Teratus.2859 Posted February 2, 2022 Author Share Posted February 2, 2022 7 hours ago, Ashantara.8731 said: I second that. 😃 Hopefully, we will get something similar in regard of the Deep Sea Dragon! 😍 Just not another "Here, have half of the dragon to poke its eye out or shoot it with beams!" fight again, please. I am actually hoping for something more along the lines of Mouth of Mordremoth for the DSD fight, with players having to fight it both above water and underwater in different phases or even possible having to coordinate attacks from above and below water to make it vulnerable or something. I expect something like that would cause a lot of concerns for some players though as many really dislike underwater content and would hate being forced to play the underwater role to beat the event. But I would like to think there are enough players in the game who wouldn't mind playing the underwater role or are more like myself and would love to take the role and jump at the chance to do so. Either way I don't think players fearing potential problems caused by a popularity issue of a role like that should dissuade Anet from trying out and developing new and unique content with currently underused mechanics. If anything they should be trying to encourage players to enjoy underwater content more by supporting and improving it. We would never have had mounts in the game if Anet had listened to all of us anti-mount naysayers back in the day lol. They won us over because they really went all in on them and made them a spectacular addition to the game. I strongly believe underwater content has great potential to do something similar if it just gets the improvements it needs to put it on par with the rest of the game. 🙂 3 Link to comment Share on other sites More sharing options...
Shadowmoon.7986 Posted February 2, 2022 Share Posted February 2, 2022 16 hours ago, Teratus.2859 said: I can only imagine the outrage of raiders if they finally get a new raid and it's underwater lmfao 100% better than the current situation. I would take an entire uw raid wing instead of recycled story bosses ie strikes. 1 3 Link to comment Share on other sites More sharing options...
Raolin Soulherder.3195 Posted February 2, 2022 Share Posted February 2, 2022 😞 ugh, that trailer...such a random chaotic clown show. "jade" tech is like bleach in the eyes. 1 7 Link to comment Share on other sites More sharing options...
Tsakhi.8124 Posted February 3, 2022 Share Posted February 3, 2022 On 2/1/2022 at 1:17 PM, jokke.6239 said: Not hard to get, but easy to forget. I've experienced many times suddenly doing underwater content and realizing I have no weapon 😀 Same here! I'm like: "where are my skills?" *reality sets in* Reality: So, like, if you want to fight underwater, you're gonna need weapons. Duh. I'm surprised my desk doesn't have dents in it from me bashing it with my skull. XD 3 Link to comment Share on other sites More sharing options...
quaniesan.8497 Posted February 3, 2022 Share Posted February 3, 2022 (edited) I do find it quite amusing that, in this trailer, they showed other specializations but not really showing the "willbender" in this trailer, or catalysts. I can't think of any reason why willbender would be a any sort of presentation liability 😒. It's a good trailer overall. Edited February 3, 2022 by quaniesan.8497 2 Link to comment Share on other sites More sharing options...
Teratus.2859 Posted February 3, 2022 Author Share Posted February 3, 2022 (edited) 9 hours ago, Shadowmoon.7986 said: 100% better than the current situation. I would take an entire uw raid wing instead of recycled story bosses ie strikes. Tbh I would take UW raid just because I love underwater haha The whole point of them recycling bosses though is simply to help players advance to higher tier difficulty levels against enemies and mechanics that they are already familiar with.. and most importantly of all, have hands on experience with!! which is and always has been the biggest thing I've believed divides the raiders from everyone else. Personally I think this is a good compromise that may potentially even help raids in the future. I am hoping that these new strikes will end up being the bridge between raids and the existing group content that I believe Anet is also hoping for as well. But we'll just have to wait and see on that. Edited February 3, 2022 by Teratus.2859 2 Link to comment Share on other sites More sharing options...
PseudoNewb.5468 Posted February 3, 2022 Share Posted February 3, 2022 On 2/1/2022 at 9:17 AM, Teratus.2859 said: An underwater world boss is so long overdue. I cannot wait to jump in there and get eate.. I mean fight it 😄 You are swimming. You get eaten. You are in a dry stomach. You are using land skills while fighting in the dry stomach. 2 Link to comment Share on other sites More sharing options...
Nash.2681 Posted February 3, 2022 Share Posted February 3, 2022 (edited) On 2/1/2022 at 6:17 PM, Teratus.2859 said: An underwater world boss is so long overdue. I cannot wait to jump in there and get eate.. I mean fight it 😄 Don't forget the hilariousness of dozens of players whacking empty water cause the hitbox is miles away from the actual model 🤣 Edited February 3, 2022 by Nash.2681 1 Link to comment Share on other sites More sharing options...
Balsa.3951 Posted February 3, 2022 Share Posted February 3, 2022 On 2/2/2022 at 12:56 PM, Teratus.2859 said: I am actually hoping for something more along the lines of Mouth of Mordremoth for the DSD fight, with players having to fight it both above water and underwater in different phases or even possible having to coordinate attacks from above and below water to make it vulnerable or something. I expect something like that would cause a lot of concerns for some players though as many really dislike underwater content and would hate being forced to play the underwater role to beat the event. But I would like to think there are enough players in the game who wouldn't mind playing the underwater role or are more like myself and would love to take the role and jump at the chance to do so. Either way I don't think players fearing potential problems caused by a popularity issue of a role like that should dissuade Anet from trying out and developing new and unique content with currently underused mechanics. If anything they should be trying to encourage players to enjoy underwater content more by supporting and improving it. We would never have had mounts in the game if Anet had listened to all of us anti-mount naysayers back in the day lol. They won us over because they really went all in on them and made them a spectacular addition to the game. I strongly believe underwater content has great potential to do something similar if it just gets the improvements it needs to put it on par with the rest of the game. 🙂 nah the fight probably like the Drakkar one, we are in a Air Bubble or magic field with the Leviathan breaking in to get some hits. Noone will be forced to fight with underwater weapons. That trailer also could have been just part of the story with the PC being eaten by the Leviathan and needs to fight his/her way out. Link to comment Share on other sites More sharing options...
Rasimir.6239 Posted February 3, 2022 Share Posted February 3, 2022 14 hours ago, Shadowmoon.7986 said: I would take an entire uw raid wing instead of recycled story bosses ie strikes. Are you aware of the many many many (did I mention many?) posts we've seen over the years with people asking for story and lore not to be locked behind 10-man instanced content? Seeing how the new strikes are promoted as a major feature of the expansion, I doubt they're "recycled story bosses". More likely they have explicitely developed these as 10-man encounters, then toned them down (and added the fluff/voice/explanations) for the single player story experience. 1 Link to comment Share on other sites More sharing options...
Balsa.3951 Posted February 3, 2022 Share Posted February 3, 2022 (edited) 3 hours ago, Rasimir.6239 said: Are you aware of the many many many (did I mention many?) posts we've seen over the years with people asking for story and lore not to be locked behind 10-man instanced content? Seeing how the new strikes are promoted as a major feature of the expansion, I doubt they're "recycled story bosses". More likely they have explicitely developed these as 10-man encounters, then toned them down (and added the fluff/voice/explanations) for the single player story experience. I must rewatch the trailer but I only saw one player got eaten by the Leviathan also did anet not said something about they dont want show strikes to not spoil the story? Edited February 3, 2022 by Balsa.3951 3 Link to comment Share on other sites More sharing options...
Yttris.2945 Posted February 3, 2022 Share Posted February 3, 2022 On 2/1/2022 at 11:47 AM, Shadowmoon.7986 said: I am so ready for players to have even less clue what their skills do, have lvl 58 green weapons and helmets, incomplete runeset because most do not put a rune in their aquabreather. What can go wrong. If anet somehow gated the boss behind having lvl 80 uw weapons and aquabreather i would be more excited. Wow. That is some self-aggrandizing elitist garble. 3 Link to comment Share on other sites More sharing options...
Super Hayes.6890 Posted February 3, 2022 Share Posted February 3, 2022 You can craft ascended aquatic breathers right? The exotic rarity is the one that doesn't exist if memory serves. Season 3 is definitely the cheapest way to get one. All my characters are underwater equiped as soon as they hit 80.... ever since that one time... Looking forward to any underwater additions 😃 Link to comment Share on other sites More sharing options...
Teratus.2859 Posted February 4, 2022 Author Share Posted February 4, 2022 17 hours ago, Balsa.3951 said: nah the fight probably like the Drakkar one, we are in a Air Bubble or magic field with the Leviathan breaking in to get some hits. Noone will be forced to fight with underwater weapons. That trailer also could have been just part of the story with the PC being eaten by the Leviathan and needs to fight his/her way out. Haha possibly but I would hope unlikely XD I do have to wonder how the fight will work mechanically though, considering how "limited" the underwater build options are. I suspect that the siege turtle is probably going to end up playing some kind of role in the fight.. or there will be some kind of mechanic/mastery that everyone will gain access to in order to be able to CC the creature or something. Link to comment Share on other sites More sharing options...
Balsa.3951 Posted February 7, 2022 Share Posted February 7, 2022 On 2/4/2022 at 12:01 PM, Teratus.2859 said: Haha possibly but I would hope unlikely XD I do have to wonder how the fight will work mechanically though, considering how "limited" the underwater build options are. I suspect that the siege turtle is probably going to end up playing some kind of role in the fight.. or there will be some kind of mechanic/mastery that everyone will gain access to in order to be able to CC the creature or something. Yes turtle will be a stage, then we fight like drakkar and sometimes we get pulled out of the bubble into the water. I have big hope in anet that they this time around make the game way more comunity based. I feel all Of EOD shouts u can't solo, u need to make friends. Which is something most MMOs forget at the moment, and something anet never really did. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted February 7, 2022 Share Posted February 7, 2022 Well crap, I guess I do need to make that 7th legendary rune afterall... I really hope they also roll out some updates to some of the UW weapons when they do the post EoD balance. Link to comment Share on other sites More sharing options...
zityz.6089 Posted February 8, 2022 Share Posted February 8, 2022 The 10 people who decided to Craft a Legendary underwater item will be so pleased! 2 2 1 Link to comment Share on other sites More sharing options...
fenriswolfman.5486 Posted February 9, 2022 Share Posted February 9, 2022 The Manifesto lol. Oof. 1 Link to comment Share on other sites More sharing options...
MokahTGS.7850 Posted February 9, 2022 Share Posted February 9, 2022 Actually from what is shown in the trailer, I'm not sure that's a fight...it's a cutscene. I'm sure there will be underwater content, but I'm not sold that we will see big boss fights while swimming. Link to comment Share on other sites More sharing options...
patton the great.7126 Posted February 14, 2022 Share Posted February 14, 2022 All but a few of my characters still use the starter underwater weapons...keep in mind it's all wvw characters but still.... Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted February 14, 2022 Share Posted February 14, 2022 On 2/2/2022 at 5:56 AM, Teratus.2859 said: I am actually hoping for something more along the lines of Mouth of Mordremoth for the DSD fight, with players having to fight it both above water and underwater in different phases or even possible having to coordinate attacks from above and below water to make it vulnerable or something. Yes, that would be great! Like as said, as long as we get to fight a whole Elder Dragon for a change, not just "parts" of it again. 😂 The eye-poking during the first Kralkatorrik fight mission was embarrassing, I laughed so hard. I would love to see and fight a complete dragon model again for a change - Zhaitan, for instance, looked truly amazing and quite intimidating (though the final mechanics of pew-pewing it were a bit underwhelming). 1 Link to comment Share on other sites More sharing options...
ZeftheWicked.3076 Posted February 14, 2022 Share Posted February 14, 2022 (edited) Wake me up when all professions actually have solid underwater performance. Cause i can assure you mesmers at the very least don't. Edited February 14, 2022 by ZeftheWicked.3076 1 1 Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted February 15, 2022 Share Posted February 15, 2022 4 hours ago, ZeftheWicked.3076 said: Wake me up when all professions actually have solid underwater performance. Cause i can assure you mesmers at the very least don't. Yes, their underwater skills are quite terrible - where's the real damage? The only skill that does decent damage has a high cooldown and also needs to be placed precisely. Link to comment Share on other sites More sharing options...
Danikat.8537 Posted February 15, 2022 Share Posted February 15, 2022 On 2/3/2022 at 3:49 PM, Super Hayes.6890 said: You can craft ascended aquatic breathers right? The exotic rarity is the one that doesn't exist if memory serves. Season 3 is definitely the cheapest way to get one. All my characters are underwater equiped as soon as they hit 80.... ever since that one time... Looking forward to any underwater additions 😃 There are exotic ones too but only the rime-rimmed mariners ones from Wintersday. I think aquabreathers are not in the unique position where ascended ones are easier to find than other rarities. On 2/4/2022 at 4:01 AM, Teratus.2859 said: Haha possibly but I would hope unlikely XD I do have to wonder how the fight will work mechanically though, considering how "limited" the underwater build options are. I suspect that the siege turtle is probably going to end up playing some kind of role in the fight.. or there will be some kind of mechanic/mastery that everyone will gain access to in order to be able to CC the creature or something. One possibility is that it will be like a lot of the base game world bosses where the mechanics aren't dependant on players builds and instead require things like phases where you attack the boss and phases where you clear other enemies or something to make it vulnerable again. 1 Link to comment Share on other sites More sharing options...
Teratus.2859 Posted February 15, 2022 Author Share Posted February 15, 2022 12 hours ago, Ashantara.8731 said: Yes, that would be great! Like as said, as long as we get to fight a whole Elder Dragon for a change, not just "parts" of it again. 😂 The eye-poking during the first Kralkatorrik fight mission was embarrassing, I laughed so hard. I would love to see and fight a complete dragon model again for a change - Zhaitan, for instance, looked truly amazing and quite intimidating (though the final mechanics of pew-pewing it were a bit underwhelming). Yeah Zhaitan was cool to look at but really bad to fight lol Problem is doing a whole model like that is difficult, and when they do it they have to limit how much we can interact with it. Personally I don't mind that so much though, Chasing Kralk through the mists is still one of my favourite moments in Gw2 even if was basically a glorified rail shooter. I've never seen anything like that in another MMO.. hell even in most single player games. If Dragon Fights have to be one only and that choice comes down to Epicness vs functionality then honestly I would choose Epicness. But Mouth of Mordremoth did prove there is some room for both, and Kralk showed that it doesn't have to be a one and done type deal either, fighting Kralk in multiple phases was one of the big reasons why I consider him the best Elder Dragon story in Gw2 by a long shot. Link to comment Share on other sites More sharing options...
Recommended Posts