ArenaNet Staff Cal Cohen.2358 Posted March 17, 2020 ArenaNet Staff Share Posted March 17, 2020 Hi Everyone,Outside of various bugfixes, the main balance tweaks we have in today’s build are some adjustments to Soulbeast damage, most notably the single-hit potential of both Maul and Worldly Impact, but also reducing Soulbeast damage output in general. We’ve seen a lot of discussion on the topic and a lot of discussion on what adjustments make sense to bring the damage down, so we wanted to provide some details around what we did and why. There were a handful of things that were considered:Marksmanship traits (Moment of Clarity+Remorseless)Sic’EmBeastmastery attribute bonuses while mergedMerged attribute bonuses from ferocious petsPower coefficients of Maul and Worldly ImpactMarksmanship adjustments were dismissed pretty early due to the impact they would have on other ranger builds, notably core ranger builds that rely more heavily on marksmanship due to the absence of Sic’Em, other multipliers from the soulbeast traitline, and the stat bonuses from merging. In addition, we’re currently less concerned with the build of soulbeast, beastmastery, marksmanship. This is the glassiest iteration of soulbeast and while it hits the largest numbers, it's also extremely vulnerable to enemy pressure. We’ll definitely be keeping an eye on the build moving forward as it will still be able to have massive single hits under ideal conditions, but in general we expect it to be held in check by more balanced builds in the meta.Moving on, we essentially had two choices. Shaving coefficients of Maul and Worldly impact was definitely warranted, so the remaining question was whether we hit Sic’Em or the soulbeast merge bonuses to make up the remaining damage reduction. We went with the attribute adjustments due to how free they are, or rather the lack of opportunity cost. Beastmastery is full of valuable traits and is a strong choice even in the absence of the soulbeast specialization, so the bonus attributes while merged are just bonus value on top. Similarly, many of the ferocious pets like gazelle and smokescale are already competitive options before considering the extra 200 power and 100 ferocity while merged. Sic’Em, while a powerful utility skill (and probably still a bit overtuned relative to where we want offensive utilities to be), does require a slot on the skill bar, and we’d rather see players continue to slot Sic’Em to maximize damage than simply replace it with something else had we nerfed it and left the merge buffs alone. For some frame of reference, the combination of changes we made is a slightly heavier nerf than if we reduced the Sic’Em multiplier from 25% to 15%, plus the shaves to power coefficients on top of that. These changes may be a bit light overall, but as we talked about previously our plan is to make smaller, more controlled adjustments more often and re-evaluate as needed with the goal of improving balance in the long run. That's all for today's update. There's definitely more to discuss balance-wise than just soulbeast, and we'll have more to talk about in a future post.-The Systems TeamHere are the relevant soulbeast changes for anyone who doesn't want to cross-check with the update notes, but definitely go check out the notes for the full list of bugfixes.Pack Alpha: Reduced stats granted to merged soulbeasts from 150 to 75 in PvP and WvW.Pet's Prowess: Reduced ferocity granted to merged soulbeasts from 300 to 150 in PvP and WvW.Ferocious (Soulbeast Pet Archetype Effect): Reduced power granted from 200 to 100 in PvP and WvW.Maul: Reduced power coefficient from 1.5 to 1.36 in PvP and WvW.Worldly Impact: Reduced power coefficient from 1.512 to 1.36 in PvP and WvW. Link to comment Share on other sites More sharing options...
mrauls.6519 Posted March 17, 2020 Share Posted March 17, 2020 Thank you for addressing this and making a public statement. You guys are doing a great job so far in 2020! KEEP IT UP!I will definitely be vocal on how the changes play out :) Link to comment Share on other sites More sharing options...
Stallic.2397 Posted March 17, 2020 Share Posted March 17, 2020 What about the pets and their passive CC's? Link to comment Share on other sites More sharing options...
shadowpass.4236 Posted March 17, 2020 Share Posted March 17, 2020 Obsidian Flesh is bugged. Please fix it ASAP.If you cancel it, it doesn't go on the full cooldown.https://clips.twitch.tv/SmallFaintEaglePogChampCredit to Helio Link to comment Share on other sites More sharing options...
shadowpass.4236 Posted March 17, 2020 Share Posted March 17, 2020 Also, thanks for explaining the thought process behind the nerfs.You guys did a good job! Link to comment Share on other sites More sharing options...
Blindefender.9834 Posted March 17, 2020 Share Posted March 17, 2020 Glad to see them focus on PVP and WVW this time instead of nerfing PVE along with it. Link to comment Share on other sites More sharing options...
mrauls.6519 Posted March 17, 2020 Share Posted March 17, 2020 @"shadowpass.4236" said:Obsidian Flesh is bugged. Please fix it ASAP.If you cancel it, it doesn't go on the full cooldown.https://clips.twitch.tv/SmallFaintEaglePogChampCredit to HelioJesus Christ. Fix ASAP! Link to comment Share on other sites More sharing options...
KrHome.1920 Posted March 17, 2020 Share Posted March 17, 2020 @"shadowpass.4236" said:Obsidian Flesh is bugged. Please fix it ASAP.If you cancel it, it doesn't go on the full cooldown.https://clips.twitch.tv/SmallFaintEaglePogChampCredit to HelioThis is the most gamebreaking skill bug we've seen yet. =) Link to comment Share on other sites More sharing options...
Eurantien.4632 Posted March 17, 2020 Share Posted March 17, 2020 Makes sense, well reasoned, acceptable changes. Thanks for the clarity. Link to comment Share on other sites More sharing options...
Dami.5046 Posted March 17, 2020 Share Posted March 17, 2020 leave ranger alone! sort out the pets in pve. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted March 17, 2020 Share Posted March 17, 2020 pls remove might from fresh reinforcement boon table and soulbeast will be good to go. Link to comment Share on other sites More sharing options...
aymnad.9023 Posted March 17, 2020 Share Posted March 17, 2020 The stat nerfs affects slightly all the slb builds but I am really happy to see that you still want us to be able to play the sicem version :) Link to comment Share on other sites More sharing options...
Crozame.4098 Posted March 17, 2020 Share Posted March 17, 2020 core ranger is also broken. btw. And about war, 4k GS F1 with full zerker. Now its even more unplayable in 2v2. Emphasis here, 2v2. Can we adjust based on game modes? Link to comment Share on other sites More sharing options...
Cronos.6532 Posted March 17, 2020 Share Posted March 17, 2020 Thanks; Worldly Impact was ridiculous. Link to comment Share on other sites More sharing options...
witcher.3197 Posted March 17, 2020 Share Posted March 17, 2020 My only gripe is that you're only considering zerker soulbeast with longbow/gs and not the other power options. Granted the Sic 'em build is by far the best right now, but this change just buries the less bursty ranger builds even further.Could you please consider giving axe mainhand some of its damage back? Right now axe is super underwhelming and barely does damage even with a zerker amulet. Landing all 5 projectiles of axe 2 on a single target does less damage than just throwing an autoattack at them. Axe 3 barely does double of what the autoattack is capable of. Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted March 17, 2020 Share Posted March 17, 2020 can you fix pet damage?can you fix necro?can you fix fb? Link to comment Share on other sites More sharing options...
Moira Shalaar.5620 Posted March 17, 2020 Share Posted March 17, 2020 So, since commanders in WvW already hate rangers and routinely kick us, rangers were left to be the premier roamers, in part because of our DPS. @Cal Cohen, Tell me then, now that you have double nerfed Rangers, first with the tuning down that everybody received and now this, what role in WvW do you envision for Rangers? Surely you haven't adopted the meta opinion that Rangers have no place in WvW, and yet by listening to all the opposition to Rangers on the forums you are stripping away the last role in which playing ranger shined. Link to comment Share on other sites More sharing options...
ActuallyAMage.1863 Posted March 17, 2020 Share Posted March 17, 2020 @Moira Shalaar.5620 said:So, since commanders in WvW already hate rangers and routinely kick us, rangers were left to be the premier roamers, in part because of our DPS. @Cal Cohen, Tell me then, now that you have double nerfed Rangers, first with the tuning down that everybody received and now this, what role in WvW do you envision for Rangers? Surely you haven't adopted the meta opinion that Rangers have no place in WvW, and yet by listening to all the opposition to Rangers on the forums you are stripping away the last role in which playing ranger shined.You don't need to be inside of a squad to follow a tag you know? Link to comment Share on other sites More sharing options...
Moira Shalaar.5620 Posted March 17, 2020 Share Posted March 17, 2020 @ActuallyAMage.1863 said:You don't need to be inside of a squad to follow a tag you know?Nope, I don't, but not being instead also keeps me from getting shared participation, boons, condi cleanse, healing etc. This is a long discussed and much hashed over topic. Link to comment Share on other sites More sharing options...
Cyric.7813 Posted March 17, 2020 Share Posted March 17, 2020 jes how annoying.. Link to comment Share on other sites More sharing options...
Cyric.7813 Posted March 17, 2020 Share Posted March 17, 2020 @Stand The Wall.6987 said:pls remove might from fresh reinforcement boon table and soulbeast will be good to go.nobody use this.. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted March 17, 2020 Share Posted March 17, 2020 @Cyric.7813 said:@Stand The Wall.6987 said:pls remove might from fresh reinforcement boon table and soulbeast will be good to go.nobody use this..only memers, but that's ok lets allow meme builds to ruin the game until game death. Link to comment Share on other sites More sharing options...
Andy.5981 Posted March 17, 2020 Share Posted March 17, 2020 @Moira Shalaar.5620 said:So, since commanders in WvW already hate rangers and routinely kick us, rangers were left to be the premier roamers, in part because of our DPS. @Cal Cohen, Tell me then, now that you have double nerfed Rangers, first with the tuning down that everybody received and now this, what role in WvW do you envision for Rangers? Surely you haven't adopted the meta opinion that Rangers have no place in WvW, and yet by listening to all the opposition to Rangers on the forums you are stripping away the last role in which playing ranger shined.You wont get an answer from them. They've been asked this time and time again. Link to comment Share on other sites More sharing options...
cobbah.3102 Posted March 17, 2020 Share Posted March 17, 2020 @Moira Shalaar.5620 said:So, since commanders in WvW already hate rangers and routinely kick us, rangers were left to be the premier roamers, in part because of our DPS. @Cal Cohen, Tell me then, now that you have double nerfed Rangers, first with the tuning down that everybody received and now this, what role in WvW do you envision for Rangers? Surely you haven't adopted the meta opinion that Rangers have no place in WvW, and yet by listening to all the opposition to Rangers on the forums you are stripping away the last role in which playing ranger shined.There is always PVE enjoy the game. Link to comment Share on other sites More sharing options...
Substance E.4852 Posted March 17, 2020 Share Posted March 17, 2020 So when the fuck are you gonna touch condi thieves plaguing WvW?Or are we just catering to people who still cry about losing to a ranger? Link to comment Share on other sites More sharing options...
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