Devildoc.6721 Posted September 15, 2021 Share Posted September 15, 2021 2 minutes ago, Broxxgar.6801 said: Seem more the design behind of Berserk xD. I dunno, combination of gunplay and sword play, and calling something a "dragon trigger" definitely seems to pull a page out of Devil May Cry (not that that's a bad thing), also reminds me of Nero's playstyle where you rev up your sword [revving intensifies] 2 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted September 15, 2021 Share Posted September 15, 2021 2 hours ago, Gibson.4036 said: As in it overwrites the equipped weapons appearance? I didn't catch that it was a particular mode in the trailer, but I miss a lot of details, so that's not saying much. So like with kits and holoforge, Bladesworn won't be seeing much of their legendaries? Correct. Link to comment Share on other sites More sharing options...
Balsa.3951 Posted September 15, 2021 Share Posted September 15, 2021 (edited) 10 hours ago, AikijinX.6258 said: Bladesword there you go Swordsword here u go Blade Gunner would be a cooler name so Edited September 15, 2021 by Balsa.3951 Link to comment Share on other sites More sharing options...
crewthief.8649 Posted September 15, 2021 Share Posted September 15, 2021 9 hours ago, Dadnir.5038 said: Well... I don't know if it's the trailers that aren't expecially thrilling or me but both revenant and warrior trailers fail to meet even the sligthest of my expectation. The idea of having an e-spec revolving around a riffle-greatsword is just ridiculous. Considering all the things in the game currently, it’s comical that this is just ridiculous to you. 🤣🤣🤣 2 1 Link to comment Share on other sites More sharing options...
sneakytails.5629 Posted September 15, 2021 Share Posted September 15, 2021 Awww man......no dual pistols. I just hope its not saddled with long casts/aftercasts. Was hoping for at least MH pistol with this gunblade contraption. 1 Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted September 15, 2021 Author Share Posted September 15, 2021 5 minutes ago, sneakytails.5629 said: Awww man......no dual pistols. I just hope its not saddled with long casts/aftercasts. Was hoping for at least MH pistol with this gunblade contraption. Dragon trigger visual tell and long cast has me worried. Unless if it's busted with stab, protection and other defensive mechanics to allow for cast. Otherwise, I don't see it doing well (unless the skill is op) when Savage Instinct and Full counter (take no dmg animations) have less cast time and offer so much. Link to comment Share on other sites More sharing options...
Cloud Windfoot Omega.7485 Posted September 15, 2021 Share Posted September 15, 2021 (edited) All i want to know is, how long before everyone complains and it gets nerfed so hard it is not fun to play again? Edited September 15, 2021 by Cloud Windfoot Omega.7485 1 1 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted September 16, 2021 Share Posted September 16, 2021 27 minutes ago, Cloud Windfoot Omega.7485 said: All i want to know is, how long before everyone complains and it gets nerfed so hard it is not fun to play again? When noobs keep getting hit by the Dragon Trigger. 1 Link to comment Share on other sites More sharing options...
Cloud Windfoot Omega.7485 Posted September 16, 2021 Share Posted September 16, 2021 2 minutes ago, Lan Deathrider.5910 said: When noobs keep getting hit by the Dragon Trigger. so immediately Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted September 16, 2021 Share Posted September 16, 2021 14 minutes ago, Cloud Windfoot Omega.7485 said: so immediately On release at least. It'll be like 100B at the beginning when bad players kept face tanking it and not moving out of the way. Link to comment Share on other sites More sharing options...
CalmTheStorm.2364 Posted September 16, 2021 Share Posted September 16, 2021 Sorry if this was mentioned earlier...I couldn't bring myself to read 8 pages. They mentioned "flow" several times in the video. I wonder if that will be a new "resource" like adrenaline? If so, will it replace adrenaline, or be in addition to it? Link to comment Share on other sites More sharing options...
Valik Shin.9027 Posted September 16, 2021 Share Posted September 16, 2021 10 hours ago, Red Haired Savage.5430 said: Fixed it for you. 😜 Actually I should say if it's not low tier trash anet will make is so Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted September 16, 2021 Share Posted September 16, 2021 33 minutes ago, CalmTheStorm.2364 said: Sorry if this was mentioned earlier...I couldn't bring myself to read 8 pages. They mentioned "flow" several times in the video. I wonder if that will be a new "resource" like adrenaline? If so, will it replace adrenaline, or be in addition to it? Could just be flavor. We will see on Friday. Link to comment Share on other sites More sharing options...
firedragon.8953 Posted September 16, 2021 Share Posted September 16, 2021 As a warrior main, I'm okay with this. Can't wait to see how mechanics work! 1 Link to comment Share on other sites More sharing options...
Smoosh.2718 Posted September 16, 2021 Share Posted September 16, 2021 (edited) 2 hours ago, sneakytails.5629 said: Awww man......no dual pistols. I'm trying to work out what weapon it pairs with.... Currently im seeing a shot and a back step, something more suited to keep distance when you have a ranged weapon also in your mainhand. It might work with sword but sword I always found to be really janky, clunky and sluggish. Axe could work but has 0 gap closers other than axe throw to cause cripple. Then we have Mace which has no synergy with most weapons. Pistol really should have been main hand at bare minimum but theme wise both main and offhand. Warrior has a very predictable toolset, offhand only will still keep the predictable state of the warrior. I was really looking forward to coming up with many builds using both mainhand and offhand pistol for warrior to be heavily dissapointed to only see offhand and a spec that barely brings anything new to warrior (in terms of what it can not already do(warrior still can not use a 1 handed ranged weapon eve with this spec, offhands do not count)). (Emoji monkies, quote what you are confused about so things can be explained or forever remain ignorant) Edited September 16, 2021 by Smoosh.2718 1 1 Link to comment Share on other sites More sharing options...
Zenakou.7853 Posted September 16, 2021 Share Posted September 16, 2021 Stupid name choice, but this spec actually looks fun to play. I might have to roll a warrior now because I know thief is going to disappoint me. Link to comment Share on other sites More sharing options...
Verdict is Vengence.6912 Posted September 16, 2021 Share Posted September 16, 2021 Let's hope we get actual good utilities. Utilites and traits with sustain, damage mitigation and overall performance in duels and teamplay. I'll be really depressed if we got an A tier espec. Our best class in competitive is Spellbreaker which has a low A tier ceiling. S tier this time, Anet. S. Tier. Only. I don't want an S tier espec for a few months and then its nerf city. No, S tier and let it stay S tier no matter what other classes say. Tweak this or tweak that, so be it. We don't have any S tiers anymore. We need the espec to be S tier and stay that way. 1 1 Link to comment Share on other sites More sharing options...
RiyazGuerra.9203 Posted September 16, 2021 Share Posted September 16, 2021 Cautiously optimistic, need to see more. Hopefully the tells aren't going to overly hamper the spec and the pistol will have a skill with a cooldown less than 15 seconds. Still wish we got a polearm (staff) support spec but looking forward to the beta testing. 1 Link to comment Share on other sites More sharing options...
ZeftheWicked.3076 Posted September 16, 2021 Share Posted September 16, 2021 2 hours ago, Verdict is Vengence.6912 said: Let's hope we get actual good utilities. Utilites and traits with sustain, damage mitigation and overall performance in duels and teamplay. I'll be really depressed if we got an A tier espec. Our best class in competitive is Spellbreaker which has a low A tier ceiling. S tier this time, Anet. S. Tier. Only. I don't want an S tier espec for a few months and then its nerf city. No, S tier and let it stay S tier no matter what other classes say. Tweak this or tweak that, so be it. We don't have any S tiers anymore. We need the espec to be S tier and stay that way. Not happening. You're basically asking for a better spellbreaker. A better spellbreaker is made by simply improving Spellbreaker, not having new spec do same but better. As far as i know warrior has only 2 major gaps among all of it's specs - no main healer spec, and lack of good AoE which is prolly intrinsic to profession's design. From the short teaser it looks like it's the latter that's getting addressed. Link to comment Share on other sites More sharing options...
Verdict is Vengence.6912 Posted September 16, 2021 Share Posted September 16, 2021 10 minutes ago, ZeftheWicked.3076 said: A better spellbreaker is made by simply improving Spellbreaker, not having new spec do same but better. That ain't gonna happen. They've been thorough in stating that they are satisfied where warrior is at the moment. There is no going back for anet and bothering with improving anything. Might as well leave that idea alone. SB will remain low A tier. That's why I hope this espec can replace what's been neglected within older especs and core in some kind of game mode. It doesn't have to be all. But at least one game mode where it can thrive. 17 minutes ago, ZeftheWicked.3076 said: As far as i know warrior has only 2 major gaps among all of it's specs - no main healer spec, and lack of good AoE which is prolly intrinsic to profession's design. From the short teaser it looks like it's the latter that's getting addressed. I don't know if they'd simply give us an AoE based espec and expect it to be satisfactory. Everyone kept saying warrior should get support because it makes sense or its what's lacking or missing. That doesn't mean it'll happen. Same with your logic here. Just because you see a pattern, it doesn't mean its good game design or where the direction Anet wants to take warrior by implementing the next "logical" thing. That sort of calculative approach isn't creative. Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted September 16, 2021 Share Posted September 16, 2021 8 hours ago, Grand Marshal.4098 said: Dragon trigger visual tell and long cast has me worried. Unless if it's busted with stab, protection and other defensive mechanics to allow for cast. Otherwise, I don't see it doing well (unless the skill is op) when Savage Instinct and Full counter (take no dmg animations) have less cast time and offer so much. Kind feels HoT and PoF specs will be hammered down cause while EoD class is doing an animation of a skill, current classes we have will manage to burst a full bar of skills, holo, power scrapper, reaper even core range only needs autos to kill a Willbended, so far only harbringer can be a challange carried by the condi spam, but still i think can be almost nulified its presense. Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted September 16, 2021 Author Share Posted September 16, 2021 18 minutes ago, Aeolus.3615 said: Kind feels HoT and PoF specs will be hammered down cause while EoD class is doing an animation of a skill, current classes we have will manage to burst a full bar of skills, holo, power scrapper, reaper even core range only needs autos to kill a Willbended, so far only harbringer can be a challange carried by the condi spam, but still i think can be almost nulified its presense. Well I imagine the trade off is that it can be used both defensively and offensively, but we will see how well it will be implemented. Now it would be cool if it was an actual iaijutsu and the animation ended with the blade seathed (from an animation aspect). Otherwise I expect a similar behavior to Willbender's F2 Resolve. Link to comment Share on other sites More sharing options...
LrdGodsword.9234 Posted September 16, 2021 Share Posted September 16, 2021 So I don't want to be that guy, but I don't like the gunblade look, and would really like to be able to skin over it with something like Belinda's great sword or something, I also am going to assume that the warrior is going to only be able wield a pistol in their off hand, to which I'm a little disappointed cause weapon based mastery is kind of the warriors whole deal. So if you can't wield a pistol in your main hand then that feels kind of weird to me. But hey the developers have their plans and now we're going to be seeing a bunch squall cosplayers in game so I look forward to seeing what they come up with next. GJT ^ ^ see you all in game^ ^ Link to comment Share on other sites More sharing options...
Valik Shin.9027 Posted September 16, 2021 Share Posted September 16, 2021 Warrior so bad wooden potatoes doesn't even have a reaction video up yet Link to comment Share on other sites More sharing options...
anbujackson.9564 Posted September 16, 2021 Share Posted September 16, 2021 3 hours ago, Verdict is Vengence.6912 said: That ain't gonna happen. They've been thorough in stating that they are satisfied where warrior is at the moment. There is no going back for anet and bothering with improving anything. Might as well leave that idea alone. SB will remain low A tier. That's why I hope this espec can replace what's been neglected within older especs and core in some kind of game mode. It doesn't have to be all. But at least one game mode where it can thrive. I don't know if they'd simply give us an AoE based espec and expect it to be satisfactory. Everyone kept saying warrior should get support because it makes sense or its what's lacking or missing. That doesn't mean it'll happen. Same with your logic here. Just because you see a pattern, it doesn't mean its good game design or where the direction Anet wants to take warrior by implementing the next "logical" thing. That sort of calculative approach isn't creative. Imagine getting a support spec with staff which would fit the leading role of a zerg (like in WvW) MUCH better than a spec that spams magic and vomits boons (literally). Ridicoulus right? Link to comment Share on other sites More sharing options...
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