Warclaw in PvE — Guild Wars 2 Forums

Warclaw in PvE

Why warclaw don't share WvW talents with PVE? For 3 enegry bar and speed at least? I see no reason why warclaw should be unusable in PvE. Just give him jackal's speed and 3 jump bars - and it will be good option for some PvP players, mount collectors and cat lovers :3

Comments

  • Rasimir.6239Rasimir.6239 Member ✭✭✭✭

    My guess is that it would be a serious amount of extra coding (including all the extra chances to mess up and introduce new bugs to pve mounts in general) to figure out if the character in question has the associated wvw masteries unlocked and whether or not you are in territory controlled by your faction (whatever that may be in pve).

    Warclaw in wvw does start out with 2 energy bars and without extra speed in friendly territories, just like in pve. It's individual character masteries in wvw that enhance it for that character and gamemode alone.

  • Game of Bones.8975Game of Bones.8975 Member ✭✭✭✭

    I agree that the Warclaw looks cool, but there's speed in PvE as it is.

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  • Hynax.9536Hynax.9536 Member ✭✭✭

    Warclaw was quite strong in pve at launch, IIRC the bleeding + direct damage made its skill the one with highest dps but yeah that bleeding was too OP for wvw.

  • Cyninja.2954Cyninja.2954 Member ✭✭✭✭
    edited August 20, 2019

    @Danikat.8537 said:
    I think it's because they wanted to make it purely a WvW mount, and something PvE-only players wouldn't ever feel was useful so no one feels like they have to unlock it unless they already play WvW.

    Look at all the complaints the Gift of Battle gets from people who hate the thought of going into WvW. Imagine if they added a mount to that as well, something many players seem to feel is integral to playing the game, unlike legendaries which are purely optional.

    This.

    The mount is a WvW mount and the only reason why it's available in PvE to begin with was to promote WvW as content. Given how that failed, they might as well remove it from PvE and make the mount bar smaller again. Mounts are supposed to fill different roles, and while that goal has been diluted with the Skyscale, there is no reason to make 1 mount a carbon copy of another.

  • It's fine. Please don't take it away or change it.

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  • Ayakaru.6583Ayakaru.6583 Member ✭✭✭✭

    Because we don't need always need to have everything everywhere. Raptors and jackals exist, warclaws in PvE are redundant

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  • Endless Soul.5178Endless Soul.5178 Member ✭✭✭✭

    I think it's fine as it is. No changes are needed here.

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  • Lilyanna.9361Lilyanna.9361 Member ✭✭✭✭
    edited August 20, 2019

    Stop freaking wanting everything from other gamemodes.

    You PVErs get EVERYTHING, let us have the one mount that isn't complained about on the forums because of the 'grind' or it's 'too hard and I have a life' argument.

  • Cynder.2509Cynder.2509 Member ✭✭✭

    It was not meant for PvE thus it's only logical it's useless in PvE

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  • Tiviana.2650Tiviana.2650 Member ✭✭✭✭

    Warclaw is fine in pve, i use the mount for when im tooling around taking the scenic route. I also like it thematically for certain characters, it goes well with the look i have in mind. If i want to get around the zones easy i will use skyscale or griffon they are best at it. But for the feeling of riding a lion ill use warclaw. Now if they want to improve it make it a winged lion lol

  • Ototo.3214Ototo.3214 Member ✭✭✭

    I don't see why they can't just make the baseline PvE version have the maxed WvW version's stuff like bonus speed and an extra dodge. It's not like that would be game breaking and it would still be outclassed by the other PvE mounts for the most part.
    But all I really want is for it to stop changing my default mount in PvE to Warclaw whenever I leave WvW.

  • kharmin.7683kharmin.7683 Member ✭✭✭✭

    @Ototo.3214 said:
    I don't see why they can't just make the baseline PvE version have the maxed WvW version's stuff like bonus speed and an extra dodge. It's not like that would be game breaking and it would still be outclassed by the other PvE mounts for the most part.

    Just use the other mounts, then.

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  • @Ototo.3214 said:
    I don't see why they can't just make the baseline PvE version have the maxed WvW version's stuff like bonus speed and an extra dodge. It's not like that would be game breaking and it would still be outclassed by the other PvE mounts for the most part.
    But all I really want is for it to stop changing my default mount in PvE to Warclaw whenever I leave WvW.

    You can bind mounts to hotkeys other than X. I have mine bound to my number pad.

  • Hashberry.4510Hashberry.4510 Member ✭✭✭✭

    The intent was for this to be a mount that they could tune for WVW without concerning themselves with affecting other modes.

  • Ototo.3214Ototo.3214 Member ✭✭✭

    @Makeshift Riot.8360 said:

    @Ototo.3214 said:
    I don't see why they can't just make the baseline PvE version have the maxed WvW version's stuff like bonus speed and an extra dodge. It's not like that would be game breaking and it would still be outclassed by the other PvE mounts for the most part.
    But all I really want is for it to stop changing my default mount in PvE to Warclaw whenever I leave WvW.

    You can bind mounts to hotkeys other than X. I have mine bound to my number pad.

    I have all of my mounts, except the Warclaw, bound to a number on the numpad. I then also have a hotkey that's easier to hit without moving my hands to the numpad for just mount/dismount that uses the mount selected on my bar. I like to keep that set to raptor or skyscale as I use them the most. I like this setup and the game shouldn't change my selected PvE mount to something useless in PvE just cause I went to WvW for a hot minute.

  • Hashberry.4510Hashberry.4510 Member ✭✭✭✭

    This Warclaw default thing is weird. Of two toons I wvw with, the first toon is always stuck with the Warclaw on return to PVE. The second toon retains its default PVE choice.

  • Doesn't bother me too much, i still use mine in PvE coz it looks the best :)

  • I’m a huge cat lover so the warclaw was the sole reason I got into wvw and I use it at all the time. I wish it was a little faster and there were more skins for it, but even so I’m still happy because I get a cat haha. The achievements with it are funny too, sending you to all the cities to do cat like things. Ah. I just love this mount. ☺️

  • Teratus.2859Teratus.2859 Member ✭✭✭✭
    edited August 22, 2019

    I'm fine with Warclaw as it is in PvE.

    If there's one thing I would change though it's that I would make it so Warclaw is obtainable without expansions.
    It should be a core game mount imo and if it was it would put all WvW players on even ground if everyone could obtain it PoF or not.
    This would also allow the Warclaw to serve as a core game PvE mount for those without PoF who've unlocked it.

    This would also be a great way to give those without PoF some good incentive to buy PoF to get the upgraded, faster mounts, as well as also being a huge incentive for new players to try WvW.
    Plus it also helps diminish's the mobility difference people in both WvW and PvE experience if they don't have access to mounts.
    God knows how many times i've seen newer players struggling to catch zergs, events and champs etc because they just can't compete with the horde of Raptors/Warclaws flying past them, at least with access to a Warclaw they could improve their chances at getting there in time in both game modes.

    Anet is wasting this opportunity to sell more copies of PoF and get more people interested in trying WvW if you ask me.

  • ugrakarma.9416ugrakarma.9416 Member ✭✭✭✭
    edited August 23, 2019

    fast warclaw = raptor or fat raptor = warclaw.
    winged warclaw = griffon or unwinged griffon = warclaw.

    just buy any "fat" skin for you raptor or jackal, then u had your "pve useful" warclaw.

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  • I'm really not sure, but they are doing everything they can to make mounts look less and less useful in core tyria maps where all the prospective free players roam, while ignoring the broken state that the warclaw puts WvW in. Its really weird seeing them have no ability to prioritize logical game design. I now expect season 5 maps to have more invisible walls than tangled depths and dragons stand.

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭
    edited August 23, 2019

    I think they should split mounts in WvW and PvE...

    Mounts in PvE have 10k health, immunity to CC and so forth while the WvW versions have 1hp.

    once that is done... add in all mounts to WvW and boost Warclaw for PvE to be more relevant.

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  • Klypto.1703Klypto.1703 Member ✭✭✭

    Yep warclaw is the wvw version of raptor so to not take away from the raptor it isn't as efficient in pve. Although eventually they will do the thing they claim to be working on as a dismount skill for mounts, then they will add a trick and trap, then after that they will also make it where you can only mount if you own the area. Even if something is working fine theres going to be that group of people who are going to complain until they get their way.

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭
    edited August 23, 2019

    @sephiroth.4217 said:
    I think they should split mounts in WvW and PvE...

    Mounts in PvE have 10k health, immunity to CC and so forth while the WvW versions have 1hp.

    once that is done... add in all mounts to WvW and boost Warclaw for PvE to be more relevant.

    Mounts in PvE doesnt have 10K hp and they dont need it either. Such split is meaningless. Only the springer reach that (lacking 40hp or whatever it is). Most have 6-8K.

    Which is still what makes the whole warclaw situation so, so very stupid. Why it doesnt have 5932 hp like most PvE mounts in order to make more people accept it in WvW is an utterly baffling decision by Anet. It could be patched in a second.

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  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭

    @Dawdler.8521 said:

    @sephiroth.4217 said:
    I think they should split mounts in WvW and PvE...

    Mounts in PvE have 10k health, immunity to CC and so forth while the WvW versions have 1hp.

    once that is done... add in all mounts to WvW and boost Warclaw for PvE to be more relevant.

    Mounts in PvE doesnt have 10K hp and they dont need it either. Such split is meaningless. Only the springer reach that (lacking 40hp or whatever it is). Most have 6-8K.

    Which is still what makes the whole warclaw situation so, so very stupid. Why it doesnt have 5932 hp like most PvE mounts in order to make more people accept it in WvW is an utterly baffling decision by Anet. It could be patched in a second.

    im not saying they do... Im saying they can... they can have Warclaw in all its glory, good HP, immunity to CC and so forth, buff it for lolz for all I care but it should have been kept seperate from WvW.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
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  • Ben K.6238Ben K.6238 Member ✭✭✭✭

    They really should have a unicorn skin for the Warclaw.

  • starhunter.6015starhunter.6015 Member ✭✭✭

    @sephiroth.4217 said:
    I think they should split mounts in WvW and PvE...

    Mounts in PvE have 10k health, immunity to CC and so forth while the WvW versions have 1hp.

    once that is done... add in all mounts to WvW and boost Warclaw for PvE to be more relevant.

    Um now, all WvW maps would need a serious overhaul just from the Raptor and Springer being able to enter nearly every Keep/Tower in WvW.
    Having a mount made specifically for WvW was not a bad thing. As for mount health in PvE it varies depending on masteries and runes your character is wearing. The Skyscale has a very low health pool even with full masteries.