an obvious choice that's somewhat fitting to Warrior so I wanted to go with something completely different that would kind of flip the Warrior class into something unexpected.Staff could achieve that as well but I think if Staff were to become a Warrior Weapon I'd expect it to be a Melee combat stick rather than a magic staff (which tbh would work very well for a Canthan based elite spec)Sceptor just feels the most out of place weapon for a Warrior which could provide a unique new playstyle which would feel very foreign to what a Warrior is right now.Plus it's a ranged weapon which Warrior is kind of lackluster in these days, perhaps Sceptor could specialize more as a ranged CC weapon and put down Aoe's, or Warriors could get access to Wells or something.The main thing i'd like from this next Warrior spec though is the ability to pull, currently Warrior has no access to this mechanic with exception to a single underwater skill.Considering one of the main complaints I see about Rangers is them easily playing keep away with more Melee focused classes like Warrior in PVP thanks to Ranger having great Range preassure, I think Warriors could really use a good pull skill to help them counter some of that Ranged playstyle.Edit* After giving it some thought I think the combination of Sceptor and Axe would be awesome if the Sceptor also had a pull on it.Warrior at range Sceptor autoing and seeing their chance, Hits the pull yanking their foe into Melee range, Duel Strike for double quickness and then rip them to pieces with a quickness infused Whirling Axe!! then as they instantly realize they are in trouble and attempt to get away.. then you have a choice, remain in Sceptor Axe and whack em down with Sceptors range or swap into a Melee setup like Greatsword and chase them down with your usual melee skills.If warrior got access to wells too then you could set one up prior to the pull to take advantage of the whirl finisher from Whirling Axe, this could be a brutal combination with chilling bolts, crippling the enemy's ability to get away with Chill, or Poison bolts, crippling their ability to heal. Link to comment Share on other sites More sharing options...
Draygorn.7012 Posted March 13, 2020 Share Posted March 13, 2020 Warrior - Dual wield Greatswords.Revenant - Greatsword.Engineer - Greatsword.Thief - Greatsword.Elementalist - Greatsword.Ranger - Bow enhancement that allows you to shoot Greatswords instead of arrows.Necromancer - Minions gain the ability to fart out Greatswords at enemies.Did I mention Greatswords?? Link to comment Share on other sites More sharing options...
ProtoGunner.4953 Posted March 13, 2020 Share Posted March 13, 2020 GreataxeTetsubo HammerKnucklesdusterSpear/LanceHalberdHope for new weapon type(s), as we can expect a new feature. Link to comment Share on other sites More sharing options...
bluberblasen.9684 Posted March 13, 2020 Share Posted March 13, 2020 Greatsword for all that cant use it now [ x ] Ele new elite spec enables combat weapon switch :-) maybe with the sacrifice of 1 or 2 attunements Link to comment Share on other sites More sharing options...
Zzik.5873 Posted March 13, 2020 Share Posted March 13, 2020 Engineer: staff 1200 long range. I would LOVE!!!! it to be a golemancer, summoning different type of golem zo could be only skill animation not real IA or we could have kind of a "ranger pet" but its a golem Link to comment Share on other sites More sharing options...
coso.9173 Posted March 13, 2020 Share Posted March 13, 2020 Well they could give thief a more magical specialization in something like shadow magic Link to comment Share on other sites More sharing options...
anninke.7469 Posted March 13, 2020 Share Posted March 13, 2020 Bare hands/fists for every class. So the mighty dragonslaying hero can actually smack mobs with no weapon equipped. Just imagine slapping your way through the enemies, occasionally kicking their shins. Link to comment Share on other sites More sharing options...
Kodama.6453 Posted March 13, 2020 Share Posted March 13, 2020 @"Makuragee.3058" said:Engineer: staff 1200 long range. I would LOVE!!!! it to be a golemancer, summoning different type of golem zo could be only skill animation not real IA or we could have kind of a "ranger pet" but its a golemI really don't understand why so many people want a golemancer for engineer....we already have a Asuran themed elite spec with Holosmith. Why giving us another?And the alchemical side of engineering is completely unexplored by elite specs yet. Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted March 13, 2020 Share Posted March 13, 2020 @Shaogin.2679 said:@Ashantara.8731 said:@aspirine.6852 said:Just give the current weapons more skill options. Yes! It would be swell to finally be able to pick weapon skills rather than having them locked to the weapon. I miss GW1's skill system.That might make balancing even more complicated, but I would love to see an elite spec that uses an old weapon in a new way.Whether you get more skill options or a new weapon added to the profession doesn't matter, because both options make balancing more complicated. It is too late for the game to go back to GW1's skill system, but I would appreciate a little more diversity either way. Link to comment Share on other sites More sharing options...
Zzik.5873 Posted March 13, 2020 Share Posted March 13, 2020 @Kodama.6453 said:@"Makuragee.3058" said:Engineer: staff 1200 long range. I would LOVE!!!! it to be a golemancer, summoning different type of golem zo could be only skill animation not real IA or we could have kind of a "ranger pet" but its a golemI really don't understand why so many people want a golemancer for engineer....we already have a Asuran themed elite spec with Holosmith. Why giving us another?And the alchemical side of engineering is completely unexplored by elite specs yet.It simple because what is the most Asuran thing? The golem but sadly we dont really have any way to have golem (we have racial skill but lets be honest here... its more a joke than anything). We do have a rune that summon a golem tho and its not a bad rune in fact, but I want MORE O.oTrue that Holosmith feel asuran that the spec I use in fact for tgis very reason! Link to comment Share on other sites More sharing options...
Fueki.4753 Posted March 13, 2020 Share Posted March 13, 2020 @Makuragee.3058 said:what is the most Asuran thing?That'd be their superiority complex and calling every other playable race bookah. Link to comment Share on other sites More sharing options...
Westenev.5289 Posted March 13, 2020 Share Posted March 13, 2020 Ranger bunnythumper. Ranger needs a hammer! Link to comment Share on other sites More sharing options...
Anemone.5320 Posted March 13, 2020 Share Posted March 13, 2020 Hammer and/or longbow on any of the casters, rifles and pistols on heavy armors. Dunno about medium armors, I don't play them much. Link to comment Share on other sites More sharing options...
Super Hayes.6890 Posted March 13, 2020 Share Posted March 13, 2020 Warrior main hand focus. The auto attack does zero damage and massive AoE confusion as the warrior turns it over and over in their hands not knowing what it does while enemies look on not really knowing what to do. Maybe another skill where the warrior shakes it a little causing an explosion that knocks down the warrior and launches and burns foes within a certain radius. We can have joke especs to go with the joke legendaries. Just sayin Link to comment Share on other sites More sharing options...
Andy.5981 Posted March 13, 2020 Share Posted March 13, 2020 Guardian - RifleWarrior - StaffRevenant - GreatswordEngineer - AxeRanger - PistolThief - MaceElementalist - LongbowMesmer - ShortbowNecromancer - Sword Link to comment Share on other sites More sharing options...
Sarie.1630 Posted March 13, 2020 Share Posted March 13, 2020 Land spear is an interesting one, of course, in addition to Offhand Scepter.I actually have no real preference for the main professions I play, however I would like to see lesser used weapons, and weapons not re-used in the last two rounds of elite specs, get a bit more use going forward. I'm thinking Focus, Pistol, Scepter, Mace should all get a bit more lovin'.Considering existing weapons only, ideas I personally like are:Mace EngineerHammer Ranger (because, obviously)Pistol WarriorScepter (& Focus?) RevenantWarhorn GuardianHammer MesmerOffhand Scepter Elementalist Link to comment Share on other sites More sharing options...
Kurrilino.2706 Posted March 13, 2020 Share Posted March 13, 2020 Heavy armor class with pistols and scepters, light armor class with shield, thief with hammer.............. you guys should listen to yourself Link to comment Share on other sites More sharing options...
AzureTerra.1642 Posted March 13, 2020 Share Posted March 13, 2020 Guardian ~ OH Sword or Dagger, defensive leaning.Elementalist ~ Longbow, Targeted AoE focusRevenant ~ Greatsword, short range arcing multi-target Link to comment Share on other sites More sharing options...
PeerlessArch.6547 Posted March 13, 2020 Share Posted March 13, 2020 @Zalani.9827 said:Ele with longbows.Mmmm... Arcane Archer... has been my dream for a looooong while now.... Link to comment Share on other sites More sharing options...
Fenom.9457 Posted March 13, 2020 Share Posted March 13, 2020 I main ele ands I think longbow or greatsword would be super cool Link to comment Share on other sites More sharing options...
coso.9173 Posted March 13, 2020 Share Posted March 13, 2020 I want either 2 sword for thief or something that allows him for more magical spec. Link to comment Share on other sites More sharing options...
Lurana.7506 Posted March 13, 2020 Share Posted March 13, 2020 Thief: Focus or spear (so not just for underwater)But: if there's any possibility for new weapons coming to the game (even if they are for the new specs only) I would like to see a whip! Link to comment Share on other sites More sharing options...
Shena Fu.5792 Posted March 13, 2020 Share Posted March 13, 2020 ProfessionEliteWeaponUtilityGuardianMarshalPistol (mainhand)PunishmentRevenantMystic SeerScepter + FocusLegendary ProphetWarriorBowmanShortbowMarkEngineerFirefighterAxe + WarhornRescueRangerTrailblazerPistol (mainhand)AmbushThiefArsonistTorchBombElementalistArchmageLongbowHymnMesmerEnchanterDaggerSpirit WeaponNecromancerDeathnoteMaceSymbol Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted March 13, 2020 Share Posted March 13, 2020 All these people talking about Bow, greatsword or hammer for ele...Why give ele a weapon they can already summon?Torch.. Mainhand. Make them the only class that can use torch mainhand.The legendary Torch traces back to ele skills in GW: https://wiki.guildwars2.com/wiki/Rodgorthttps://wiki.guildwars.com/wiki/Mark_of_Rodgorthttps://wiki.guildwars.com/wiki/Rodgort%27s_Invocation Link to comment Share on other sites More sharing options...
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