Raven.8523 Posted July 28, 2021 Share Posted July 28, 2021 What is the hardest profession to master, with the most steep learning curve, that is really good in PvP? I want it to be more “ranged”, so I was reading and I got the Mesmer, elementalist, and engineer as my top 3 picks. I want a profession that theirs clear cut skill level between very bad-bad-good-great-really great players. This would be for pvp more so. Link to comment Share on other sites More sharing options...
Lonecap.4105 Posted July 28, 2021 Share Posted July 28, 2021 Go Warrior and then nobody can say carried by XYZ 3 Link to comment Share on other sites More sharing options...
Avatar.3568 Posted July 28, 2021 Share Posted July 28, 2021 (edited) Engi is hard, mesmer and ele, Rev and Thief are pretty hard too EDIT: you will see the lvl between the players at every class Edited July 28, 2021 by Avatar.3568 4 Link to comment Share on other sites More sharing options...
yanniell.1236 Posted July 28, 2021 Share Posted July 28, 2021 Weaver. F dual attunement. 1 Link to comment Share on other sites More sharing options...
Raven.8523 Posted July 28, 2021 Author Share Posted July 28, 2021 19 minutes ago, Avatar.3568 said: Engi is hard, mesmer and ele, Rev and Thief are pretty hard too EDIT: you will see the lvl between the players at every class What class would you say is the “least” (for lack of better term) strongest out of those 3 for pvp (ele, Mesmer, engi) Link to comment Share on other sites More sharing options...
Paradoxoglanis.1904 Posted July 28, 2021 Share Posted July 28, 2021 Probably weaver chrono holo herald thief, all as power builds. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted July 28, 2021 Share Posted July 28, 2021 be a boss and go staff ele 1 Link to comment Share on other sites More sharing options...
Avatar.3568 Posted July 28, 2021 Share Posted July 28, 2021 28 minutes ago, Raven.8523 said: What class would you say is the “least” (for lack of better term) strongest out of those 3 for pvp (ele, Mesmer, engi) I would say mesmer is the least strongest but I think engi is the hardest of them, but there are all pretty close, ele is pretty hard too, but things like fireweaver are pretty ezmode Link to comment Share on other sites More sharing options...
SevlisBavles.3059 Posted July 28, 2021 Share Posted July 28, 2021 Anything except Scourge 4 Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted July 28, 2021 Share Posted July 28, 2021 if you can master necro minion control then you have ascended. imagine having a ranger pet that does whatever it wants with no attack or recall buttons lol. Link to comment Share on other sites More sharing options...
Zyreva.1078 Posted July 28, 2021 Share Posted July 28, 2021 (edited) The hardest to master class is the class that you hate to play the most. So i'd not recommend you to pick a class based on how hard or easy it is to play/"master". There is no objective answer anyway and the skill ceiling is quite high in general. No need to worry about hitting your head early on. Just try whatever looks interesting to you and stick with whatever end up being the most fun to play. Edited July 28, 2021 by UmbraNoctis.1907 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted July 28, 2021 Share Posted July 28, 2021 5 minutes ago, UmbraNoctis.1907 said: The hardest to master class is the class that you hate to play the most. No wonder I suck at Mesmer 🤣 Maybe the Virtuoso will change that. Link to comment Share on other sites More sharing options...
KrHome.1920 Posted July 28, 2021 Share Posted July 28, 2021 Classes have fundamentally different designs. The design you like the least, will be the hardest for you to master. People often will tell you it's ele because they are bad at memorizing skills. Others can only be good at ele, because they re bad at managing healing cooldowns and ele carries that incapability hard. Link to comment Share on other sites More sharing options...
RedAvenged.5217 Posted July 28, 2021 Share Posted July 28, 2021 (edited) Tbh steep learning curve is never always truely equal to hard to master. in my experience of competition level knowledge things such as- ez to pick us, general learning speed and the actual difficulty are all different quantifiers- a good example is how ele is a slightly hard to pick class but playing for weaver is really just chill and keep clicking buttons- a fairly ez thing to do. keeping this in mind I would just recommend whatever class u enjoy and if you find it challenging then gl to you I guess edit: I feel these 3 things I mentioned are the most important measuring for these things ex. of using to assess a spec- staff thief in pve 1.)hard to pick up cuz it’s thief mechanics 2.) fast learning pace due to repetitiveness 3.) hard to master as there is a big difference with a player in raids with vast game knowledge compared to without Edited July 29, 2021 by RedAvenged.5217 2 1 Link to comment Share on other sites More sharing options...
Khalisto.5780 Posted July 29, 2021 Share Posted July 29, 2021 (edited) Of all the classes you've listed you only have 2 really ranged options fresh air for ele and a version of 1 shot for each mesmer spec. I consider both builds are not spammable, they can do really well in the right match up, as they could be borderline impossible to play in the wrong one. I'm a not a mesmer specialist but fresh air struggles against anything that can keep up with your mobility, teleporting classes mainly, like rev, thief and mesmer and condi builds too, but condi ones you can avoid. So if a player of the same skill level as you is playing one of those classe you gonna have a really hard time. Engineer (mostly holo) is not a ranged spec (unless you play condi, that ppl usually dont, cuz power performs fairly better), it's in the best case scenario a close-mid range build. Of all classes holo has been A to S tier since forever, and it's the one that suffer the least with nerfs, so personally is a class I'd pick for long term investment. Edited July 31, 2021 by Khalisto.5780 3 Link to comment Share on other sites More sharing options...
Swagg.9236 Posted July 29, 2021 Share Posted July 29, 2021 Core zerker staff ele. Everything else is easy mode. 2 Link to comment Share on other sites More sharing options...
Shao.7236 Posted July 30, 2021 Share Posted July 30, 2021 Everything has a lot of depth that only the most seasoned players can find and use consistently for themselves. Because Scourge is OP right not doesn't mean it can't have any depth, if the class was actually balanced it would mean having to get good with the latter of things that come along it. Right now it's just braindead because most of the skill values/functions are just busted altogether. Link to comment Share on other sites More sharing options...
Sunshine.5014 Posted July 30, 2021 Share Posted July 30, 2021 2 hours ago, Swagg.9236 said: Core zerker staff ele. Everything else is easy mode. I have to agree that this takes the cake. There is no harder spec to play, period. 1 Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted July 30, 2021 Share Posted July 30, 2021 mesmer and thief hardest to master. rev and engi and ele force you to get used to annoying mechanics, other then that they are fairly simple warrior, guard, ranger have easy mechanics necro has no mechanics and plays itself 1 2 2 Link to comment Share on other sites More sharing options...
Crab Fear.1624 Posted July 30, 2021 Share Posted July 30, 2021 (edited) 5 hours ago, Sunshine.5014 said: I have to agree that this takes the cake. There is no harder spec to play, period. Core zerk dual dag thief (crit, deadly, trick) Just as hard, period Edited July 30, 2021 by Crab Fear.1624 Link to comment Share on other sites More sharing options...
Axl.8924 Posted July 30, 2021 Share Posted July 30, 2021 I like both mes and ele a lot and both are fairly difficult, but i am trying to get better by practicing in open world and low tier fractals. 1 Link to comment Share on other sites More sharing options...
Sunshine.5014 Posted July 30, 2021 Share Posted July 30, 2021 1 hour ago, Crab Fear.1624 said: Core zerk dual dag thief (crit, deadly, trick) Just as hard, period Meh, Thief can decap, +1, both are amazing. Berzerker Core Staff Ele can't even burst an AFK person in 5 second. 1 Link to comment Share on other sites More sharing options...
Fat Disgrace.4275 Posted July 30, 2021 Share Posted July 30, 2021 (edited) 2 hours ago, Crab Fear.1624 said: Core zerk dual dag thief (crit, deadly, trick) Just as hard, period Ere, not really. With that set up, Most of the time cnd steal and bs will kill down the person. Though if that fails then things become interesting Edited July 30, 2021 by Fat Disgrace.4275 Link to comment Share on other sites More sharing options...
Avatar.3568 Posted July 30, 2021 Share Posted July 30, 2021 27 minutes ago, Sunshine.5014 said: Meh, Thief can decap, +1, both are amazing. Berzerker Core Staff Ele can't even burst an AFK person in 5 second. I think you never faced a good core staff ele Link to comment Share on other sites More sharing options...
Arheundel.6451 Posted July 30, 2021 Share Posted July 30, 2021 90% of GW2 forum citizen: "the hardest is the one I play...." 1) Taking the bias out of the way: the easiest professions are those that can naturally be played without prior knowledge of gear, traits and enemy, thus : Necromancer , of all classes it requires the least amount of input from a new player. 2) Professions with access to defensive mechanics that require no specific setup, traits, gear to be used.These mechanics are available for "free" regardless of what weapon or utility you use: Mesmer, Guardian 3) The following have access to forms of sustain that do not necessitate any investment in healing power and can easily become tanky/bruiser regardless of the stats used: Ranger - Thief - Warrior -Engineer -Revenant 4) Lastly the hardest profession in GW2 , requires healing power , vitality investement to be viable at bare min, virtually unplayable without heavy stat investment in vitality or toughness. For the last couple of years , the viability of this class has been linked to focus , playing without focus requires a level of skill and commitment in this game that is unheard from other professions. 2 Link to comment Share on other sites More sharing options...
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