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Suggestion: Add a PvE Warclaw Mastery


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Warclaw is the only mount without a Mastery, and it's actual effects only work in WvW. 

There is currently no reason to use the Warclaw in PvE over another mount.

Warclaw only does as much damage as a Raptor, without the CC, moves slower, and dashes less distance. 

The other mounts either move faster, do more damage, have CC, heal/barrier/revive allies.

 

The suggested Mastery for Warclaw would be something it already does in WvW:

"While mounted, periodically grant nearby allies the ability to run at Warclaw speed"

 

1. It could become a tool to help new players(who do not have a mount) in PvE since a mounted friend could speed boost them by riding the Warclaw alongside them.

2. It could help boost running NPCs for events(such as Snowden DRM's Kodan or Caledon DRM's Tengu).

 

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1 minute ago, Turtle Dragon.9241 said:

Warclaw is the only mount without a Mastery, and it's actual effects only work in WvW. 

There is currently no reason to use the Warclaw in PvE over another mount.

Warclaw only does as much damage as a Raptor, without the CC, moves slower, and dashes less distance. 

The other mounts either move faster, do more damage, have CC, heal/barrier/revive allies.

 

The suggested Mastery for Warclaw would be something it already does in WvW:

"While mounted, periodically grant nearby allies the ability to run at Warclaw speed"

 

1. It could become a tool to help new players(who do not have a mount) in PvE since a mounted friend could speed boost them by riding the Warclaw alongside them.

2. It could help boost running NPCs for events(such as Snowden DRM's Kodan or Caledon DRM's Tengu).

 

No, because it doesn't need functionality in PvE as its not meant for PvE. Unless you intend to let us have some of the other mounts in WvW too which will never happen. Leave it as it is.

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Or by far the simpler and most logical option - remove the ability to use the warclaw in PvE.

Problem solved. It's a WvW mount for WvW that cannot be used in PvE just like PvE mounts are for PvE and cannot be used in WvW.

It's not rocket science.

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42 minutes ago, Dawdler.8521 said:

Or by far the simpler and most logical option - remove the ability to use the warclaw in PvE.

Problem solved. It's a WvW mount for WvW that cannot be used in PvE just like PvE mounts are for PvE and cannot be used in WvW.

It's not rocket science.

You do realize that there are players out there who have no other mount than the warclaw, because they simply do not like to play PvE enough to gain another? Why would you punish them by removing their access to the only mount they have available in PvE?

 

Personally I do not think anything needs changing. The warclaw has its own area of expertise, just like every other mount has, too, only in this case it's not a PvE ability but instead the ability to use it in WvW.

 

It also does have its own mastery track that enhances its abilities. Unlike the other mounts, it's just not a track you fill with PvE experience, but rather one you fill with WvW ability points.

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23 minutes ago, Rasimir.6239 said:

You do realize that there are players out there who have no other mount than the warclaw, because they simply do not like to play PvE enough to gain another? Why would you punish them by removing their access to the only mount they have available in PvE?

 

Personally I do not think anything needs changing. The warclaw has its own area of expertise, just like every other mount has, too, only in this case it's not a PvE ability but instead the ability to use it in WvW.

 

It also does have its own mastery track that enhances its abilities. Unlike the other mounts, it's just not a track you fill with PvE experience, but rather one you fill with WvW ability points.

Well if they cant be arsed to get even the most basic things then they dont need mounts in PvE, do they?

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Mounts are not required to complete any content in core PvE.  When players arrive at PoF, they can then obtain mounts which become necessary to assist in completing content.  The warclaw is not required in PvE at all and does not need any masteries.

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I'd like to see the Warclaw get its speed sharing mechanic in pve, which would give it a slight role. Don't really care how they do it, Mastery works as well as anything, but I'd be just as happy if they just flat out gave it to the warclaw by default, or let the wxp function carry over etc.

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Give the Warclaw to the F2P players. Then they can test the feature outside of the festivals, in real maps. The Warclaw is slightly faster than running and offers the same CC immunity as the other mounts. It has two dodges.

 

F2P accounts can visit Lion's Arch only with characters, which have passed level 35. Add a vendor/tamer NPC to the city, which sells the cats for a small fee of gold + karma, character bound.

 

Payed users can unlock the Warclaw manually in Lion's Arch for each character or globally for their entire account via WvW. The use of Warclaw in WvW is only available for paid users.

 

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Regarding special abilities, I would rather like to have something like the Feline Holoscepter, but as a gemstore-item. It summons your customized Warclaw as a pet and offers different commands to play with it. One can be the cat laying on its back, playing with a giant ball of wool. One can be playing the snowball minigame (from the home instance cats) in the entire area. And maybe a few other cool things, as we have it with Basenji or the Desert Fox.

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Seeing as the WvW people reception for it wasn't, ahem, that good, they could just remove it from WvW and make it the Icebrood Saga mount, unique functionality would be the ability to mount while in combat (with a CD of course), since well, Warclaw, so it's a "combat mount" of sorts.

There, almost everyone is happy lel.

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Initially I was fine with the warclaw not having PvE masteries on release but with all the nerfs it's had since (which included nerfing its function in PvE) to the point its use in WvW is limited, I think giving it a second life in PvE is better than leaving it alone. It's a cool mount with good skins but if you don't WvW and aren't sitting in a city, you won't really see it.

 

Even just reverting all the nerfs on the PvE side of things (something they can do) would go a long way in making it a decent mount in PvE. Not the best in anything in particular but it would graduate from slightly better than no mount at all (though some classes/builds do render it useless) to slower than the other mounts but faster than perma swiftness.

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Add the speed-to-allies mastery for use in PvE and at the same time, release a Catmander skin or two for the Warclaw. Let it become the 'default' mount for mentors and commanders in both PvE and WvW who are interested in assisting other players. The visibility of this mount when used for this purpose might draw more people into WvW to get their own, and the meager speed benefit would not encroach on the functionality of other mounts (it would remain most effective in WvW, which is its "specialty").

 

Two of the biggest complaints I see regarding the playerbase are that new players aren't instructed well by the game and that WvW (and PvP, I guess) is abandoned/underpopulated content. This change to the Warclaw could nudge some improvement toward both fronts.

Edited by AgentMoore.9453
There were like 85 spaces at the bottom of this post; not sure why.
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19 minutes ago, kharmin.7683 said:

Adding speed sharing might disincentivize players from getting the other PvE mounts?

I don't see that happening due to the simple fact that you get the raptor (which is superior to the warclaw even without masteries) from finishing the very first PoF mission. If people don't have PoF, they can't get any mount, and if they do they're able to get a better one  the moment they start it.

 

Plus people like to have the option of doing things when and how they want, and being reliant on others for a rather moderate speedboost isn't the most fun thing around.

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18 hours ago, yoni.7015 said:

It is a WvW mount, the PvE mounts have PvE mastery tracks ... 

And? What does that have anything to do with needing a mastery track?

Sure, there's no need for a Warclaw mastery in PvE, but there's nothing that would make one needed in WvW either. In fact, Warclaw itself is not needed (not only in PvE, but in WvW as well.

 

12 hours ago, Obtena.7952 said:

Actually, I like the idea ... Sure, give Warclaw a PVE mastery line ... but make it only unlock doing WvW content. 😉

It already works that way. You can't get Warclaw without playing WvW after all. So, if you added a PvE mastery that unlocked on obtaining Warclaw, it would be unlocked by doing WvW content.

Edited by Astralporing.1957
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