Ovark.2514 Posted November 24, 2021 Share Posted November 24, 2021 Just sayin. Losing to a team in plat for no other reason than that they have this rune feels REAL BAD MAN. If DHs and Rangers get to have a rune that's THAT build defining then give one to every other spec in the game. 4 1 4 Link to comment Share on other sites More sharing options...
Zyreva.1078 Posted November 24, 2021 Share Posted November 24, 2021 (edited) How do you lose just because of a rune? Doubt that's the whole story ... Edited November 24, 2021 by UmbraNoctis.1907 2 1 1 1 Link to comment Share on other sites More sharing options...
Koensol.5860 Posted November 24, 2021 Share Posted November 24, 2021 Stealth and superspeed on every trap is simply kitten and is carrying bads so hard its unreal 8 1 1 Link to comment Share on other sites More sharing options...
SoftFootpaws.9134 Posted November 24, 2021 Share Posted November 24, 2021 (edited) 3 minutes ago, Koensol.5860 said: Stealth and superspeed on every trap is simply kitten and is carrying bads so hard its unreal I agree it shouldn't be available in PvP since there's so many chokepoints there and Traps literally cover the entire node, but it should remain available in WvW since Trap skills are far less useful there. Edited November 24, 2021 by Hannelore.8153 5 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted November 24, 2021 Share Posted November 24, 2021 Sure, make a rune that causes Physical Skills to do damage to the target and grant quickness on use. Link to comment Share on other sites More sharing options...
Morwath.9817 Posted November 24, 2021 Share Posted November 24, 2021 Whenever I die to DH I know its l2p issue. 3 2 4 1 Link to comment Share on other sites More sharing options...
Khalisto.5780 Posted November 24, 2021 Share Posted November 24, 2021 1 hour ago, Morwath.9817 said: Whenever I die to DH I know its l2p issue. it's not about when you die, it's about when they don't 3 2 1 Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted November 24, 2021 Share Posted November 24, 2021 yeah nerf stealth 2 Link to comment Share on other sites More sharing options...
Jugglemonkey.8741 Posted November 24, 2021 Share Posted November 24, 2021 4 hours ago, Ovark.2514 said: Just sayin. Losing to a team in plat for no other reason than that they have this rune feels REAL BAD MAN. If DHs and Rangers get to have a rune that's THAT build defining then give one to every other spec in the game. Just be glad thieves don't have it anymore lol Link to comment Share on other sites More sharing options...
CutesySylveon.8290 Posted November 24, 2021 Share Posted November 24, 2021 22 minutes ago, Jugglemonkey.8741 said: Just be glad thieves don't have it anymore lol But they had no use for it post trap damage nerf, even before they lost traps for preparations. Link to comment Share on other sites More sharing options...
Vancho.8750 Posted November 24, 2021 Share Posted November 24, 2021 3 hours ago, Lan Deathrider.5910 said: Sure, make a rune that causes Physical Skills to do damage to the target and grant quickness on use. Magebane tether rune, when you use an elite or heal skill you reveal stealth opponents and apply magebane tether to them. Power vitality power vitality stats. Another: Rune of the beast, when you use heal skill you can see stealth opponents (like the Hot mastery for invisible enemies, predator vision). We can always return rune of bursting so stealthers stun themselves for cheesing. 4 2 Link to comment Share on other sites More sharing options...
Jugglemonkey.8741 Posted November 24, 2021 Share Posted November 24, 2021 1 hour ago, CutesySylveon.8290 said: But they had no use for it post trap damage nerf, even before they lost traps for preparations. I still used it even then actually. I never played ghost thief tho, I played trapper thief more like a dragonhunter with traps and meditations instead. It was the range nerf on swipe that stopped me playing traps as it was much harder to make that playstyle work at 600 range than at 1200 range. Link to comment Share on other sites More sharing options...
Shao.7236 Posted November 25, 2021 Share Posted November 25, 2021 ICD ICD ICD ICD ICD ICD ICD ICD ICD. 2 Link to comment Share on other sites More sharing options...
RedAvenged.5217 Posted November 25, 2021 Share Posted November 25, 2021 Trap builds are ok rn but why would anyone complain about them- rev thief necro and engi all have much better disengage and resustain plus burst, why are they allowed to exist? 1 Link to comment Share on other sites More sharing options...
Bazsi.2734 Posted November 25, 2021 Share Posted November 25, 2021 5 hours ago, Shao.7236 said: ICD ICD ICD ICD ICD ICD ICD ICD ICD. Stop presenting actual solutions. Why can't you just post something like "remove stealth" or "delete DH" like the rest? 5 Link to comment Share on other sites More sharing options...
The Fear.3865 Posted November 25, 2021 Share Posted November 25, 2021 3 hours ago, RedAvenged.5217 said: Trap builds are ok rn but why would anyone complain about them- rev thief necro and engi all have much better disengage and resustain plus burst, why are they allowed to exist? Trapper rune is bad design and every spec doesnt have to be meta. Link to comment Share on other sites More sharing options...
Morwath.9817 Posted November 25, 2021 Share Posted November 25, 2021 If all classes would've easy access to revealed nobody would give a kitten, and it would solve other issues as well... 1 Link to comment Share on other sites More sharing options...
Genesis.5169 Posted November 25, 2021 Share Posted November 25, 2021 (edited) Nothing wrong with trapper runes if the DH runs away from the node you won, if the DH uses it to reposition for TS okay use a defensive tool. Also you will know where the traps are because you can hear the DH drop it and see him go invis. Edited November 25, 2021 by Genesis.5169 2 1 Link to comment Share on other sites More sharing options...
Exile.8160 Posted November 25, 2021 Share Posted November 25, 2021 18 hours ago, Ovark.2514 said: Just sayin. Losing to a team in plat for no other reason than that they have this rune feels REAL BAD MAN. If DHs and Rangers get to have a rune that's THAT build defining then give one to every other spec in the game. L2p issue here. 2 2 1 1 Link to comment Share on other sites More sharing options...
mercury ranique.2170 Posted November 25, 2021 Share Posted November 25, 2021 yeah nerf the flavour of the month!! how dare they not let mewin when I smash my head against the keyboard!!! (less salty reaction: Balance is a goal that in its essence is unreachable. I still do not understand why people always want something done with the opposing team when they are the one who performed badly. Balancing things that are OP is important, but it should not be the thing you should focus on. focus on getting better!) 1 Link to comment Share on other sites More sharing options...
WhoWantsAHug.3186 Posted November 25, 2021 Share Posted November 25, 2021 Trapper runes create an interesting and unique playstyle and are honestly fine IMO. They aren't op and trapper DH definitely isn't op. DH is actually extremely easy to counter pick and hilariously bad into it's many counter picks 2 1 1 Link to comment Share on other sites More sharing options...
Buran.3796 Posted November 25, 2021 Share Posted November 25, 2021 8 hours ago, The Fear.3865 said: Trapper rune is bad design and every spec doesnt have to be meta. Stealth in general is a bad design, but since they won't remove it from the game I can't see the reason to ditch the runes. Link to comment Share on other sites More sharing options...
Math.5123 Posted November 25, 2021 Share Posted November 25, 2021 Oh, it's this again. Let me grab some snacks. Link to comment Share on other sites More sharing options...
genjonah.1253 Posted November 25, 2021 Share Posted November 25, 2021 7 hours ago, WhoWantsAHug.3186 said: Trapper runes create an interesting and unique playstyle and are honestly fine IMO. They aren't op and trapper DH definitely isn't op. DH is actually extremely easy to counter pick and hilariously bad into it's many counter picks Agreed. Trying to finish up my Ascension, I chose guardian as one of my professions to get wins on just this last week. Tried out the trapper build. Obviously others are going to be way better at it than I am, having just started it about a week ago, but- there is zero sustain. It is all burst damage, and you are heavily vulnerable to cc and power damage. If you’re actually in the midst of battle, you die near instantly yes it is high reward of a massive burst potential, but it comes at high risk. And when I play my Revenant (main class) I out duel them almost every time i don’t think there’s any need for nerfing 1 1 Link to comment Share on other sites More sharing options...
Gorem.8104 Posted November 25, 2021 Share Posted November 25, 2021 On 11/25/2021 at 2:49 AM, Ovark.2514 said: Just sayin. Losing to a team in plat for no other reason than that they have this rune feels REAL BAD MAN. If DHs and Rangers get to have a rune that's THAT build defining then give one to every other spec in the game. As good as it would be for them to actually have " Hey guys we actually decided to update pvp for the first time in years" Watch them add the Trailblazer stat amulet back then you'll wish they stayed away. Can deal with Trapper runes even if they are broken. Link to comment Share on other sites More sharing options...
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