Mikali.9651 Posted February 11, 2021 Share Posted February 11, 2021 I would like it if they keep Dragon missions and even improve on them for Story mode. I just like the idea that it can be played solo or as group content, that is what GW2 needs for me.New elite specs ofc:bunny thumper (giving Ranger a Hammer weapon, which would be more CC oriented, maybe even act as a tank spec).for Thief, I would like to see more AoE options - staff was just 100% disappointment for me, more than the gameplay, it is the skin options, too few. Though, the return of the Assassin - the combo-based Thief could be interesting.for Warrior - better range options (spear anyone?), or a tank spec.More sandbox-like toys. A person before me said that this game is not a sandbox and they don't want those things, but I don't think they realise that this game doesn't have vertical progression, so any content that can last and give a feeling of progression should be a nice bonus for this game. Call them life skills for all I care. Housing <3Tengu race is my wish too. There is a high chance we won't see race added in the game, but one can still dream.Overall, a BIG skill update/a balance patch. Not in terms of nerfing things, but in terms of making certain unused skills more viable (rework Swords from the Warrior pls, especially Flurry and off-hand)Bring back Guild Missions. Make Guilds mean something again. Use Dragon missions as a Guild Missions content too. I would like to see more PvP options. We don't chase e-sport dream anymore. So, just let us have fun. Capture the point mode in this game is not really rewarding IMO.I liked it more in Guild Wars 1, when it was called Alliance Battles, 12 vs 12, on huge maps where rotations were needed. I guess bunker meta could be a problem, so you could really do something like "80% reduction on the boon duration while standing on the allied captured node for longer than X seconds). Link to comment Share on other sites More sharing options...
Linken.6345 Posted February 11, 2021 Share Posted February 11, 2021 @Samnang.1879 said:@Linken.6345 said:@Samnang.1879 said:NPC companion that you can customize, that collects materials for you within the vicinity. Also helps you fight things (in PVE only of course). But people here are not ready for that conversation.Yea they tried that before the game released and it got scraped.starwars the old republic got something like it and it worked decently for them, when I played the core version of that.Well anet needs to unscrap it.@GaileGray or whoever works here now.Oh our dear Gaile havent worked there for years. Link to comment Share on other sites More sharing options...
hugo.4705 Posted February 11, 2021 Share Posted February 11, 2021 Before I forgot, would like new faces with some featuring goatees or staches, hairstyles, armors and decos. But not only for human! I'm afraid and it would be sad that EoD us 100% human just like PoF.... Icebrood saga is a mix of charr and norn. So Sylvari and Asura are the forgotten ones since 2013. (Sure, in sub story plots but nothing more and even... balthazar? Human. Caudecus? Human. Joko? Human. That just show how other races are underused and only have some stories in dungeons.). Link to comment Share on other sites More sharing options...
TheQuickFox.3826 Posted February 11, 2021 Share Posted February 11, 2021 Difficult one.I think that new PvE content is the most important. That is where most players buy expansions for. New maps, achievements rewards, meta events etc.A personal wish for me is some decent new end-game rewards for AP and titles and player housing. This could be combined with something like a account bound player housing with a museum like the Hall of Monuments in GW1Game and rendering engine upgrades would be very welcome. DirectX 11/12/Vulkan support and better multi core support would give some welcome performance boots.WvW could use some love. The alliance system is overdue for release and some new rewards would be very welcome. Link to comment Share on other sites More sharing options...
Rauderi.8706 Posted February 12, 2021 Share Posted February 12, 2021 In spite of my trash-vote for Tengu, what I'd really like to see:Expecting new elites, so I won't question it. Maybe new weapons would be nice.Optimization would be f'ing boss, not gonna lie. Multithreading, pleeeaaase.I like the idea of "modernizing" the game for its current state. A balance pass on open-world critters from all expansions (right-size HoT mobs for player skills, elevate AI and tactics of vanilla mobs) is long overdue. Stability still needs a restructure, especially if enemies are going to spam hard-CC as much as they do. Or a universal post-stunbreak defiance.Fingers crossed for a good mastery set. It's kind of hard to beat gliders and mounts, but we'll see! Link to comment Share on other sites More sharing options...
Zoid.2568 Posted March 9, 2021 Share Posted March 9, 2021 revamped underwater combatunderwater elite specializationunderwater citiesnew underwater abillitiesnew underwater weaponsHousingWe got the underwater mount already số thats good. Link to comment Share on other sites More sharing options...
sorudo.9054 Posted March 9, 2021 Share Posted March 9, 2021 nothing above water is done properly so why even fix the one thing that is even harder to fix... Link to comment Share on other sites More sharing options...
Crono.4197 Posted March 9, 2021 Share Posted March 9, 2021 nomaybemaybenomaybenoNo idea why people don't like the current underwater combat. I find it enjoyable. Other games don't even have an underwater combat, let alone one of the level of the Guild Wars 2 one. Link to comment Share on other sites More sharing options...
Zoid.2568 Posted March 9, 2021 Share Posted March 9, 2021 @sorudo.9054 said:nothing above water is done properly so why even fix the one thing that is even harder to fix...Everything above water is perfect. Combat and gameplay. Link to comment Share on other sites More sharing options...
Zoid.2568 Posted March 9, 2021 Share Posted March 9, 2021 @Crono.4197 said:nomaybemaybenomaybenoNo idea why people don't like the current underwater combat. I find it enjoyable. Other games don't even have an underwater combat, let alone one of the level of the Guild Wars 2 one.Currwnt underwater combat lacks diversity and also abillities. Adding new weapons, abillities for only underwater and an underwater elite specialization Will fix it. Link to comment Share on other sites More sharing options...
sorudo.9054 Posted March 9, 2021 Share Posted March 9, 2021 @Zoid.2568 said:@"sorudo.9054" said:nothing above water is done properly so why even fix the one thing that is even harder to fix...Everything above water is perfect. Combat and gameplay. the game feels deadthe map is horribly constructedthe combat conflicts with the targeting systemthe weapon skills are way to flashy without actually making them usefulwith the release of both HoT and PoF walking anywhere from a long distance has become a useless acthearts make an area completely useless ones completedimmersion doesn't exist at alltell me, what part of that is "perfect" Link to comment Share on other sites More sharing options...
LilSpark.4567 Posted March 9, 2021 Share Posted March 9, 2021 @sorudo.9054 said:@Zoid.2568 said:@sorudo.9054 said:nothing above water is done properly so why even fix the one thing that is even harder to fix...Everything above water is perfect. Combat and gameplay. the game feels deadthe map is horribly constructedthe combat conflicts with the targeting systemthe weapon skills are way to flashy without actually making them usefulwith the release of both HoT and PoF walking anywhere from a long distance has become a useless acthearts make an area completely useless ones completedimmersion doesn't exist at alltell me, what part of that is "perfect"and tell me why u play this game? :) Link to comment Share on other sites More sharing options...
Mungo Zen.9364 Posted March 9, 2021 Share Posted March 9, 2021 @Zoid.2568 said:revamped underwater combatunderwater elite specializationunderwater citiesnew underwater abillitiesnew underwater weaponsHousingWe got the underwater mount already số thats good. Can’t the housing be underwater as well? Ya know, keep the theme going!!PS EoD doesn’t need any of this stuff in my opinion. Link to comment Share on other sites More sharing options...
Randulf.7614 Posted March 9, 2021 Share Posted March 9, 2021 Wouldn't say it needs them, but I'd sure be very happy with any boost to underwater gameplay. Link to comment Share on other sites More sharing options...
Danikat.8537 Posted March 9, 2021 Share Posted March 9, 2021 I wouldn't want elite specs which only work underwater, but ones which give more consideration to how they'll work underwater would be nice. And yes, more underwater content and options would be nice.I have mixed feelings on housing though. If it's done in a way I don't enjoy it could end up being something I just ignore, or worse something I feel forced to deal with even though I don't enjoy it. But even if it's done in a way I like that has it's downsides. I've spent so much time and gold decorating houses in Elder Scrolls Online when I could be doing other things. There's no requirement to do that, but I keep finding myself drawn into it and I'm not entirely sure how I feel about that. (Except I am sure deciding to put 200 books in a house was a mistake, it's taking forever to sort and place them, because it's difficult and tedious to do it right. I've sorted all my real books much faster and I have far more than 200 of those.) Link to comment Share on other sites More sharing options...
Sobx.1758 Posted March 9, 2021 Share Posted March 9, 2021 @"Zoid.2568" said:revamped underwater combat Yuck, no thanks.underwater elite specializationBut whyunderwater citiesw/enew underwater abillitiesNo thanks, but rework some of the skills/traits for regular land combat instead. new underwater weapons No, thanks, but fix some of the land weapons, "flexible" projectile ranges and the issues with projectiles being obstructed by air. HousingMaybe, depending what would be the prupose that isn't already filled by home instance. Overally your list consists of things we need the least or not at all imo. :D 1 Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted March 9, 2021 Share Posted March 9, 2021 @Randulf.7614 said:Wouldn't say it needs them, but I'd sure be very happy with any boost to underwater gameplay.This. Underwater content shows so much promise, but so far has failed to deliver on it. Any improvements here would be welcome. Link to comment Share on other sites More sharing options...
Konrad Curze.5130 Posted March 9, 2021 Share Posted March 9, 2021 Anet's dwindling resources are already stretched unimaginably thin as isThe last thing they need is squandering the leftovers on DOA content. underwater is the textbook definition of wasted dev time Link to comment Share on other sites More sharing options...
Astralporing.1957 Posted March 9, 2021 Share Posted March 9, 2021 @Konrad Curze.5130 said:Anet's dwindling resources are already stretched unimaginably thin as isThe last thing they need is squandering the leftovers on DOA content. underwater is the textbook definition of wasted dev timeAny content introduced in unfinished and half-broken state would be a wasted dev time. Until fixed, that is. Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted March 9, 2021 Share Posted March 9, 2021 Housing is a waste of dev time used on fake content. The Sims is what you want to play. Link to comment Share on other sites More sharing options...
Omega.6801 Posted March 9, 2021 Share Posted March 9, 2021 I'd agree but I think I'm with the minority here... Nope Maybe Maybe Maybe Nope Link to comment Share on other sites More sharing options...
Fueki.4753 Posted March 9, 2021 Share Posted March 9, 2021 I don't think anything on your list adds much to the game.Too many people simply dislike underwater purely due to it being combat on 3 axes and we already got something similar to housing with Guild Halls. Link to comment Share on other sites More sharing options...
Raknar.4735 Posted March 9, 2021 Share Posted March 9, 2021 Would like housing, don't care about the rest of the list. Link to comment Share on other sites More sharing options...
The Greyhawk.9107 Posted March 10, 2021 Share Posted March 10, 2021 I'm not against some improved QoL for underwater combat, but hard No most of OP's list, especially "Underwater Elite Specializations". Yuck. Underwater city? Maybe, but probably not for EoD. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted March 10, 2021 Share Posted March 10, 2021 I'd say that UW skills need a refresh. The new Elite Specs COULD be UW related, but if they are I'd want them to be amphibious. Housing? That is what the Home Instance is for, just revamp/upgrade the Home Instance. EoD needs some Power damage attribute combinations with Expertise in them, like Grieving but swapping the Condition Damage out for Expertise. No new mounts... No hearts on the new maps.... Link to comment Share on other sites More sharing options...
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